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It costs Google $413 USD to produce a Pixel 7 Pro: report

Counterpoint Research released a new report breaking down the cost of the mmWave variant of the Pixel 7 Pro. It costs around $413 USD (about $553.85 CAD) to manufacture and uses about 50 percent of Samsung-made components.

Spotted by 9to5Google, the Counterpoint Research report breaks down the bill of materials for the mmWave Pixel 7 Pro to reveal which components came from which manufacturers and how much everything cost. However, it’s worth keeping in mind that the $413 figure only covers the production cost, leaving out things like marketing, research and development, and other production-related fees.

Moreover, Google offers Pixel 7 and 7 Pro models, a set with Sub-6 5G and a set with both Sub-6 and mmWave 5G. The mmWave models (GQML3 and GE2AE, respectively) generally aren’t available in Canada, given that Canadian networks don’t yet offer mmWave 5G. Presumably, the mmWave models cost more to make, so the $413 figure likely represents the upper end of production costs for Google’s phones.

With that in mind, it’s particularly interesting to see that in the parts breakdown, the Pixel 7 Pro display takes up about 20 percent of the cost to produce the device. Samsung makes the QHD+ AMOLED display used in the Pixel 7 Pro.

Google’s custom Tensor G2 processor and Titan M2 security chip account for seven percent of the total component cost. Google developed the processor jointly with Samsung, and it’s manufactured using the 5nm extreme ultraviolet lithography (EUV) process. Google’s Tensor G2 cost an estimated $10 more to produce than the first-gen Tensor chip.

Samsung also makes the camera sensors used in the Pixel 7 Pro (main, zoom, and selfie), as well as the components needed for telecom connectivity, though the mmWave antennae are developed jointly with Murata. Samsung and Micron jointly provide the Pixel 7 Pro’s RAM.

There are several components sourced from companies other than Samsung too. This includes Skywrks for the Wi-Fi connectivity and SK Hynix for the 128GB NAND Flash storage modules built with the UFS Gen 3.1 standard. Sunwoda Electronic packages the battery while ATL supplies the battery cells, and NXP and IDT supply the Quick Charging IC and wireless charging coil, respectively.

You can check out the full report here.

Source: Counterpoint Research Via: 9to5Google

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TikTok post makes Bell investigate fraudulent account agonizing Vancouver woman since 2020

Erica Phillips has never been a Bell customer, so she thought notices she received at an old address from the company in 2020 were fraudulent.

In a TikTok post, Phillips explains the Bell notices stated she owed money in an account under her name. She also received similar letters from Rogers. After doing some research and realizing the notices were real, she contacted both companies to explain the situation.

“Rogers dealt with [the issue] within a week,” Phillips said in the video posted on January 24th. “But Bell has taken the opposite and has doubled down and has been harassing me since 2020 about this.”

@ericaphil

Shot on iPhone (8!! On Telus!!) @Bell Mobility #advice #bellmobility #bell #fraud #help #canadianoligarch

♬ original sound – Erica Phil

She filed reports with the Canadian Anti-Fraud Centre and the police. With the bill amassing thousands when she posted the video, Phillips said it was sent to two collection agencies, one of which was calling her three times a day. The calls didn’t stop until Phillips shared her experience on social media and with news outlets.

“We have conducted an investigation and have determined that this account was fraudulent,” Bell told CBC News in a February 7th article. According to Phillips’ post on TikTok, the collection agency that called her three times a day told her the account was valid.  It’s unclear whether Bell conducted an investigation when Phillips originally contacted the company.

Either way, Phillips is relieved.

“It’s so nice knowing that this won’t continue being a daily reminder of something that shouldn’t have been my problem to begin with,” she told CBC.

This isn’t the first time Bell has examined an issue after being contacted or notified by another party or platform. Last month, the company incorrectly charged a Nova Scotia senior long-distance prices for local calls. The company didn’t investigate its mistake until CBC reached out to them.

Source: ericaphil/TikTok Via: CBC

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Google announces new immersive Google Maps features

Some exciting new immersive features are coming to Google Maps.

Announced as a part of today’s Search AI event, Google revealed that the previously teased Immersive View is launching today. This new view combines aerial photography and Google Street View, allowing users to explore full 3D models of cities.

The new Google Maps feature will, at least according to Google, allow users to “understand the vibe of a place before you go.” Alongside these 3D renderings come the same detailed traffic data, map suggestions, and more that Google Maps is known for.

GIF of immersive view, featuring multi-dimensional imagery of Oracle Park in San Francisco with information layered on top

Right now, Immersive View is only available for a handful of cities. But Google noted that more locales would arrive “in the coming months.”

At the same event, the tech giant also revealed a brand-new Maps feature it dubbed “glanceable directions.” This new feature allows users to see all the details of their trip right from the route overview screen, offering up information like distance to destination and estimated time of arrival. “Glanceable directions” will roll out “in the coming months.”

Also, Google mentioned that Indoor Street View is expanding to “more than 1,000 new airports, train stations, and malls in Barcelona, Berlin, Frankfurt, London, Madrid, Melbourne, Paris, Prague, São Paulo, Singapore, Sydney, and Taipei.

Via: AndroidPolice

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U.K. regulator says Microsoft could need to sell Call of Duty to buy Activision

The United Kingdom’s Competition & Markets Authority (CMA) has released a report proposing that for Microsoft to acquire Activision Blizzard, a “partial divesture” involving the Call of Duty series being separated from the transaction could be required. This would allow Activision Blizzard’s most valuable brand to be “capable of competing effectively under separate ownership,” says the CMA.

In a recent press release, the CMA says that in its current state, the $69 billion USD (about $92 billion) deal “could result in higher prices, fewer choices, or less innovation for UK gamers,” before going on to say that its report “raises concerns about cloud and console gaming” and that the acquisition would make Microsoft “even stronger in cloud gaming.”

The CMA says the acquisition would limit competition and “could also harm UK gamers by weakening the important rivalry between Xbox and PlayStation gaming consoles.”

Other findings include the fact that the Call of Duty series is important to the rivalry between Xbox and PlayStation, and, unsurprisingly, that Microsoft making Activision’s titles, including the aforementioned shooter, exclusive to its consoles would be beneficial to the company.

Microsoft recently pledged to continue releasing new Call of Duty games on PlayStation consoles for the next 10 years, and said that it will also bring the franchise to Nintendo’s Switch. In response to the CMA’s report, Microsoft’s Microsoft corporate VP and deputy general counsel Rima Alaily told Engadget the following:

“We are committed to offering effective and easily enforceable solutions that address the CMA’s concerns. Our commitment to grant long term 100 percent equal access to Call of Duty to Sony, Nintendo, Steam and others preserves the deal’s benefits to gamers and developers and increases competition in the market.”

The CMA says that its investigation took place over five months, involved business leaders at Microsoft and Xbox speaking with the organization and the examination of three million internal documents from both companies. Microsoft has until February 22nd to address the CMA’s concerns ahead of the regulator’s final report regarding the acquisition on April 26th.

Microsoft first announced plans to acquire Activision Blizzard last year and has encountered significant resistance from regulators and Sony, which say the deal is “a game-change that poses a threat to our industry.”

Activision-Blizzard is currently facing ongoing legal issues regarding harassment and workplace culture. The company has been accused of enabling “frat boy culture.” Legal proceedings and investigations remain underway. Meanwhile, CEO Bobby Kotick is also under the microscope for allegedly covering up reports and allegations. New reports continue to filter in regarding sexual harassment allegations at the company.

Image credit: Activision

Source: CMA, Engadget

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What’s new on Xbox Game Pass on console, PC and mobile in early to mid-February 2023

Every month, Xbox brings new titles to its Xbox Game Pass subscription service.

Normally, these come in two waves spanning the first and second halves of the month, but this time, it’s a little different. The last batch of Game Pass additions spanned late January into early February — you can read about those here. This new wave, meanwhile, goes from early- to mid-February.

Highlights include the highly anticipated indie game Atomic Heart and Madden NFL 23 (right on time for the Super Bowl).

Read on for the full list. (Note: ‘Cloud’ refers to a game that can be streamed via Xbox Cloud Gaming to a variety of devices, including Android and iOS.)

  • Madden NFL 23 (Console and PC) — February 9 [EA Play]
  • SD Gundam Battle Alliance (Cloud, Console, and PC) — February 9th
  • Mount & Blade II: Bannerlord (Cloud, Console, and PC) — February 14th
  • Cities: Skylines – Remastered (Cloud and Xbox Series X/S) — February 15th
  • Shadow Warrior 3: Definitive Edition (Cloud, Console, and PC) — February 16th
  • Atomic Heart (Cloud, Console, and PC) — February 21st

Meanwhile, here’s what’s leaving Game Pass on February 15th:

  • Besiege (Game Preview) (Cloud, Console, and PC)
  • CrossfireX (Cloud and Console)
  • Infernax (Cloud, Console, and PC)
  • Recompile (Cloud, Console, and PC)
  • Skul: The Hero Slayer (Cloud, Console, and PC)
  • The Last Kids on Earth (Cloud, Console, and PC)

An Xbox Game Pass subscription costs $11.99 CAD/month for either Console or PC, while a $16.99/month Game Pass Ultimate membership includes Game Pass for both Console and PC, Xbox Live Gold, EA Play and Xbox Cloud Gaming.

Image credit: Focus Entertainment/4Divinity

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Zelda: Tears of the Kingdom briefly appears for $89.99 in Canadian Nintendo eShop

The Switch’s most anticipated title, The Legend of Zelda: Tears of the Kingdom, briefly appeared on the Canadian eShop for $89.99.

Though the price has since been removed, Canadian gaming deals Twitter account @Lbabinz grabbed a screenshot of the listing (seen below).

So what does this mean? There’s a possibility the cost of Switch titles could increase $10 from $79.99 to $89.99 in the near future. The listing also popped up in the U.S. eShop, hinting the cost of switch games could increase from $59.99 to $69.99.

That said, Tears of the Kingdom isn’t set to release until May 12th, so it’s unclear if Switch games closer on the horizon, like Octopath Traveller II, Kirby’s Return to Dream Land and more, will also receive a price hike. That said, a quick look at pre-release listings for both games indicates that isn’t the case — at least not yet.

This would move the cost of Switch titles in line with the price of most new Xbox Series X/S and PlayStation 5 titles.

MobileSyrup has reached out to Nintendo for comment regarding the cost of Switch titles potentially increasing.

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Searching for real estate? Get ready for property descriptions generated by ChatGPT

ChatGPT has now entered the real estate market thanks to Resaas Services Inc.

The Vancouver based company provides technology solutions for the real estate industry through various subscription plans for real estate agents.

The partnership will allow agents subscribing to Resaas’ premium and ultimate plans to complete various tasks, such as creating property descriptions. Agents will provide “key information” to ChatGPT and will receive “a unique and accurate property description” within seconds.

“By combining the cutting-edge technology of ChatGPT with the vast amount of unique real estate data Resaas generates, we are able to provide a valuable tool to help Resaas agents succeed in an increasingly competitive market,”  Tom Rossiter, the CEO of Resaas, said.

The chatbot has gained immense popularity since it launched, lending its capabilities to various industries and companies, including Microsoft. However, ChatGPT does have its problems, bias being one of them. It’s unclear how Resaas will deal with such issues if they arise in the partnership.

Image credit: Shutterstock 

Source: Resaas Services

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TekSavvy upgrades its Cable 75 Unlimited internet package to Cable 100 Unlimited

Internet service provider TekSavvy is upgrading its Cable 75 Unlimited internet package at no additional cost to customers.

The change will give customers download speeds up to 100Mbps instead of 75Mbps and allow for more than 10 devices to connect at once, according to its website.

TekSavvy will send the approximately 28,000 impacted subscribers an email notifying them of the change. Customers aren’t required to take any action.

“Your monthly invoice amount will remain the same. The only thing that is changing is that you get more of what you love. Fast internet,” the email reads.

You can check out TekSavvy’s website for more information on internet plans.

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Toronto-made Solace State aims to bring unique voices to cyberpunk

The cyberpunk genre is arguably more popular than ever.

Between TV shows and movies like Alita: Battle Angel, Altered Carbon and Blade Runner 2049, and games like Cyberpunk 2077, Citizen Sleeper and Final Fantasy VII Remake, we’ve seen all sorts of dystopian futuristic stories in the past several years.

But for Toronto-based indie developer Tanya Kan, there’s more to explore in the genre. As the executive producer and director at Vivid Foundry, she’s leading the charge on Solace State, an ambitious cyberpunk visual novel about a young hacker who rebels against the militarized biotech society of Abraxa.

With Solace State, Kan wants to avoid a common trope found in other cyberpunk media: techno-Orientalism, in which East Asian aesthetics are co-opted to prop up the story.

“Early cyberpunk does have some really critical ideas, but at the same time, there’s sometimes this painting over of East Asia. It doesn’t talk about the diversity of East Asia, but it’s always the foreigner who comes in and that’s the emblem of diversity, and then everyone else is kind of more cookie-cutter,” she says. “The denizens who live in the cyberpunk world are often seen as manufactured; they don’t have their own motivations and agenda. So the main thing that we really want to pursue with Solace State is to show that these people come from all walks of life — their lives actually will go on. They have their own lives, their own trajectory. They have their own motivations and pains and fears and concerns and hopes.”

To achieve that, she’s centred the story around Chloe, a young woman who forms relationships with a diverse assortment of characters as part of her activism. It’s a premise that draws heavily from Kan’s own experiences in both political science and cinema studies. In particular, she credits a 2016 internship at a VFX studio in Hong Kong for inspiring her to create Solace State.

“[When] I was in East Asia, it was the precursor to a lot of movements in the U.S. around elections that were much more divisive. It was during the Obama period, and I found that people were actually very willing to talk about their political experiences,” she says, noting that this helped make her feel welcome. “I was definitely very pleasantly surprised by how many people are willing to share their opinions on people who are in power, for example, or people who should be in power. And that’s really quite nice to see.”

Solace State game ChloeShe says this openness extended to people from all walks of life, not just those with fellow political interests.

“Even if I had only Wikipedia-level readings of who’s who in East Asia, they’re very willing to expand and have that conversation with me. Not just a few sentences, but to go quite in-depth with the world that they want to see, which I was really happy to hear about […] And these are not people who have studied political science or anything.”

This helped lay the groundwork for what would become Solace State, and it’s easy to see how it materializes in the actual game. For example, a previously released demo showed Chloe and her friends speaking with one of the militia members. Through Chloe’s hacking skills, you can learn more about his background, which reveals him to be a flawed person with his own financial and medical issues, which, in turn, gives you some options in how you approach him.

On top of telling a cyberpunk story focusing on people’s different, yet nuanced, perspectives, Kan has made it even more personal by basing Chloe’s background on her own. Like Kan, Chloe is a queer Asian, which she says helps explore a side of cyberpunk that often goes unseen.

“This is about a young woman who tries to build a political will in a community, which, interestingly enough, you see all the time in real life. But that story is never told, as explicitly, I think in fiction,” she says. “A lot of the time, women characters tend to not have as much [of a voice] in such a large societal community; there’s not been as much of an emphasis on that. And when they do, they’re usually not coded as queer — they’re coded as more masculine.”

Solace State AldenFor Kan, this meant bringing in the “queerness of cyberpunk” — both in “having fun” with the more stylish, teched-out outfits Chloe can wear and by exploring the deeper significance behind the connections she makes. In speaking with these characters, you’ll have to make choices that will shape the outcome of the narrative, with each member of the cast having their own arc with multiple possible endings.

“These are people living on the fringes, they’re exploring what it means for themselves with potentially much less than the people in power. And what does that mean for their day-to-day lives? Who do they like? Who are they attracted to? All of it is intertwined,” she says. “And from the perspective of queerness, the definition that we’re taking with it is really not just about sexuality, but it’s how people live so that they can find an alternative solution to something that’s been enforced [on] them.”

Expanding the story

Of course, much has changed since Kan’s time in Hong Kong, and she says the events of the last several years have helped evolve Solace State‘s narrative.

“The core crux of it was always, ‘What does it mean to be like a person in society in the world and to find your people?’ That’s been unchanged. But there are just so many different ways of telling that, and the first time that really changed was, of course, the increasing divisiveness that we saw in the Western political world. And suddenly this game resonated with people in a different way. And I thought, ‘I’ve been raised pretty much my whole life in Canada, so I think I need to lean into my experience as a person within the geospheric space of understanding how fragile certain kinds of democratic institutions that we take for granted can be.”

Solace State protestThat began with watching a slew of documentaries on social movements, which she found informative, but, often, lacking the complete picture.

“I noticed that quite a lot of them actually ended on one successful protest and then they have this kind of intertitle at the end telling me, ‘in the next five years, such and such happened, and it was a very strong fight and unfortunately, even more lives were lost.’ And I was like, ‘it feels like there should be a sequel, right? That feels like that’s part of the story, and I really want to see beyond just that first movement.’ So I expanded the story by quite a bit.”

Two major events in May 2020 would only further broaden the narrative. First, there was the Ubisoft Indie Series, a competition in which the publishing giant behind the likes of Assassin’s Creed and Far Cry awards indie studios with prize money and development support. That year, Vivid Foundry took home top honours for Solace State, allowing Kan to bring on more people to work on the game.

On a more somber note, that month also saw the murder of George Floyd at the hands of a police officer. This resulted in widespread protests against anti-Black racism and police brutality, and Kan’s team was paying close attention.

Solace State militia

“We definitely took a look at what they were critiquing in their protests,” she says. “And not just them, but just protests in general in the Western world, and taking a look at how police contributed to governing your space, and what different groups are saying about the safety of citizenship. We tried to represent different voices within that space — see what activists say, and consulted with some people about that.”

This is where the visual novel format, which incorporates a distinct blend of 2D and 3D to create an “uncanny” feeling, really comes into play. It allows Solace State to have a variety of scenes in which Chloe simply talks with people — like her friend Torrent, who helps arrange youth community housing — to reveal more of the psychological toll that these ongoing conflicts take on people.

The events of the past couple of years have also helped with the makeup of the team itself. Indeed, a quick perusal of Vivid Foundry’s website shows a studio that lives up to the diversity that Kan has been talking about. Besides Kan herself, there’s a solid mix of men, women and trans developers of different races, ethnicities and sexualities.

Besides helping to give more opportunities to marginalized folk, Kan says the diversity of the team had major benefits on the game itself.

“It very much keeps me humble all the time,” she admits. “They just come from such important perspectives and have certain nuances that I’m just not privy to […] I think having meetings with my team has really helped elucidate just different perspectives, which has been fantastic, because you’ll sometimes hear it reframed in completely different ways. They’ll like the way that we’re talking about certain character developments, romantic arcs, and so forth, but some people are like, ‘Oh, that doesn’t resonate with me, but what about this?’ And these folks don’t necessarily need to be like the writers on the team, but it’s still so important to hear because everyone’s just trying to contribute their best to the project and to see from the player’s perspective what would resonate with whom, and everyone takes that into account.”

Solace State militia

It’s a full circle moment for Kan, whose interactions with different folks helped inspire the game in the first place all those years ago. But it’s also the sort of empathetic experiences that she hopes Solace State can help pass on to other people.

“To be curious about other people’s perspectives and to be curious about queerness — that it doesn’t have to be scary or anything. It’s actually, in fact, just part of the continuum of being curious and being open to new ideas,” she says of what she hopes players will take away from Solace State.”

And I mean this not as in the sexuality of queerness, but just queerness in general. Queer in different kinds of ways of thinking and ways of seeing. We really want this to be a game where when you play as Chloe, you can kind of see through her eyes — that you’re also making decisions about how your voice can impact the world. And so we hope that this actually is, in a way, not just cyberpunk, but ‘hopepunk.’ That people just find that there is hope in the world because they can find their own paths and have their voices feel like they’re being respected without being disrespectful to other voices.”


Solace State is set to release later this year on Steam and Xbox.

Image credit: Vivid Foundry

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Apple 2nd and 3rd-Gen AirPods are up to 17 percent off today

Looking to escape the outside noise and settle in with your favourite music or audio book? That’s what February calls for and Amazon and Apple have teamed up for an early discount on AirPods:

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Source: Amazon Canada