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U.S. will likely challenge Microsoft’s Activision Blizzard acquisition: report

Microsoft’s pending acquisition of Activision Blizzard could face a major roadblock from the U.S.’ Federal Trade Commission (FTC).

Politico, citing “three people with knowledge of the matter,” reports that the FTC will likely file an antitrust lawsuit against Microsoft in an effort to block the tech giant’s takeover of the Call of Duty maker. While the publication notes that the FTC hasn’t yet made a formal decision, the agency is nonetheless skeptical of Microsoft’s case for purchasing Activision Blizzard.

As the deal has faced regulatory approval across the globe, a key point of contention has been Call of Duty. Rival Sony has argued that Microsoft owning the massively popular first-person shooter franchise would provide an unfair advantage.

Call of Duty is not replicable. Call of Duty is too entrenched for any rival, no matter how well equipped, to catch up. It has been the top-selling game for almost every year in the last decade and, in the first-person shooter (‘FPS’) genre, it is overwhelmingly the top-selling game,” wrote Sony in a filing to the U.K.’s Competition and Markets Authority (CMA). As an example, Sony mentioned that EA’s Battlefield, which is a direct Call of Duty competitor, “cannot keep up” with Activision’s series.

Microsoft, in turn, has said it’s willing to keep Call of Duty on PlayStation for many years while arguing that it would still be third in the gaming market after Sony and Tencent even upon acquiring Activision Blizzard.

“The suggestion that the incumbent market leader, Sony, with clear and enduring market power, could be foreclosed by the smallest of the three console competitors, Xbox, as a result of losing access to one title, is not credible. Sony’s PlayStation has been the largest console platform for over 20 years, with an installed base of consoles and market share more than double the size of Xbox,” said Microsoft in a November 23rd statement to the CMA.

However, Politico reports that FTC investigators are also concerned about Microsoft’s plans beyond Call of Duty. The outlet notes that there’s uncertainty surrounding how Microsoft could use future unannounced Activision Blizzard titles to boost its business. So far, Microsoft has only said it intends to make these titles available on its Xbox Game Pass service. Microsoft has also outlined plans to leverage Activision Blizzard to create an app marketplace independent of Apple’s App Store and Google’s Play Store, which it claims will offer consumers more choice. Naturally, such a move would also face significant regulatory scrutiny.

Interestingly, Politico adds that Google is also opposing Microsoft’s Activision Blizzard bid. While the search engine giant’s gaming efforts will be limited to Android games following the January 2023 closure of its Stadia streaming service, Google’s issues with Microsoft reportedly concern other matters. Specifically, Politico reports that Google is alleging that Microsoft purposefully degrades the quality of its Game Pass service on Google Chrome in an effort to steer consumers towards Microsoft products and services. Google claims that Microsoft owning Activision Blizzard would only bolster Microsoft’s efforts in this regard.

Ultimately, it remains to be seen what action the FTC will take. Politico reports that investigators may move ahead with an antitrust case as early as December, although it could opt to do so later down the line, given that Microsoft is currently subject to in-depth probes in both Europe and the U.K. As it stands, Microsoft and Activision Blizzard aim to close the deal by June 2023.

Source: Politico

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Mobile Syrup

Call of Duty Modern Warfare 2 may require a registered phone number to play

As we approach the launch of Call of Duty: Modern Warfare 2, players will need a registered phone number to play.

According to an updated support page on Blizzard’s website, Battle.net may require players to register a phone number to jump into the battlefield. This potentially presents a barrier of entry for some.

Based on details on the website, Battle.net may not accept prepaid plans. This means users on a pay-as-you-go contract from a telecom service won’t be eligible for registration.

“Any mobile phone in a supported country with a data plan and that is not prepaid or a VOIP number, can be used with this service,” the page states.

This appears to be a new requirement Activision Blizzard is instilling in newly launched titles. This controversial decision is also being scrutinized across Overwatch 2. Upon the Early Access launch, players discovered that they were locked out of their accounts due to their phone plans. This issue was also compounded by several DDoS attacks affecting players from accessing the game.

The page continues to state, “Call of Duty: Modern Warfare II, newly created Overwatch 2 accounts, and newly created Call of Duty: Modern Warfare accounts require a phone number.”

Furthermore, the page lists the following:

  • Messaging apps like iMessage (iOS) or WhatsApp (iOS, Android) are not supported.
  • Mobile phones with prepaid plans may not work with the phone notification service.
  • Phone notifications cannot be used with Voice over IP (VoIP), and VoIP numbers that are transferred to a local provider are not eligible for the service.

Call of Duty: Modern Warfare 2 is a premium game with an $89.99 price tag. However, Overwatch 2 is free-to-play. This pricing model typically comes with the assumption that the title offers a lower barrier of entry for players. However, forcing players to have a monthly phone contract in order to play is counteractive to this strategy.

Likewise, Call of Duty: Warzone 2.0 is a free-to-play game and is releasing on November 16th. It’s likely that, once again, players will require a phone plan in order to drop into the new Al Mazrah map. However, this is currently unconfirmed.

Blizzard did apologize for instituting the phone number requirement for long-time Overwatch players. Retroactive to its new requirement, Blizzard states players who have played since June 9th, 2021, will not have to register a number. Whether the community backlash regarding Modern Warfare 2 will have similar results remains to be seen.

Image credit: Activision

Source: VGC

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Mobile Syrup

It will take new players 100 matches to unlock all original heroes in Overwatch 2

Overwatch 2 will have a bit of a grinding curve for new players.

While someone like me who owned the original game will have access to all of the title’s characters at launch, it will take new players about 100 matches before they can play as the characters on the original roster.

According to a recent Overwatch 2 blog post, Blizzard has received feedback that its pool of characters is overwhelming for new players, so it’s implementing a ‘First Time User Experience’ (FTUE) for people new to the game.

FTUE occurs in stages. The first stage has new players unlock game modes and chat functions, which will happen quickly. In phase two, players will unlock the original Overwatch heroes by playing roughly 100 matches. In contrast, they’ll only be able to unlock new heroes like Kiriko from the battle pass.

Competitive play won’t be unlocked until a new player wins 50 Quick Play matches, but FTUE functions are lifted when playing in a group for most game modes.

This should also help with ‘smurfing,’ the act of making a brand-new account — usually to help friends climb the ranks — and playing ranked far below your actual skill level.

You will not have to play through FTUE if you have an account with Overwatch playtime or if you own the Watchpoint Pack.

Overwatch 2 hits consoles and PC on October 4th.

Source: Blizzard Via: Destructoid

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Mobile Syrup

Overwatch 2’s first console beta was enjoyable, but the queue times were crazy

With Overwatch 2’s second public beta coming to a close in a few days, here are my initial thoughts on the game. While I played a bit of the first beta on my roommate’s PC, the second beta made its way to console players, and with the founder’s pack, I could finally play the game on Sony’s PlayStation 5 and with my friends online.

First off, the Overwatch 2 beta only offers the PVP aspect of the game, which will also be the case when the game finally launches on October 4th. With that in mind, the beta is a great example of what to expect from the free-to-play title.

The beta includes two new characters for console players, Sojourn (a DPS hero) and Junker Queen (a tank hero). It also offers a new map type called Push that works like a tug of war, but instead of pulling a rope back and forth, you’re guiding a robot. With Sojourn and the Push map, ‘New Queen St,’ we finally encounter some Canadian representation in the game. In the original Overwatch, it was discovered through a comic that Pharah’s father is from Canada, but that was all we saw until Overwatch 2.

The new characters in Overwatch 2 are a great and welcome addition to the title. The last time Overwatch fans got to play a new character was Echo back in April of 2020.

I’m a Sojourn one-trick now, as Blizzard gave her a lot of movement and a very fun railgun. It’s also worth noting that Overwatch 2‘s gameplay is 5v5 instead of 6v6, as a tank has been removed from the lineup. Junker Queen, being the new tank in the beta, seems pretty cool (my friends love playing as her), but I wasn’t fond of the fact that she’s only in tank, so I didn’t play as her much.

While I overall enjoyed my time with the Overwatch 2 beta, two significant issues stand out. The first is the queue times (to be fair, the problem improved throughout the beta). However, until the last week of the console beta, queue times for DPS or tank have been ridiculous. Sometimes I’d be waiting for over 20 minutes for a game. Near the end of the beta, a patch dropped that improved queue times, thankfully.

The second issue is the game isn’t very different from its predecessor; it’s still just Overwatch. Overwatch 2 feels more like an update and not an entirely new game. Don’t get me wrong, Blizzard added a couple of new characters, reworked and updated others like Bastion and Doomfist, and added a game mode and new maps, but we’ve been waiting for years, and it’s still pretty much the same title. That said, I’m happy Blizzard is making Overwatch 2 free-to-play and adding a Battle Pass system.

When Overwatch 2 launches in October, the game will offer Mythic skins, new banners, charms, a new support hero (which will hopefully help with queue times), more balance changes, a Battle Pass and more. There may be another beta before the official launch, and even though there might not be a lot to offer, I’ll still definitely spend time playing it.

Image credit: Overwatch

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Mobile Syrup

Blizzard acquires Spellbreak studio while the game winds down in 2023

Blizzard Entertainment has acquired Spellbreak developer Proletariat, in an effort to work on a World of Warcraft expansion.

Following the acquisition of Proletariat, Spellbreak announced that it will shut down sometime in early 2023, as posted on its website. According to VentureBeat, Proletariat’s staff will work with Blizzard on the upcoming World of Warcraft Dragonflight expansion.

Blizzard has reportedly been working with Proletariat since May 2022.

Proletariat, which was founded in 2012, will now join Blizzard, all while the latter company is in the midst of being acquired by Microsoft, which is expected to complete sometime in 2023.

Image Credit: Spellbreak

Sources: VentureBeat Via: The Verge

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Mobile Syrup

Diablo Immortal earned $24 million in its first two weeks of release

It’s only been two weeks since the release of Blizzard’s Diablo Immortal, and the game has already earned well over $20 million USD (roughly $25 million CAD).

According to Appmagic, Diablo Immortal earned about $24 million USD (around $31.22 million CAD) via in-app purchases, with three percent of that revenue coming from Canada. The popular mobile game was downloaded about 8.5 million times, according to GameDev Reports.

The majority of the revenue also comes from Apple’s App Store at $13 million USD, (about $16.9 million CAD) and $11 million USD (around $14.3 million) from Google Play.

The last game mobile game released by Blizzard was Hearthstone, which earned over $5 million USD (approximately $6.5 million CAD).

Diablo Immortal is available for free on the App Store and Google Play. Microsoft acquired Activision Blizzard in January through a deal valued at $68.7 billion USD (about $85.96 billion CAD).

Image Credit: Blizzard

Sources: Appmagic, GameDev Reports Via: Engadget

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Blizzard shows off Diablo IV gameplay at Xbox & Bethesda Games Showcase

Blizzard unveiled gameplay footage from its hotly anticipated Diablo IV at the Xbox & Bethesda Games Showcase.

The footage came after a teaser trailer that confirmed a new playable class: the Necromancer.

Rod Fergusson, the Canadian producer of the Diablo series, then took to the stage to introduce the gameplay demo. From there, we see Xbox Series X footage narrated by various Blizzard developers.

Diablo IV is coming to Xbox Series X/S, PlayStation 5 and PC in 2023. Cross-play between all platforms will also be supported.

More to come…

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Mobile Syrup

Blizzard’s Warcraft mobile game is probably not what you were expecting

Blizzard has been teasing a Warcraft mobile game for some time.

Now, the company has formally unveiled the title, but it’s perhaps not what fans had in mind.

Enter Warcraft Arclight Rumble, a free-to-play strategy game in which players build armies made up of signature Warcraft enemies. Altogether, Blizzard is promising more than 60 characters from the Warcraft universe, including Warsong chieftain Grommash Hellscream and Archmage Jaina Proudmoore, who all appear in Arclight Rumble as tabletop sculpture-esque miniatures.

Specifically, Arclight Rumble has players assigning Leaders and filling the ranks with Troop minis and Powerful spells. Battles will then play out as sort of “bite-sized puzzles” in which you must successfully command your army against enemy forces from a top-down perspective. The first gameplay footage can be found below:

In terms of game content, Blizzard says Arclight Rumble features a single-player campaign consisting of over 70 missions, as well as co-operative missions and a player-versus-player mode.

The biggest question mark, though, surrounds monetization, given that the game is free-to-play. Blizzard has yet to reveal exactly how in-app purchases will work.

Warcraft Arclight Rumble will launch on Android and iOS later this year. You can pre-register on Android.

It should be noted that Blizzard parent company Activision Blizzard is currently facing lawsuits and other blowback related to allegations of a toxic “frat boy” work culture. The majority of these reports stem from Blizzard, specifically, and cite repeated instances of harassment, abuse and other misconduct.

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Mobile Syrup

Warcraft mobile game to be revealed on May 3

Blizzard Entertainment has confirmed that it will formally unveil its Warcraft mobile game on Tuesday, May 3rd.

Those interested can tune into the presentation at 1pm ET/10am PT via a livestream on Blizzard’s website. Further details on the game have yet to be confirmed.

Earlier this week, Blizzard revealed more from its mobile action-RPG Diablo Immortal, including a surprise announcement that it’s also coming to PC. The game is set to hit all three platforms on June 2nd, with the PC version coming in full-featured beta form.

Parent company Activision Blizzard has previously confirmed plans to bring all of its franchises to mobile, so it was only a matter of time for the likes of Warcraft and Diablo to make the jump. What’s less certain, however, is what will happen at the company in the coming months.

The publishing giant is facing various lawsuits and other repercussions related to allegations of a toxic “frat boy” work culture. It’s also in the midst of being acquired by Microsoft, although Wall Street is skeptical the deal will be approved. And at the centre of all of that is Activision Blizzard CEO Bobby Kotick, who has been accused of trying to cover up incidents at the company. Reports suggest that he’ll depart after the acquisition is finalized, but Microsoft has claimed it “hasn’t discussed” Kotick’s future with the company.

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Mobile Syrup

Diablo Immortal coming to Android, iOS and PC on June 2

Diablo: Immortal will release on Android, iOS and PC on June 2nd, Blizzard has announced.

Immortal is a free-to-play spin on the classic Diablo action-RPG dungeon-crawling that will feature optional in-game purchases. On PC, the game will be in open beta to start, although this will be the complete, fully-featured version. Online multiplayer, including cross-play and cross-progression between mobile and PC, will also be supported.

Notably, the game was originally unveiled way back at BlizzCon 2018 for mobile, with Blizzard saying at the time that there were “no plans” to bring it to PC. Given that Diablo has historically been a PC franchise, this announcement was met with significant backlash.

In a blog post announcing the release date, Blizzard admitted that “the decision to develop Diablo Immortal for PC was one that the team went back and forth on for a large part” of development:

“On one hand, we felt that we wouldn’t be doing the title justice by releasing a game originally designed for mobile on PC; on the other hand, we wanted to make sure the game reached as many players as possible—especially our most dedicated PC fans. In the end, the deciding factor was that we knew many of you would attempt to play this game through an emulator, thus leading us towards building a better experience.”

While it remains to be seen how the game will fare on PC, it should be noted that the mobile versions have garnered a generally positive response so far from outlets in previews from the likes of IGN and Android Central.

News of Immortal‘s release date comes from Blizzard parent company Activision Blizzard’s latest earnings release. Overall, the company missed its sales targets due, in part, to weaker sales of last year’s Call of Duty: Vanguard. Since July, the company has been embroiled in a slew of lawsuits and controversies pertaining to an alleged toxic work culture. Microsoft is also currently in the midst of acquiring the publisher, following regulatory approval.

Source: Blizzard