Categories
Mobile Syrup

Counter Strike: GO 2 may be in development, release as soon as this month

Publishing behemoth Valve is said to be developing a sequel to Counter-Strike: Global Offensive (CS:GO). It’s reported that the follow-up to the widely successful esports title could launch a beta as early as this month.

Richard Lewis, a reputable esports journalist, has reported that CS:GO 2 is “very real” and is “about ready to go.” Apparently, Valve has already been hosting secret playtests of the new competitive first-person shooter. The publisher is said to have flown a group of players to its HQ in Seattle to play the game.

The report goes on to state that CS:GO 2 may be ready for a beta testing program by April 1st at the latest. Lewis continues by saying sources state, “The big priority is getting this out and then polishing it, fixing any bugs and bringing it up to the level people expect from CS.”

Thanks to data mined info, the Counter-Strike sequel appears to be developed on Source 2. The in-house engine from Valve may enable the game to offer improved graphics, frame rates, and more. Furthermore, the game appears to support 128-tick servers. If true, latency could be reduced to that of Valorant. Plus, improvements to matchmaking are also on the table.

News of a reported sequel comes after a successful decade for CS:GO. The game is a blockbuster title within esports. Although Counter-Strike has built a sizeable community, it was the advent of CS:GO that propelled its popularity worldwide and built the franchise a name in esports.

What remains to be seen is how Valve aims to treat the current version of CS:GO. There’s a chance that the publisher may offer players the choice of which version to play. For a brief moment in time, Valve enabled players to access the original version of Dota 2 after it introduced Dota 2 Reborn. However, a merger eventually happened and Reborn became the main title.

However, CS:GO 2 may follow in the footsteps of Overwatch 2. Following the launch of Blizzard’s sequel, the studio shut down the servers for the original game. Rather than separate the player base, Valve may opt to transition all players over to the new version.

Image credit: Valve

Source: Richard Lewis Via: Engadget

Categories
Mobile Syrup

Where does Canada rank in the global esports scene?

I knew that esports had hit the mainstream when my parents—both in their 60s—asked me what the Overwatch League was. Esports have gone from a niche interest to a worldwide phenomenon. It’s only a matter of time until they surpass traditional sports in terms of viewership.

Back in the days when Starcraft was the most popular esport in the world, nearly all of the top players were from South Korea. With the rise of new titles across multiple genres, that has changed. The player base has diversified, and now players from all over the world are competing for the international title, including many Canadians.

We’re starting to see major changes domestically to the perception and popularity of esports. With proper support for players and the industry, Canada could one day become an esports powerhouse. And thanks to tournaments like the TELUS Esports Series 2, that day could be closer than we think.

The global esports race

While professional esports players are paid a salary, a large portion of their income comes from their winnings at tournaments. By looking at the winnings of players from around the globe, we can get an idea of how each country ranks in the global esports scene.

According to the latest report from gambling.com, the top-earning country in the world is the United States with over $138 million in winnings. China and South Korea came second and third, earning $135 million and $101 million, respectively.

By comparison, Canadians have earned roughly $27 million, placing them eighth globally. Considering Canada’s recent adoption of esports, this is a respectable ranking. But there’s plenty of room to grow.

To create a sustainable future for esports players and healthy gaming habits for Canadian gamers, support from organizations will be essential. We’re on the precipice of becoming a top player in the international rankings, but Canada is also well positioned to become a leader in the space as a voice for accessibility and inclusivity.

TELUS is helping lead the charge for the future of esports in Canada. They’re giving gamers of all skill levels the opportunity to take part in tournaments. Whether you’re a competitive gamer looking to challenge the best players in the country, or a casual player just looking to have fun playing a game that you love, TELUS is making esports accessible for everyone.

The future of esports in Canada

With the esports industry projected to grow more than 10 percent over the next two years, now’s the time for Canadians to get involved in esports.

Canada is well known for its grassroots approach to sports. You just need to take one look at hockey to see why. The country is an incubator for hockey talent, and youth leagues ladder up into competitive leagues where the top players are scouted to become professionals. It’s why we’re often the top-ranked team at international tournaments.

The same approach can be applied to esports. Just as there are divisions for varying skill levels in hockey, the TELUS Esports Series allows players of varying comfort and skill levels to take part. It’s a perfect way to foster talent while breaking down barriers that have kept players from taking part in esports previously.

Canada is home to a disproportionate number of high-profile esports personalities. Three of the most well-known professional esports players in the world hail from the Great White North: Shroud, xQc, and TenZ. While two of those players are retired, they’ve gone on to become some of the biggest streamers in the world, with followings in the millions across YouTube and Twitch. Their popularity has led to many young players getting involved in the competitive gaming scene.

By opening up esports to more players—both in terms of interest and skill level—new talent will be discovered, and the viewership will continue to grow. And that’s where the industry needs to move. Grassroots gaming.

Esports without barriers

To foster talent, you need more than the occasional superstar. You need to move gaming from the couch to organized competitions. Encouraging healthy competition for all skill levels will lead to widespread adoption, proper infrastructure, and a larger fanbase.

But less than 10 percent of Canadian gamers are able to take part in esports because of the skill barrier. That needs to change.

That’s where tournaments such as the TELUS Esports Series 2 come in. Tournaments are a great chance to meet other players, test your skills, and even get scouted by esports organizations.

Last year’s tournament was a huge success. Spanning six weeks, it was the largest grassroots Rocket League event in Canada and produced some incredible highlights. And this year the tournament has expanded to include another game: Apex Legends. Whether you’re a new driver or a veteran Valkyrie player, the TELUS Esports Series 2 is the perfect way to get involved with competitive gaming in a safe environment.

According to Amit Nag, Vice President of Entertainment and Education Services at TELUS, esports are an important part of TELUS’ vision for the future of gaming in Canada.

“Our world-leading PureFibre network gives customers a seamless online gaming and streaming experience, and we are proud to take that experience further with our very own TELUS Esport Series,” said Nag. “As Canadians of all ages spend time online, it’s important for us to help them form healthy gaming habits, which is why we are also providing literacy programs and tips from TELUS WISE throughout the event to inspire gamers to make healthier gaming choices.”

And the tournament is just the beginning. TELUS is also supporting gamers through its esports affiliate program. Gamers and content creators have the opportunity to be officially sponsored, grow their brand, and earn commission on any sales made through their content.

Many gamers are looking for opportunities to get their start. This is a great opportunity to play in a national tournament, create great content, and support the future of esports in Canada.

Getting started

There are two ways to play in the TELUS Esports Series 2 tournament. You can join the free esports league, which is perfect for players of all skill levels. Or if you’re looking for something a bit more serious, you can enter the Pay to Play tier in the Apex Legends tournament for a chance at higher winnings. There will be more than $80K in prizes across Rocket League and Apex Legends, as well as the chance to be featured on the tournament stream!

Rocket League registration has already begun and will be open until November 21, 2022.

Registration for Apex Legends will be open from January 5 to February 2, 2023.

Register now at arena.telus.com

MobileSyrup publishes sponsored posts. These partnerships do not influence our editorial content.

Categories
Mobile Syrup

Several English gaming terms are now banned in France

In an effort to preserve the French language, officials in France have banned a number of English video game terms.

Some of the words, including ‘cloud gaming’ and ‘streaming,’ were officially banned on May 30th. These words will now be known as ‘joueur – animateur en direct’ (streaming/streamer) and ‘jeu video en nuage’ (cloud gaming), respectively, according to AFP (Agence France-Presse).

The word esports has also been banned and will now be known as the more complicated phrase, ‘jeu video de competition.’

The French Ministry of Culture says it banned these English gaming terms as they were a “barrier to understanding” for French-speaking non-gamers.

Longtime language keeper, l’Académie française, said it expressed concerns regarding the matter after it released a variety of alternate terms in French back in 2017.  The group has also attempted to change the word Wi-Fi.

The changes were issued in the French government’s official journal, which means they’re binding on all government workers.

Image credit: Sean Do/Unsplash

Source: The Guardian (AFP) Via: Engadget

Categories
Mobile Syrup

Canadian streamer xQc’s father calls him on stream to discuss his gambling debt

Canadian Twitch streamer xQc has admitted to losing $1.8 million USD (roughly $2.3 million CAD) to gambling last month. After he admitted the substantial loss of money, his father called him during a stream to ask if he was okay and show that he was worried about his son’s gambling problem.

The Quebecois streamer Félix Lengyel (xQc) appeared on a podcast on May 1st with another famous Canadian streamer, Pokimane. In the podcast, Lengyel explains that he gambles a lot saying that it’s “it’s fun, I can afford it, I can afford doing it.” xQc then expressed that he doesn’t only gamble when he’s on stream, but does it all the time, even when he’s not streaming and admits to being “addicted.”

On May 2nd after hearing about the news, xQc’s father called him during a live stream.

“Stop, stop. Nah, yeah, I lost some money yesterday,” answered xQc. “What about it?”

His dad responded, “You’re my little boy!”

“Dad, stop reading f******* clickbait articles, man,” the streamer interrupted. “I lose money sometimes. It happens. What’s up?”

His father then switches to French. My French is pretty rusty, but I’m pretty sure he says to not talk to him like that, and then asks Lengyel if he’s alright?

Afterwards, it gets a bit confusing and asks “between 1 to 5?” and xQc replies 110. His dad then says that he should speak to him in French.

Next, xQc’s dad says “and I don’t have to worry?” and the phone call ends shortly afterwards.

The 26-year-old streamer started his career with Overwatch and is now one of the biggest streamers on Twitch. He claims to have more than two million dollars in bitcoin and has an assumed net worth of $9 million USD (roughly $11.5 million CAD), according to Sportskeeda.

While losing $2 million is obviously a huge hit, it seems the Canadian streamer has a few more million to lose.

Via: Kotaku