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Nvidia’s DLSS 3 graphic upscaler is expanding to more games

The latest version of Nvidia’s AI-powered Deep Learning Super Sampling (DLSS), DLSS 3, is expanding to more games.

The announcement comes ahead of next week’s Game Developers Conference (GDC) in San Francisco, California. Additionally, the company is also publicly releasing the DLSS Frame Generation plug-in, allowing developers to adopt the technology with ease.

Nvidia first introduced DLSS in 2018. The feature essentially boosts in-game performance by using an image upscaler. It forces the title to render at a lower resolution, making it less intensive for your GPU to render frames, and uses an AI algorithm to display the game the way it would look if it was rendered at a higher resolution like 4K. With DLSS 3, which is powered by the fourth-gen Tensor Cores and Optical Flow Accelerator on GeForce RTX 40 Series GPUs, the feature uses AI to create additional high-quality frames to upscale the look of your titles.

“Neural graphics has revolutionized gaming since its introduction with NVIDIA DLSS, and we’re now taking it to new heights,” said Matt Wuebbling, vice president of global GeForce marketing at Nvidia. “PC gaming super-franchises such as Diablo and Forza Horizon and Bethesda’s new Redfall are raising the bar for image quality with stunning graphics while using DLSS to keep gameplay smooth as silk.”

The expansion also includes the integration of DLSS 3 into Unreal Engine with the upcoming 5.2 updates and Nvidia’s Streamline, an “open-source, cross-vendor framework that simplifies the integration of super-resolution technologies in 3D games and apps.”

According to Nvidia, DLSS is used in over 270 titles and applications, while DLSS 3 is available in 28 released games, and is reportedly being adopted seven times faster than DLSS 2. The company’s continued marketing push, along with the introduction of new tools, will ensure DLSS 3 adoption grows even more rapidly.

The three new titles being updated to DLSS 3 are Diablo IV, Forza Horizon 5, and Redfall. DLSS 3 for Forza Horizon 5 will come as an update on March 28th, while integration with Redfall and Diablo 4 will arrive on May 2nd and June 6th, respectively.

“Supporting smooth gameplay in Diablo IV is a priority for Blizzard,” said Michael Bukowski, Diablo IV technical director at Blizzard Entertainment. “We’re excited by the high frame rate of Diablo IV running on NVIDIA GeForce RTX 40 Series hardware and DLSS 3.”

DLSS 3 support is expanding, and Nvidia is introducing new tools to simplify integration and adoption for developers.

Image credit: Nvidia

Source: Nvidia

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How to watch the Xbox & Bethesda Games Showcase on June 12th

On June 12th, Microsoft is hosting the Xbox & Bethesda Games Showcase. The virtual event is being held at the Microsoft Theatre in Los Angeles and begins at 1 PM ET/ 10 AM PT.

Although E3 is not officially happening this year, Microsoft is holding its annual conference. Designed to show off first-party titles the event will also show off games from third-party partners. This is the second year since the Bethesda acquisition. Thus ZeniMax Media studios are folded into the Xbox Game Studios umbrella.

The Xbox & Bethesda Games Showcase is expected to run between 60 to 90 minutes. Like previous years, we can surmount that Microsoft will offer updates on previous games. The likely suspects this year are Halo Infinite and Forza Horizon 5. 343 Industries has been providing a clearer roadmap for Halo Infinite Season 2 and 3. The Xbox showcase could give us a look at the upcoming campaign co-op. Additionally, Forza Horizon 5’s success undoubtedly hints that meaningful DLC could be in the works.

While fans were extraordinarily excited for the imminent release of Bethesda Game Studios’ Starfield and Redfall from Arkane, both have been pushed back to the “first half of 2023.” That said, the Xbox & Bethesda Games Showcase is the best place for Microsoft to debut new footage and perhaps gameplay. If both will be missing the summer and fall, seeing something new will have to tide fans over for the time being.

On top of that, you have known quantities. Senua’s Saga: Hellblade II, State of Decay 3, Fable, Everwild, Indiana Jones, and Perfect Dark could all make an appearance. While a few of these titles may show up in some capacity, most seem like they are at least another year or so away from launch.

That being said, the Xbox & Bethesda Games Showcase should offer some surprises and exciting moments, keeping the E3 spirit alive. If you’re eager to tune in, you can watch the event on the Xbox YouTube channel, the Bethesda YouTube channel, or Xbox’s Twitch channel.

Image credit: Xbox

Source: Xbox Wire

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Xbox Spring Sale offering up to 80% off select Xbox One and Xbox Series X/S titles

Microsoft has placed over 750 games on sale with savings of up to 80-percent off select titles. Games on sale as a part of the Xbox Spring Sale include Xbox One titles as well as those on Xbox Series X/S. First-party titles like Halo Infinite and Forza Horizon 5 are both notably on sale.

The Xbox Spring Sale is already underway and will run until April 21st. All games listed are digital-only.

Standouts featured in the sale include:

  • Halo Infinite (Campaign) – $63.99 (regularly $79.99)
  • Forza Horizon 5 – $67.99 (regularly $79.99)
  • Microsoft Flight Simulator, Standard Game of the Year Edition – $63.99 (regularly $79.99)
  • Gears Triple Bundle – $29.99 (regularly $99.99)
  • Call of Duty: Vanguard, Cross-Gen Bundle – $58.49 (regularly $89.99)
  • Grand Theft Auto: The Trilogy – The Definitive Edition – $53.59 (regularly $79.99)
  • Marvel’s Guardians of the Galaxy – $39.99 (regularly $79.99)
  • Destiny 2: The Witch Queen – $39.99 (regularly $49.99)
  • WWE 2K22 – $59.99 (regularly $79.99)
  • Diablo 2: Resurrected Prime Evil Edition – $51.99 (regularly $79.99)

The full list of games found on the Xbox Spring Sale can be found on Microsoft’s online storefront.

Souce: Xbox Via: RedFlagDeals

Image credit: Xbox

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Playground Games brings Sign Language accessibility features to Forza Horizon 5

Playground Games has added American Sign Language (ASL) and British Sign Language (BSL) to Forza Horizon 5‘s in-game cinematics.

According to the developer, the update includes actors from the deaf and hard of hearing community signing sections of the critically acclaimed racing title’s story through roughly 150 cutscenes.

The scenes include jumping into challenges, getting ready for races and encountering other players across Mexico.

The feature was created with the help of Cameron Akitt, an avid gamer who grew up hard of hearing.

“We should be able to access the same story beats and narrative components. Otherwise, we’re only getting half the picture and not getting the full experience. Including sign language is about enabling more deaf and hard of hearing people to have ownership over their gaming experience,” said Akitt in a recent blog post.

When the feature is turned on, a native ASL/BSL speaker appears on-screen during these scenes and signs the story to the player (see the example in the above video). Over the last few years, there’s been a significant push to make gaming more accessible, with Microsoft releasing its Xbox Adaptive Controller and major titles like The Last of Us Part II offering features like text narration, customizable colour and contrast, a screen magnifier and more.

Playground Games took home the award for ‘Innovation in Accessibility” at The Game Awards 2021 and two ‘Can I Play That?’ awards at the ‘Accessibility Awards.’ For more on Forza Horizon 5, check out our in-depth look at the game.

The feature is set to make its way to Forza Horizon 5 on March 1st. The game is available on Xbox consoles and PC.

Image credit: Xbox 

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Xbox reveals collaboration with nail polish brand OPI

Xbox’s latest collaboration isn’t with Rockstar, Monster or Doritos. Instead, it’s with OPI, a popular nail polish brand.

This refreshingly different partnership features 12 different colours with game-inspired names like “Achievement Unlocked,” “The Pass is Always Greener,” “Can’t CTRL Me” and “You Had Me at Halo.”

Similar to Microsoft’s recent partnership with Rockstar Energy, each nail polish purchase unlocks in-game content in Halo Infinite and Forza Horizon 5, including a purple Spartan skin and an orange and pink car colour.

Buyers will also be entered for the chance to win an Xbox Series X/S gamepad inspired by the OPI line’s various colours.

The nail polish line is launching in the U.S first and will make its way to other regions on February 1st. The OPI – Xbox Nail Lacquers start at $10.50 USD (roughly $13.30 CAN) and Infinite Shine colours cost $13 USD (about $16.51 CAD) at utla.com starting in January 2022, and they will also be available at other beauty retailers in Februray.

Image credit: Newswire

Source: Xbox, Newswire

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Forza Horizon 5 shows Playground Games at the height of its ambition

Barrelling down a barren path in Forza Horizon 5, I approach a sandstorm on the skyline. Though ominous, the winds picking up grains of sand compel me to floor the gas and head straight on through. As the adrenaline kicks in, I’m reminded of why Playground Games’ open-world racing series is so special to me.

Forza Horizon has been Microsoft’s long-running racing franchise alongside sim-focused sister series Forza Motorsport. Across console generations, we’ve seen the Forza Horizon series evolve and become more ambitious with each outing. Forza Horizon 5 provides the familiar moments I crave from the series while elevating itself by utilizing all that the Xbox Series X offers.

Playground Games spared no expense in showing how ambitious the team is this time around. Set in the heart of Mexico, Forza Horizon 5 offers the largest, most interesting and diverse backdrop we’ve seen in the series. While the moment-to-moment stylings of the game are par for the course, Forza Horizon 5 is, bar-none, one of the most visually robust games from Xbox Game Studios.

Forza Horizon 5 opens up like any other contemporary racing game. As the Horizon Festival is kicking off in Mexico, I was taken in to help expand the festival, drum up excitement, and race to my heart’s content. What propels you to hit the roads and reach for the stars is charted territory. However, Playground Games has invested time in creating more compelling side stories that I wasn’t expecting. Throughout my time with Forza Horizon 5, I found myself taking on Horizon Stories. These small-self contained narrative threads still revolve around time or skill trials and races, yet there are interesting stories unfolding because of them. They’re not too deep but they do add more texture to the typical ‘race for the sake of racing’ structure we’re so used to.

As you reach new levels, you can then unlock new activities. It isn’t before long that the map is covered in an overwhelming amount of things to do.

Now, that’s not to say that Forza Horizon 5 doesn’t include the usual trappings you’ve come to expect from the series. The game features standard events like Road Races, Street Races, PR Stunts, etc. As you begin completing each activity, you’ll start to unlock Accolades that will go towards boosting your advancement in the Horizon Adventure. As you reach new levels, you can then unlock new activities. It isn’t before long that the map is covered in an overwhelming amount of icons. Adding to that are XP Boards and Fast Travel Boards to find throughout the open world.

There’s no shortage of events to complete, especially when striving for the three-star challenges, for more Accolades. In turn, you’ll eventually unlock Expeditions and Showcase Events, offer deeper experiences outside of hitting a fast racing time or total skill count. Expeditions will take you through optimized courses made to showcase all Forza Horizon 5 has to offer. Showcase Events, on the other hand, are long-drawn-out races that test your mettle against other racers and Drivatars pulled off your Friends list.

For me, Mexico is such a rich and diverse location to experience while racing. Spread across 11 unique biomes, I found myself speeding through sandy deserts, lush forests, and snowy mountain tops. The map is so dynamic that as I found myself racing from one area to the next, the transition between biomes is seamless. On top of that, the game incorporates a dynamic weather system. Throughout the game, you’ll encounter sandstorms, rainstorms, and more. They add tension and sheer spectacle to the screen when driving. I never found that they appear too frequently, which helped keep these events from becoming saturated. I almost feel a bit giddy every time I see one on the horizon and hope that feeling never goes away.

Playground Games has shown prowess in open-world environment building. Thankfully the game offers a Photo Mode. I found myself hard-pressed from progressing too long without taking a photo of my vehicle in the wide array of environments.

“The lighting and reflections border on realism when bouncing off the hood of a beautiful car like the Mercedes-AMG ONE.”

When playing on the Xbox Series X, I was consistently surprised by how well the lighting systems and particle effects added to the experience. Forza Horizon 5 offers both a Graphics Mode and Performance Mode. Although I typically opted for 60FPS performance, I was compelled to bounce between during my playtime. The lighting and reflections border on realism when bouncing off the hood of a beautiful car like the Mercedes-AMG ONE.

Character models do take a back seat. However, it’s for good reason. All 500+ cars in the game look immaculate. The hyper-focused realism put into the way the breadth of cars looks is unparalleled. Notable vehicles included in the catalogue are the 2021 Ford Bronco Badlands, 2020 Corvette Stingray C8, Porsche 911 Desert Flyer. Of course, what’s Forza Horizon without a little Halo love? Yes, even the UNSC Warthog is in the mix.

Although the Forza Horizon series has continued to evolve and become grander in its visuals, aspects of the game I wish grew along with it. Most notably, the game features an overbeating UI and menu system. Fortunately, I’ve played a number of Horizon games so I knew what to look for a where to find it. For newcomers, the menus could seem clunky. Having to fast travel from my location to the Forza Garage in order to buy a car is restrictive. The same goes for customizing my avatar. It’s an inconvenience to be ripped from where I am on the map in order to change the appearance of my driver. Small quality of life improvements could have been made to streamline to UI experience for players.

Forza Horizon 5, while leaning on some of the more sim-like racing mechanics and handling systems, doesn’t shy away from the arcade side of the gameplay. Thus, Forza Arcade and EventLab exist in-game for players to dive into multiplayer challenges that air on the wackier side. Admittedly, this is not an aspect I was able to get all that much time into. However, Forza Arcade is a section of the game I want to spend more time with as it can be a hoot with friends. EventLabs, as it stands, offers a small selection of races built using the gameplay toolset. Though, it won’t be long until the community builds an impressive selection of races, stunts, and custom game modes.

While keeping on the straight and narrow, Forza Horizon 5 is the best the series has ever been and is a must-play on the Xbox Series X.

Playground Games pulled no punches when bringing its ambitious take on the Forza Horizon franchise to the table. Loaded with familiar elements and new core features all wrapped into a delightfully stunning package, it’s hard not to be impressed with the robust offering. We often look at sports and racing games and wonder how they can be elevated. While keeping on the straight and narrow, Forza Horizon 5 is the best the series has ever been and is a must-play on the Xbox Series X.

Forza Horizon 5 is available on November 9 on PC, Xbox One, and Xbox Series X/S. It’s also available on Xbox Game Pass. Physical copies of the game are available at Best Buy, Amazon and more.

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Image credit: Xbox

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Forza Horizon 5 is a powerful return for the sandbox racing series

Playground Games’ upcoming Forza Horizon 5 drops players in the middle of a Mexico-set rich, sprawling open-world map. I had the chance to go hands-on with a preview of the game, and in the short time I spent racing down its winding roads and tracks, I’ve become enamoured with what Horizon 5 offers.

I’ve never been a car enthusiast by any stretch of the imagination, but I’ve always adored the Forza Horizon series. It consistently scratches that racing itch but never takes itself too seriously. With each subsequent entry in the series, Playground Games outdoes itself while maintaining the balance between authenticity and more arcade-style racing.

Along with playing roughly 90-minutes of Forza Horizon 5’s campaign offline, I also chatted with Playground Games’ creative director, Mike Brown.

Forza Horizon 5 offers a full-fledged campaign packed with the horsepower you’d expect from the series. For example, I could fully customize my driver, including selecting a nickname and changing how my avatar looks, complete with several inclusive options.

“It was an objective we gave ourselves right from the start of game,” says Brown. “We want it [Forza Horizon 5] to be the most inclusive Horizon game yet.” Brown cites specific additions to Forza Horizon 5‘s character creator, including several pronouns and prosthetic options for your driver. “This is just really important to gamers. It’s important people feel they are better represented when they see those options. When everyone is included, everybody wins,” said Brown.

“Playground Games’ Forza Horizon 5 looks stunning running on Microsoft’s Xbox Series X.”

At its core, Forza Horizon 5 plays as you’d expect if you’re familiar with the series. As an up-and-comer in the racing scene, you’ll need to complete competitive circuits and activities to gain ‘Accolades’ to rise through the ranks in the Horizon season. During the preview, I tried out a small portion of events in an early section of the game, including Showcase tasks and the Initial Drive.

Earning Accolades plays directly into how you progress through Forza Horizon 5‘s campaign. Each milestone requires you to achieve a certain amount of Accolades, ranging from completing races to other supplemental activities. They’re also tied to Forza Horizon 5’s exploration.

“There’s a lot of Accolades, which encourage you to get from a particular point to another point on the map within an amount of time,” says Brown. “You’ll see really interesting parts of the map because we’ve picked those out intentionally. It’s like, ‘get from this waterfall to the airstrip in two minutes.’ There are probably a few routes that you can take, but the route you’re likely to pick is going to take you on an awesome drive straight through the jungle.”

From a gameplay perspective, Horizon 5 maintains the series’ tight controls, and not much seems to have changed. That said, similar to past entries in the series, it’s the game’s visuals that stand out.

Playground Games’ Forza Horizon 5 looks stunning running on Microsoft’s Xbox Series X. The amount of detail the game renders in its diverse, open-world is something I’m eager to explore more when the full version launches in a few weeks.

“One of the great things about the Series X and S is the power it gives us to play with light,” says Brown. This is especially apparent as reflections and light from the sun bounce off the game’s several vehicles. While I spent most of my time with Horizon 5 driving the 2021 Ford Bronco Badlands and 2020 GR Supra, there’s an overwhelming level of detail present in the title’s cars. All aspects of the game’s visuals, including the environments, vehicles, lighting and particles, come together to offer a stunning showcase of graphical fidelity.

“…these activities remain a great way to organically discover Forza Horizon 5’s map.”

Forza Horizon 5’s Mexico map features various biomes to explore, including vast deserts, lush forests and even snowy mountains. Brown says Playground Games aims to deliver an authentic representation of Mexico and its diverse environments, including dynamic weather conditions. This means that the game features sandstorms, tropical storms and even snowstorms. For example, during my time with the preview build, I drove head-on into a sandstorm.

“You can be on top of a volcano with snow on your car and go down the side. Before you know it, you’re in the desert where it’s probably like 36 degrees or something. It will start to melt away and become all dusty at that point,” says Brown.

In Forza Horizon 5, the experience is seamless as you drive across the map from one point of interest to the next. At times, I simply drove to see where the road took me.

“The process is one of trying to keep people engaged, but also to distract them. So you want to have it all built out in such a way that they’re never too far away from a landmark or a point of interest.” Also sprinkled throughout the map are ‘Speed Traps,’ ‘Danger Signs’ and ‘PR Stunts.’

These supplemental activities provide Accolades to rank up and challenge players to hit certain scores or time limits. It’s relatively standard fare for experienced Horizon players, though these activities remain a great way to organically discover Forza Horizon 5’s map.

Playground Games says Forza Horizon 5 will feature a total of over 500 vehicles. As a huge Halo fan, I was elated to discover that the series’ iconic Warthog will once again be drivable in the game.

Forza Horizon 5 is an ambitious racing game, and that’s abundantly clear from my short time spent with the title. The game’s Mexico map is the series’ most expansive and detailed yet, and its car list rounds things out to offer what seems set to be an impressive experience that takes full advantage of the Series X’s more powerful hardware.

“Something built into the culture and the DNA at Playground Games is that we honestly aren’t ever really satisfied,” says Brown. “We always just feel like it can be more — I want to make the greatest games. The greatest games. Not the greatest driving games. Why can’t we make the best game?”

Forza Horizon 5 releases on PC, Xbox One, and Xbox Series X/S on November 5th, 2021. The game will also release as part of Microsoft’s Xbox Game Pass subscription platform.

Image credit: Xbox