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Nintendo’s OLED Switch includes a screen protector that you shouldn’t remove

Nintendo’s OLED Switch model includes a built-in screen protector.

When I opened up the OLED Switch model review unit Nintendo sent me, I don’t recall encountering any sort of screen protector, but according to The Verge, Nintendo has stuck an “anti-scattering adhesive film” to the front of the handheld’s display.

“Do not peel off the anti-scattering adhesive film from the OLED screen of the console,” says the company in the OLED Switch’s manual.

As far as I can recall, I didn’t remove anything from the OLED Switch’s screen, leading me to believe that this screen protector is extremely hard to see.

Nintendo’s original Switch and Switch Lite don’t need this sort of protector because the displays are made of plastic. The screen protector featured on the OLED Switch is typically used to prevent glass from breaking into shards if it gets damaged while also offering protection from scratches.

Unlike the first-gen Samsung Galaxy Fold, it doesn’t sound like removing this protector will break the OLED Switch’s display, but given it isn’t noticeable, there should be no reason to remove it.

Of course, I went ahead and applied a MoKo glass protector for the OLED on the Switch that I found on Amazon because this is what I always do whenever I get a new portable tech device that includes a display. Nintendo also sells a first-party display protector for the OLED Switch for $20 that’s sold alongside a carrying case.

That said, the protector doesn’t seem to be glass, which is rarely a good thing for screen adhesives.

For more on the Switch OLED model, check out my review.

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Via: The Verge 

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Nintendo’s Switch OLED model is now available

If you’ve been eagerly awaiting Nintendo’s Switch OLED model, your time has finally arrived.

The Japanese gaming giant’s incremental update to its home console-portable hybrid system is now available online and in-store at several retailers, including Best Buy, The Source, GameStop and more for $449.

It’s important to note that the OLED Switch might already be sold out at some retailers due to significant pre-order demand. For example, Shoppers Drug Mart recently tweeted that it will have the OLED Switch in stock in-store “following Thanksgiving.”

To put the refreshed console’s cost in perspective, this is $70 more than $379 standard Switch and $190 more expensive than the handheld-only Switch Lite.

While the OLED Switch’s display is undeniably great looking, the new version of the system is very similar to the first Switch beyond slightly better speakers and a better kickstand. In fact, Nintendo didn’t even update the OLED Switch’s Joy-Cons to solve the dreaded drift issue.

For more on the Switch OLED model, check out my review of the handheld. The Switch OLED model starts at $449. 

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Sony releases first trailer for filmed-in-Ontario Resident Evil: Welcome to Raccoon City

Sony and Constantin Films have released the first trailer for Resident Evil: Welcome to Raccoon City.

Unrelated to the six Milla Jovovich Resident Evil films, Welcome to Raccoon City is instead based more heavily on Capcom’s first two Resident Evil survival horror games.

Written and directed by Johannes Roberts (47 Meters Down), Welcome to Raccoon City follows classic Resident Evil heroes Jill Valentine, Claire and Chris Redfield and Leon S. Kennedy as they investigate a zombie threat brought on by the sinister Umbrella Corporation.

On the one hand, the characters’ designs are definitely faithful to the games, as are some of the locations, particularly the iconic Spencer Mansion and Raccoon City Police Department (RCPD). IGN also has an exclusive breakdown of the trailer’s video game-inspired easter eggs with Roberts. However, the CGI on some of the zombies looks quite questionable, while the trailer itself is bafflingly (hilariously?) scored to 4 Non Blondes’ “What’s Up,” perhaps better known to the internet as the “He-Man meme song.”

It’s also worth noting that the film has significant Canadian connections. On top of being shot in Sudbury, Ontario amid the COVID-19 pandemic, the film stars Toronto’s Robbie Amell (Upload) as Chris, Vancouver’s Avan Jogia (Zombieland: Double Tap) as Leon and Ottawa’s Donal Logue (Gotham) as RCPD Chief Brian Irons.

Other stars include Kaya Scodelario (Skins) as Claire Redfield, Hannah John-Kamen (Ant-Man and the Wasp) as Jill Valentine and Tom Hopper (The Umbrella Academy) as Albert Wesker.

Resident Evil: Raccoon City is set to release exclusively in theatres on November 24th.

Image credit: Constantin Films/Sony Pictures Releasing

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Xbox Series X now available through All Access at GameStop

The Xbox Series X is now available at GameStop through Microsoft’s Xbox All Access financing program.

The financing provider is ‘PayPlan’ by RBC, and monthly costs are the same, including $39.99 for the Series X and $29.99 per month for the Series S.

It’s worth noting that both plans include Game Pass Ultimate, which costs $16.99 per month and includes access to all Microsoft first-party titles, EA Play games, Xbox Cloud Gaming and Xbox Live Gold. The Xbox Series X regularly costs $599 in Canada.

After launching at EB Games Gamestop last year, Xbox All Access recently launched at Best Buy and The Source.

Though most people would rather purchase the Xbox Series X outright, given the current-gen system’s scarcity, Xbox All Access is a decent alternative and a pretty good deal. If you’re planning on buying a Series X through GameStop, it’s a good idea to act fast as the console sells typically sells out in a matter of minutes.

This story will be updated when the Series X is no longer in stock.

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What’s new on Xbox Game Pass on console, PC and mobile in early October 2021

Every month, Xbox adds new games to its Xbox Game Pass subscription service.

Typically, new titles are rolled out in two waves and now, Xbox has unveiled October’s first batch of new Game Pass games:

  • Totally Accurate Battle Simulator (Cloud, Console and PC) — October 5th
  • The Procession to Calvary (Cloud, Console and PC) — October 7th
  • Visage (Cloud, Console and PC) — October 7th
  • Back 4 Blood (Cloud, Console and PC) — October 12th
  • Destiny 2: Beyond Light (PC) — October 12th
  • Ring of Pain (Cloud, Console and PC) — October 14th
  • The Riftbreaker (Cloud, PC and Xbox Series X/S) — October 14th
  • The Good Life (Cloud, Console and PC) — October 15th

Meanwhile, here are the games leaving the catalogue on October 15th:

  • Gonner2 (Cloud, Console, and PC)
  • Heave Ho (PC)
  • Katana Zero (Cloud, Console, and PC)
  • Scourgebringer (Cloud, Console, and PC)
  • Tales of Vesperia HD (Console and PC)
  • The Swords of Ditto (PC)

Xbox Game Pass is available on Xbox One, Xbox Series X/S, PC and Android and iOS in beta. Game Pass for Console and Game Pass for PC each cost $11.99 CAD/month.

Meanwhile, Xbox Game Pass Ultimate costs $16.99/month and is required for streaming (which Xbox refers to as ‘Cloud’). On top of that, this tier includes Game Pass for both Console and PC, as well as an Xbox Live Gold subscription and access to EA Play.

Find out what came to Game Pass in the second half of September here.

Image credit: Warner Bros. Interactive Entertainment

Source: Xbox

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Super Smash Bros. Ultimate’s final DLC character is Kingdom Hearts’ Sora

Nintendo has unveiled the final downloadable fighter for Super Smash Bros. Ultimate: Sora from Kingdom Hearts.

was revealed during an ongoing ‘Mr. Sakurai Presents’ stream hosted by Ultimate director Masahiro Sakurai.

The reveal event for the final DLC character was first teased during the September Nintendo Direct, leading speculation to run particularly rampant in the weeks since. Sora had been trending for days since that first tease, and Sakurai confirmed that he was one of the most requested characters from the ballot for the fourth Smash Bros. on the Wii U and 3DS.

In terms of gameplay, Sora sports moves from several of the Kingdom Hearts‘ games, including his classic three-hit Keyblade combos, as well as special moves like Sonic Blade for horizontal and vertical thrusts and magic spells like Firaga and Thundaga.

His stage, meanwhile, is Hollow Bastion, which featured Beauty and the Beast characters in the original games but doesn’t here (presumably due to licensing with Disney). Sora also has alternate outfits based on his looks from Kingdom Hearts, Kingdom Hearts IIKingdom Hearts III and more. Meanwhile, he’ll come with 9 songs, including “Night of Fate,” “Hand in Hand” and “Destati.”

And, of course, here’s Kirby’s look when he absorbs Sora:

Sora will release on October 18th alongside three Mii Fighter outfits: Doom‘s Doom Slayer, Judd the Cat and Splatoon‘s Octoling.

Sora rounds out Ultimate‘s Fighters Pass Vol. 2, which costs $37.79 CAD and includes Min-Min (Arms), Steve (Minecraft), Sephiroth (Final Fantasy VII), Pyra and Mythra (Xenoblade Chronicles 2) and Kazuya (Tekken). Meanwhile, the first Fighters Pass is priced at $31.49 and includes Joker (Persona 5), Hero (Dragon Quest), Banjo-Kazooie (Banjo-Kazooie), Terry (King of Fighters) and Byleth (Fire Emblem: Three Houses). A 12th DLC fighter, Mario‘s Piranha Plant, is sold separately for $7.55.

Since launching in December 2018, Super Smash Bros. Ultimate has gone onto become the best-selling fighting game of all time and of the Switch’s flagship titles. Therefore, Sora marks the end of a quite the era.

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How to watch the final Super Smash Bros. Ultimate fighter reveal

After nearly three years, Super Smash Bros. Ultimate is set to receive one last downloadable fighter.

The identity of this character will be revealed today at 7am PT/10am ET in a “Mr. Sakurai Presents” stream on Nintendo’s official YouTube and Twitch channels.

Altogether, the presentation will run for about 40 minutes and feature Ultimate director Masahiro Sakurai as he details the fighter’s moveset and release date, as well as the last wave of Mii Fighter costumes. On Twitter, Sakurai teased that Smash Bros. players and general gaming fans alike should tune in.

With Ultimate‘s extensive representation of both first-party Nintendo properties and third-party franchises, the game has been viewed as a “celebration of gaming” by many. It’s also the best-selling fighting game of all time with over 20 million copies sold. Given all of that, it’s quite possible that Sakurai or Nintendo will have some sort of special video or other surprise beyond the final character and Mii Fighter outfits to formally send off the game.

As for who the final character might be, it’s completely unknown at this point. Some of the most commonly requested characters include Kingdom Hearts‘ Sora, Halo‘s Master Chief, Crash Bandicoot‘s Crash and Nintendo’s own Waluigi, among other options.

Who are you hoping to see as the final character? Let us know in the comments.

Image credit: Xbox/Disney & Square Enix/Nintendo

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What every first-party PlayStation studio is working on

It’s acquisition season in the gaming world.

Over the past couple of years, Xbox and PlayStation have been going head-to-head, sparring over who has the biggest and best when it comes to their first-party portfolio.

While Microsoft has landed some body blows as of late, picking up names like Double Fine and Bethesda, Sony continues to bolster its stable of studios with a continuous output of high quality, well-made games.

On the immediate horizon, PlayStation’s prestige exclusive machine rolls on with the likes of Horizon Forbidden West, Gran Turismo 7, and God of War Ragnarok, all slated for 2022, but what comes next? What does Naughty Dog have up its sleeve? Is an Uncharted sequel in the works somewhere? And will Bluepoint finally tackle Metal Gear?

Below I look to answer all those questions and more with a list of what every PlayStation first-party studio is/could be working on right now:

Bend Studio

Days Gone zombie horde

Days Gone

Location: Bend, Oregon
Last Game: Days Gone

Bend is in an interesting spot right now amongst the Sony stable of studios. While Days Gone sold fairly well, critically it may not have met the lofty expectations of the PlayStation brass.

Not a lot is known about what is next for Bend, but having been more than two years since its last project, it’s surely well at work on something. The Oregon-based studio did have a pitch for Days Gone 2 turned down, and was at one point set to work on a new game in the Uncharted series, but those plans seem to have changed.

In an interview back in June, PlayStation Studios head Herman Hulst said the team is now working on a new IP that will build “on the deep open-world systems that they developed with Days Gone.” So it surely will take notes from Days Gone, without being another adventure in that post-apocalyptic world.

Bluepoint Games

Demon's Souls PS5 spider

Location: Austin, Texas
Last Game: Demon Souls (2020)

Bluepoint Games, Sony’s latest acquisition, has become known in recent years as the king of the PlayStation remake. Cutting its teeth on games like the Uncharted: Nathan Drake Collection and Shadow of the Collosus (2018), the team really showed what it could do with the PS5 launch title Demon Souls.

Upon being bought by Sony, Bluepoint president Marco Thrush told IGN that the team is “working on original content right now. [The studio] can’t talk about what that is, but that’s the next step in the evolution for [Bluepoint].”

Long have the whispers of a Bluepoint remake of Metal Gear Solid or Bloodborne permeated internet message boards, but it looks as though the remake king is taking everything it has learned in rebuilding old games to create something wholly its own. It’s worth noting, though, that Bluepoint never said it was working on an “original property,” merely “original content” — that is, not a remaster or remake. Therefore, this leaves the door open for the studio’s next project to be a new entry in an existing franchise.

Firesprite

Wipeout Omega Collection

Location: Liverpool, England
Last Game: The Persistence (PSVR)

Another of PlayStation’s recent purchases, Firesprite has mostly focused on virtual reality (VR) since its inception. The team of former Studio Liverpool vets now boasts just over 265 employees, making it one of Sony’s larger development teams.

As for what the Firesprite crew has up its sleeves is anyone’s guess. One rumour points to a long-standing PlayStation franchise in Wipeout. The studio’s founders spent much of their time with Sony the first time working on the pulse-pounding jet-powered racing titles, so if Hermen Hulst and co. wanted to bring the classic series back, no studio would be a better fit for such a project than Firesprite.

Guerrilla Games

Horizon Forbidden West

Location: Amsterdam, Netherlands
Last Game: Horizon Zero Dawn

Along with Naughty Dog and Insomniac, Guerrilla has become one of the crown jewels of PlayStation’s first-party portfolio. After (assumingly) moving on from the long-standing first-person shooter Killzone, the Dutch studio reinvented itself by pivoting to an RPG with Horizon Zero Dawn. The open-world post-apocalyptic adventure has quickly garnered quite the following and cemented itself as one of Sony’s biggest names going forward.

Guerilla’s next game, Horizon Forbidden West, is close on the horizon, launching February 18th, 2022. In this title, protagonist Aloy will travel west to the far future coast of California, uncovering secrets of a past civilization and doing battle with giant robotic dinosaurs. For many, Forbidden West is the next massive exclusive coming to PlayStation consoles.

While a great deal is known about Guerilla’s next project, there are tidbits about what is coming after that for the studio. Recent job postings suggest the team could be working on an MMO or something in that vein after Forbidden West. Two opportunities are for candidates who “possess extensive knowledge of stories and narrative design in open-world RPG games, online games, and MMORPGs.” and can work on in-game “social systems and player engagements.”

It’s unknown whether this multiplayer project has anything to do with the Horizon franchise or is something new entirely, but it looks yet again as though Guerilla could be about to reinvent itself.

Housemarque

Returnal PS5

Location: Helsinki, Finland
Last Game: Returnal

The future of Housemarque is interesting. After putting out stellar arcade hits like Resogun and Super Stardust, the team “gave up” the arcade ghost in an infamous blog post titled “ARCADE IS DEAD.” Then, after fiddling around with a few projects including a battle royale, the team seemingly returned to its roots with Returnal. The roguelike shooter is one of the best-reviewed titles of 2021 and, to some, was the AAA arcade project Housemarque was destined to make.

Now months after Returnal’s release, not a much can be gleaned on what the Finnish studio is working on next. Back in June, Sony made it official that it would be buying Housemarque, so whatever the team has up its sleeves, it will be its first project as a first-party PlayStation studio.

Housemarque CEO and co-founder Ilari Kuittinen has hinted at his team’s next game, saying that it will “go beyond” its latest release and that being purchased by Sony allows it to expand and take on even more ambitious projects.

So whatever the Dead Nation studio takes on next, gamers can be sure that it will tie the studio’s arcade roots into something even bigger than what they have worked on before.

Insomniac Games

Marvel's Spider-Man 2

Location: Burbank, California
Last Game: Ratchet & Clank: Rift Apart

Of all the PlayStation first-party studios, we probably know the most about what is coming down the pipeline from Insomniac. Even though the team has put out two games in the last twelve months in Marvel’s Spider-Man: Miles Morales and Ratchet & Clank: Rift Apart, its next two projects have already been announced.

Yes, we not only know the Insomniac team is working on a follow-up to 2018’s Spider-Man, but also Wolverine. Spider-Man 2 is set to be a “darker” adventure for the webhead and looks to launch sometime in 2023, while a release window for Wolverine has yet to be shared.

London Studio

PS VR Blood and Truth

Location: London, England
Last Game: Blood & Truth (PSVR)

London Studio has been in the PlayStation fold for nearly twenty years, gaining quite the reputation for working with Sony’s various peripherals over the years. Whether it was Singstar on the PS2, supporting the EyeToy, or, most recently, PS VR, London has always had a knack for bringing out the best of PlayStation’s various plug-and-play add-ons.

The team’s last project, Blood & Truth, is probably the closest indication of what it’s working on next. Back in March, studio head Tara Saunders said London Studio’s next title has “huge potential,” but gave no indication as to whether it will continue the developer’s streak of peripheral-based projects.

London Studio has made a bit of a name for themselves with quality VR games and demos, so surely with the next PlayStation VR on the way, Sony will leverage that and continue to get the UK studio behind its virtual reality tech. It could even be a ‘PS VR 2’ launch title at this point.

Media Molecule

Dreams PS4

Location: Guilford, England
Last Game: Dreams

Media Molecule is in a precarious spot amongst its PlayStation brethren. The England-based studio spent so long developing Dreams for the PS4, and while receiving a largely positive critical response, the game-making/sharing platform more than likely did not recoup its development costs.

There still could be some hope, though. When it comes to looking at what is next for the MM team, it’s honestly probably more Dreams. The title launched towards the end of the PS4’s lifecycle, Media Molecule seems rather hesitant to go back to games they have worked on before like LittleBigPlanet or Tearaway, and the PS5 feels like it could be the perfect place for its latest endeavour to thrive.

While MM has teased it will make a new game after Dreams, I don’t think it’s done with Dreams just yet. Do not be surprised if a PlayStation 5 port of the title surfaces sometime in the not-too-distant future.

Naughty Dog

Location: Santa Monica, California
Last Game: The Last of Us Part II

Naughty Dog is one of the most prestigious studios in the PlayStation stable. The Last of Us developer is currently working on a couple of projects. Remastered versions of Uncharted 4 and The Lost Legacy are being bundled together in a package titled Uncharted: Legacy of Thieves Collection for PC and PS5, coming early 2022.

The team has also teased a Last of Us multiplayer project. What was initially touted as a sequel to the ‘Factions’ portion of The Last of Us has seemingly become something much bigger and more “ambitious.” Though the project has been percolating for a while, the team is still actively hiring so it could still be a ways off.

As for its next big single-player title, there are a few routes the Dogs could go down. Bloomberg reported back in April that a small team at Naughty Dog had taken over the development of a PS5 remake of The Last of Us from Bend Studio, so that could be what some of the staff is working on.

Other than that, co-president of the studio Neil Druckmann has said that he and TLOU2 co-writer Halley Gross have hashed out what a third The Last of Us would look like, but in the same interview said they are not actively working on a threequel.

If not TLOU3, then what? Rumours suggest that Naughty Dog is working on a brand-new steampunk IP tentatively titled Stray’s Cross. However, if this is real, with all the other things the studio is working on, it will likely be a long time before fans see anything from it.

Nixxes Software

Marvel's Avengers Iron Man

Location: Utrecht, Netherlands
Last Game: Marvel’s Avengers (PC)

After being acquired this past summer, Nixxes Software is very likely set to be Sony’s new port house. The Dutch team has become renowned over the past 25 years or so for its port work, most recently on the Windows version of Marvel’s Avengers.

With PlayStation’s push of late to take its best console exclusives to PC, it would make sense that they bring in someone to handle the heavy lifting instead of having each individual studio handle it themselves.

Sony’s purchase of Nixxes is a good indication that the console manufacturer is nowhere near done with its efforts of bringing the best of PlayStation to PC.

Pixelopus

Location: San Mateo, California
Last Game: Concrete Genie

Pixelopus is one of the youngest at PlayStation Studios. Having only released two projects up to this point (Entwined and Concrete Genie), the San Mateo-based dev house has proven it can produce whimsical, smaller-scale titles for Sony.

Looking to the future, Pixelopus has already begun work on its next project. According to job postings from back in June, the Concrete Genie is working on a game in Unreal Engine 5 in partnership with Sony Pictures Animation.

This team that focuses so closely on innovation and creativity amongst player is seemingly going to continue that trend with its next title and make things look better than ever by working so closely with Sony’s in-house animation team.

Polyphony Digital

Gran Turismo 7 customization

Location: Tokyo, Japan
Last Game: Gran Turismo Sport

Polyphony is one of the easier studios to predict at PlayStation. Besides a small motorbike-sized detour on PS2 and its first game, Omega Boost, the team has only ever put out Gran Turismo games. It’s been almost four years since GT Sport, and gamers will finally be able to get behind the wheel of Gran Turismo 7 in March 2022.

Once GT7 launches, the title will surely continue to occupy the time and energy of Polyphony for years to come. Maybe down the line, an ultimate edition of its latest racer (à la GT Sport Spec II) will see the light of day but until then, it will be all Gran Turismo 7 for the Tokyo-based team.

San Diego Studio

MLB The Show 21

Location: San Diego, California
Last Game: MLB The Show 21

San Diego Studio has a bit of an interesting future. The studio most known for MLB The Show will surely continue to put out the uber-popular baseball simulator year after year, but it could be working on something alongside its annual trip to the ballpark.

Apparently, a new team San Diego is hard at work on something that will expand on “existing franchises.” What does this mean? Who knows for sure!

Former studio head and senior director of Sony’s Visual Arts team, Michael Mumbauer, joined San Diego Studio back in January and made mention on his LinkedIn of a “brand new, all-star, AAA Action/Adventure” using “proprietary engine technology.” If a new Uncharted was being worked on somewhere other than at Naughty Dog, this would be the place.

Santa Monica Studio

Location: Los Angeles, California
Last Game: God of War (2018)

Santa Monica Studio’s next project, God of War: Ragnarok, is well on its way. Initially slated to come out in 2021, the GOW (2018) sequel has been pushed to some time in 2022. Ragnarok will continue the story of Kratos and Atreus and feature a new director, Eric Williams.

Now, it’s important to focus on that directing change when staring into the crystal ball: looking at Sony Santa Monica’s project after GOW2. Cory Barlog, the director behind 2018’s God of War, is still at the studio and, as evidenced by a bevy of recent job postings, is working on something. Back in 2015, the studio shuttered an original sci-fi project with Battlestar Galactica writer Michael Angeli, so perhaps this mystery game is a revival of that.

Barlog has mentioned that he wants to helm something new for the studio, and a sci-fi title that was in the works for nearly four years before being canceled would not fit that criterion. However, this new title could be built on the bones of that scrapped project but tweaked by Barlog and co.

Sucker Punch

Ghost of Tsushima bridge

Location: Bellevue, Washington
Last Game: Ghost of Tsushima Director’s Cut

Similar to Guerilla Games, Sucker Punch Productions has found itself at the beginning of what is likely going to be a staple PlayStation franchise for years to come. Having just re-released its 2020 samurai adventure Ghost of Tsushima on PS5, the Washington-based studio is almost certainly going to continue Jin Sakai’s journey.

You do not have to be an expert on the subject to predict Sucker Punch’s next title. A Ghost of Tsushima 2 is, without question, what comes next. Other than that, the team has been hiring for a “spectacular multiplayer game,” so a standalone Ghost of Tsushima Legends sequel or spin-off could also be on the table.

Team Asobi

Astro's Playroom

Location: Tokyo, Japan
Last Game: Astro’s Playroom

Once a part of Sony’s Studio Japan, Team Asobi has been its own entity now for only a few months. The team was spun off officially after Sony shuttered its Japan Studio back in April.

The minds behind Astro’s Playroom and Astro Bot Rescue Mission has been fairly quiet since late 2020. In June of this year, it did announce it was staffing up, experimenting with the DualSense, and working on a new game.

The Japanese studio seems to have found some magic in its work with Sony’s little Astro Bot character, so saying that its next project could again star the little android is not too far out there. Astro’s Playroom was one of the best PS5 launch titles, and it was merely a tech demo that came bundled in with your new console. So, is a more fully-featured Astro platformer, celebrating Sony’s history on the way from Asobi? That could be the case.

Image credit: PlayStation

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Konami working on revivals of Metal Gear, Silent Hill and Castlevania: report

Konami is developing new games in the Metal GearCastlevania and Silent Hill franchises, according to VideoGamesChronicle.

Per the outlet, the first of these titles is a “reimagining” of Castlevania that’s being developed internally at Konami Japan with assistance from local external studios.

The next Metal Gear, meanwhile, is expected to be a remakeHowever, while some fans had speculated that Demon’s Souls remake developer Bluepoint, which was recently acquired by PlayStation, was working on a remake of the original Metal Gear SolidVGC notes that it will be a remake of Metal Gear Solid 3: Snake Eater. Support studio Virtuous is said to be working on this. Eurogamer corroborated VGC‘s report, stating that the remake will use elements from Japan’s MGS3 pachinko machines. Ahead of this remake, Konami is planning to release remasters of the original MGS games for modern consoles, per VGC.

Finally, VGC reiterated its previous reporting that multiple new Silent Hill games are in development. One is said to be a more traditional Silent Hill horror experience from The Medium developer Bloober Team, while another is expected to be a more experimental title from a “prominent Japanese developer.”

VGC‘s report is particularly notable since all three franchises have been dormant for a number of years. The most recent Metal Gear game was 2018’s Survive, a poorly received offshoot of Metal Gear Solid V that featured zombies. Meanwhile, the last major Castlevania was 2014’s Lords of Shadow 2.

But the inactivity surrounding Silent Hill is perhaps the most painful for fans, as Metal Gear creator Hideo Kojima and Oscar-winning director Guillermo Del Toro had been working on the promising Silent Hills game until its cancellation in 2015. Otherwise, the last Silent Hill was 2012’s Book of Memories on the Vita.

Instead, Konami has largely shifted focus to mobile games, its annualized Pro Evolution Soccer series and other businesses like casinos and health and fitness clubs. For these reasons, it has been unclear what — if any — premium AAA-quality console/PC games the company might have been working on.

According to VGC, the disappointing performance of recent in-house Konami titles like Metal Gear Survive and Contra: Rogue Corps have led it to become more willing to at least contract outside studios to work on its major franchises. The company’s recently restructured western publishing division is also intended to help with this, reports VGC.

Konami will reveal these projects sometime next year, according to VGC, pandemic permitting.

Image credit: Konami

Source: VGC

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Lemnis Gate, Battlefield 1 Revolution and 12 other games added to GeForce Now

Nvidia has announced 14 new titles that have been added its GeForce Now cloud streaming service today.

Below is the list of new games:

Nvidia’s cloud gaming service offers two membership options. The first is the free route that gives you standard access to the platform with a one-hour gaming limit per session. Once the hour passes, you can queue again to get another hour of free gaming, although you may have to wait a while.

Nvidia also offers a paid membership option that gives you priority access to gaming servers without any session length limit. This subscription costs $12.99/month or $129.99/year.

Learn more about Nvidia GeForce and its subscription options here.

Image credit: EA

Source: Nvidia