Contrary to popular belief, Xbox has no plans to release a streaming stick anytime soon.
Speaking duringThe Wall Street Journal‘s Tech Live 2022 conference, Microsoft Gaming CEO Phil Spencer revealed that the company had been incubating the long-rumoured device, but opted earlier this year to partner with Samsung on cloud gaming instead.
It’s a notable move from the company, as Spencer has been publicly tossing around the idea of a streaming stick going back at least two years. This past May, Windows Central reported on the latest iteration of this dongle, codenamed Keystone, which Microsoft corroborated in a statement. We even seemingly saw a prototype of Keystone when Spencer tweeted about Fallout‘s 25th anniversary earlier this month.
At Tech Live 2022, Spencer acknowledged that the device in question was indeed Keystone, adding that the idea behind it is to give consumers more choice about where they play games. To that point, Spencer didn’t shut down the possibility of eventually releasing something like Keystone, although he noted it’s likely a ways off.
“Will we do a streaming device at some point? I suspect we will, but I think it’s years away,” said Spencer.
Earlier this week, PlayStation confirmed that its DualSense Edge controller for the PS5 will cost a staggering $269.99.
While the price of pretty much everything is going up, it’s interesting to see PlayStation charging so much for a controller. Naturally, many people quickly pointed out how the DualSense Edge is more than half the price of the $519.99 PS5 Digital Edition. For context, the Xbox Elite Wireless Controller Series 2 costs $229.99, while the standard PS5 DualSense is priced at $89.99.
Of course, the DualSense Edge is intended to be a niche product. After all, it’s a high-end customizable gamepad that people generally will only use if they play multiplayer games often. PlayStation clearly isn’t targeting everyone with this.
Even still, close to $300 for a controller is insane, and as such, we feel the need to call that out. With that in mind, here are 10 gaming products you could put that money towards instead. Now, we’re not saying you should buy any of these, but rather, merely offering up some alternatives — some serious, some maybe not so much — to an overpriced gamepad.
Backbone One PlayStation Edition — $139.99
Image credit: Backbone
I’m not much of a mobile gamer myself, but it’s obviously a very big market. In particular, there’s been a lot of positive reception to the Backbone One, a controller that makes it easier to play on mobile. There’s even a specific PlayStation version with dedicated buttons and functionalities for the ecosystem. If the idea of being able to stream your PS5 games to your phone is appealing to you, the Backbone One PlayStation Edition will only set you back $139.99, leaving you with $130.
15 months of Xbox Game Pass Ultimate — $254.85
Xbox Game Pass Ultimate is the best deal in gaming, offering access to hundreds of games across console and PC. Through its Cloud Gaming feature, you can also stream titles to mobile devices, which is a great option for people who don’t want to buy hardware.
Considering Xbox Game Pass Ultimate is $16.99/month, $270 would last for 15 months. This is also assuming you’ve used the service before and aren’t eligible for the $1 introductory offer for your first month.
Nintendo Switch Lite — $259.99
With $270, you could buy Nintendo’s most affordable Switch system and still have $10 remaining. While the Switch Lite doesn’t have TV docking capabilities, it otherwise does everything a regular Switch can do, including having access to the Switch’s top-notch games catalogue. And if you really did want a standard Switch, you’d “only” need an additional $140. The OLED Switch model, meanwhile, is $449.99.
6.75 copies of Cyberpunk 2077 — $269.93
Cyberpunk 2077 has seen a huge bump in popularity lately due to the Edgerunners anime series. Image credit: CD Projekt Red
If you’re not one of the many people who watched Studio Trigger’s exceptional Cyberpunk: Edgerunners on Netflix and then got into Cyberpunk 2077, you could buy nearly seven full copies of the open-world action-RPG for you and your friends. Of course, you can’t have 0.75 of a game, so let’s knock this down to six copies for $239.94. With that remaining $30, you could scoop up the highest Netflix subscription ($20.99/month) to watch Edgerunners and pass your account around with the boys before Netflix starts charging for password sharing.
Two years of PlayStation Plus Premium — $279.98
Image credit: PlayStation
While I’m fairly mixed on PlayStation Plus Premium, it’s the closest thing PlayStation has to Xbox Game Pass with its catalogue of older games and streaming functionality. In Canada, one year of Premium is $139.99, so for the price of a DualSense Edge + $10 extra, you can get a full 24 months of the highest PlayStation Plus offering. If you go with PS Plus Extra, which is what I’d recommend, you can get two full years for $229.99 ($114.99/12 months) and have $40 left for something else, like a game.
Xbox Series S — $379.99
The DualSense Edge is basically 2/3 the cost of Microsoft’s entry-level current-gen console. While it’s less powerful than the $599 Series X and lacks a disc drive, it plays all of the same games and offers the same speedy SSD. It would be a great way for current PlayStation owners with a bit of extra cash to get into the Xbox Game Pass ecosystem if they don’t want to stream.
We always need batteries for something or another, whether it’s (annoyingly) Xbox’s Wireless Controller, your TV remote or a fire alarm. Given that, you might want to spend your hard-earned $270 on a big supply of batteries.
For the purposes of this story, we’ve chosen Energizer’s AA batteries, but this would, of course, change a bit if you went with AAA, C, etc. With respect to the rabbit-themed AA, though, you could get 16 packs of 20-pack ($16.14 individually on Amazon) for $258.24, leaving you with $11 and change.
An SSD — price varies
The file sizes for games are so big nowadays that they just eat right through your storage. Forget playing a game with a high-end controller — does your PS5 even have the space to play any more games, period? Once you know which M.2 SSDs are supported on your console, then the price will be determined by the size and brand you want. That said, you can get 1TB drives for around $200, which is certainly pricey in and of itself, but still more affordable than a DualSense Edge.
Some of the many good games that have come out this year alone
Elden Ring. Image credit: Bandai Namco
There have been so many big game releases in 2022. The year started strong with the likes of Pokémon Arceus: Legends, Horizon Forbidden West,Elden Ring and Kirby and the Forgotten Land, while the following months include Xenoblade Chronicles 3, Return to Monkey Island, Multiversus, Mario + Rabbids: Sparks of Hope, Splatoon 3, A Plague Tale: Reqiuem, Live A Live, Gotham Knights and, in the next couple of months, Call of Duty: Modern Warfare II and Warzone 2.0, God of War Ragnarök, Sonic Frontiers and Crisis Core Reunion: Final Fantasy VII.
That’s to say nothing of lower-profile games like Immortality, The Chant and Pentiment. Many of these are on PlayStation, too, so PS5 owners could buy multiple of them (at least three if we’re starting at full-priced $80-90 titles) instead of a premium controller.
Steam Deck — $499.99 to $819
Valve’s remarkably impressive PC handheld is the perfect gateway into gaming PCs for those who haven’t invested a lot of time and money into building one. Instead of a DualSense Edge, you could put the $269.99 towards the base Steam Deck model and only need $230 more. That said, you’ll likely want the middle Steam Deck offering, the $659 256GB NVMe SSD model. While it might seem expensive, it’s a decent price for the hardware and certainly worth the investment.
Again, though, it’s ultimately your choice on what to spend your hard-earned cash. Those who are interested in the DualSense Edge can pre-order it now in Canada.
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Each month, PlayStation offers a handful of games at no additional cost to its PlayStation Plus subscribers.
Now, the company has revealed the trio of titles hitting PlayStation Plus Essential in November. PlayStation will announce PS Plus Extra and Premium games in the coming days.
On PS5, you’ll be able to snag the action-RPG Nioh 2 Remastered, while PS4 owners will get the original version of Nioh 2. Additionally, action-adventure cosmonaut game Heavenly Bodies will be offered on both PS4 and PS5, while the Lego Harry Potter Collection (includes Years 1-4 and 5-7) will be available on PS4.
All of these games will come to PS Plus Essential on November 1st. Meanwhile, you have until October 31st to claim October’s free PS Plus Essential games.
During Age of Empires’ (AoE) 25th anniversary broadcast, Microsoft and World’s Edge announced that the long-running real-time strategy (RTS) franchise is coming to iOS and Android.
Little is known about this latest attempt to bring the series to mobile, but the brief trailer hints at a desire to stay faithful to the AoE series’ roots. Microsoft has tried to make Age of Empires happen on mobile in the past — first with 2014’s Age of Empires: Castle Seige, a tower defence title, and then also with Age of Empires: World Domination.
Both games shut down shortly after their release.
There’s a possibility touch controls could work great with the AoE series, but I also hope it retains its RTS gameplay and isn’t full of microtransactions and timed-based gating like Clash of Clans. Hopefully, we see gameplay of the upcoming mobile title soon.
During the presentation, the tech giant also confirmed that Age of Empires II and Age of Empires IV are coming to Xbox consoles in 2023.
PlayStation’s DualSense Edge controller for the PlayStation 5 is now available for pre-order in Canada.
As revealed earlier this week, the modular gamepad costs a whopping $269.99 CAD. Currently, pre-orders are available at Amazon, Best Buy and GameStop. We’ll update this story with any other retailers that come up. The controller will launch on January 26th.
For that hefty price tag, you’ll be able to customize the DualSense Edge through button remapping, the ability to fine-tune stick sensitivity and triggers, swappable control profiles and more. On top of that, the DualSense Edge features the standard PS5 DualSense’s controller’s signature haptic feedback and adaptive triggers.
Here’s everything that comes with the DualSense Edge:
USB braided cable
two standard caps
two high dome caps
two low dome caps
two half dome back buttons
two lever back buttons
Connector housing
Carrying case
Additionally, PlayStation has confirmed that the DualSense Edge’s replacement stick modules will cost $24.99 CAD. Those are also up for pre-order on Amazon, Best Buy and GameStop.
Another indie game from Annapurna Interactive is heading to iOS.
The boutique publisher has announced that A Memoir Blue, an interactive poem from New York-based Cloisters Interactive, will hit iOS on November 3rd. The game debuted on PlayStation 4/5, Xbox consoles (including Game Pass), Nintendo Switch and PC in February.
In A Memoir Blue, a superstar athlete reconnects with her inner child to deepen her love for her late mother. Notably, the game incorporates hand-drawn and 3D art to bring her memories to life in a unique magical-realist way.
The most recent Annapurna game to come to iOS was Hindsightin August — interestingly, another narrative-driven experience about a woman and her late mother. The publisher also made waves earlier this year with the cat game Stray.
PlayStation 5’s DualSense Edge controller will cost $269.99 CAD and launch on January 26th in Canada, Sony has confirmed to MobileSyrup.
Last week, a $199 USD price tag and January 26th global release were announced, but specific Canadian pricing and availability weren’t provided. Pre-orders will also go live on October 25th at “select retailers,” although PlayStation didn’t confirm which ones are participating. We’ll update this story once a response has been received.
For context, the PS5 itself starts at $519.99 CAD for the Digital Edition, so the DualSense Edge is particularly pricey. A standard DualSense controller costs $89.99, with some variants, like the God of War Ragnarök model, being priced at $94.99. By comparison, the current Xbox Elite Controller Series 2 is $229.99 in Canada, although it has its own issues with build quality.
The DualSense Edge is a high-end gaming controller in the vein of Xbox’s Elite Controller. While companies like Scuf sell their own takes on this for PlayStation consoles, the DualSense Edge marks the first official offering from Sony.
For the premium price, you’ll get a variety of features to let you customize your gaming experience, including button remapping, the ability to fine-tune stick sensitivity and triggers, swappable control profiles and more. The DualSense Edge also sports the PS5’s unique haptic feedback and adaptive triggers.
Additionally, here’s everything that’s included with the DualSense Edge wireless controller:
USB braided cable
two standard caps
two high dome caps
two low dome caps
two half dome back buttons
two lever back buttons
Connector housing
Carrying case
PlayStation has also confirmed that the DualSense Edge’s replacement stick modules will cost $24.99 CAD.
Although I overall liked the Warner Bros. Games Montreal-developed Batman game, many of the criticisms I’ve seen are completely legitimate. In particular, it can often feel like a chore, filled with tedious stretches of grinding and frequently bland mission design. As a result, I can totally see why people might pass on it, especially since it’s an $89.99 title.
While playing Gotham Knights and reflecting on the response, I’ve started to think about what I want from the next Batman game. After all, Gotham Knights is the first AAA title focused on the Caped Crusader’s world since Rocksteady’s Batman: Arkham Knight in 2015, outside of the underrated choose-your-own adventure Telltale games. What do we even hope to get out of a Batman game? Of course, the answer will vary depending on the fan, but as I’ve been mulling this over, there’s one particular take on The Dark Knight that I’ve always loved and think could be a big hit in game form. Yes, I’m talking about Batman Beyond.
When the animated seriespremiered on TV in 1999, it was — and still remains — unlike anything else from Batman’s universe. Bruce Wayne was Batman no more — instead, he’s become a bitter, frail old man who’s isolated himself from everyone else. In his place comes a new, rougher-around-the-edges Dark Knight — a troubled teen named Terry McGinnis. Lacking Bruce’s years-long ninja training, Terry dons a high-tech Batsuit to take on crime in the futuristic Neo-Gotham. This story — a continuation of the legacy of the brilliant Batman: The Animated Series that sees Kevin Conroy’s Bruce become a mentor to Will Friedle’s Terry — resonated with many and has since become a fan-favourite part of the Batman mythos. Indeed, it’s an outstanding show in its own right, filled with sharp writing, excellent animation, top-notch performances and one of the Batman movies ever in Return of the Joker. It’s also just perfect for a game.
A different kind of Batman story
Certainly, one of the most appealing aspects of Gotham Knights was that WB Montreal legitimately tried to do something different from Arkham — or, really, any previous Batman game — by focusing on Nightwing, Robin, Batgirl and Red Hood. It was a smart way to give us a unique story that didn’t rely on Bruce Wayne and instead fleshed out his supporting cast, often referred to as the “Bat Family.” With a Batman Beyond game, though, that could be explored in even greater depth.
Taking cues from Spider-Man, Terry is a teenaged hero who has to juggle school with crimefighting duties. For him, donning the suit offers a way to atone for his rough childhood, and it’s a responsibility he doesn’t take lightly. While the tragedy of Bruce Wayne undoubtedly connects with people, Terry’s struggles as an angsty teen definitely made him more universally relatable. This type of coming-of-age tale, coupled with a grittier tone than teenage-focused works like Spider-Man or Ms. Marvel, would be a kind of story we’ve never gotten in any superhero game, Batman or otherwise. Another highlight of the show was delving deeper into the psychology of Bruce Wayne, particularly through the regrets and lessons he’s come to in his old age, and that would make for an added hook to the game. It’s especially easy to see how the compelling Terry-Bruce dynamic could really thrive over the course of a 10- to 20-hour game.
A pivotal scene between Bruce and Terry in Batman Beyond: Return of the Joker.
Batman Beyond could also take the Bat Family even further than Gotham Knights. In that game, we see the team struggling to come into their own following the death of Bruce Wayne, but what about many years down the line, when they’ve long been removed from Bruce’s life? The Batman Beyond series gave us some tantalizing looks at this, like Barbara Gordon (Batgirl) becoming Commissioner and a begrudging ally to Terry, or Tim Drake (Robin) struggling to escape the lingering hold of Joker-induced trauma. But of course, Batman Beyond could only cover so much ground, and a game could give us what we never saw on the small screen, such as an older Dick Grayson/Nightwing, Jason Todd/Red Hood or even Bruce’s son, Damian, who was introduced years after the show ended. (And before other nerds mention it — I know there were Batman Beyond comics that have since covered such material, but I’d still like to see it adapted.)
And considering the Arkham series proved to be a spiritual successor of sorts to Batman: The Animated Series thanks to returning voice talent like Conroy and Mark Hamill (Joker) and writer Paul Dini, a Batman Beyond game would benefit from doing something similar. Bring back Conroy as Bruce and Friedle as Terry, plus Dini — one of the all-time great Batman writers — in any creative capacity would significantly elevate a potential Batman Beyond game. Kristopher Carter returning for another incredibly badass rock-inspired score would also be wonderful and help give a Batman Beyond game its own feel.
A night in Neo-Gotham
Neo-Gotham fully realized on current-gen hardware could be a true marvel.
On top of Terry and Bruce’s story, Batman Beyond‘s setting is just ripe with potential. As well-crafted as Rocksteady and WB Montreal’s Gothams are, they don’t feel drastically different from one another, or, for that matter, those we’ve seen from the likes of Christopher Nolan’s The Dark Knight trilogy or Matt Reeves’ The Batman. But Neo-Gotham, a sweeping metropolis filled with towering techno skyscrapers, flying cars and cybernetically enhanced people? Well, that would be something new.
Neo-Gotham also gives Batman Beyond a wickedly cool cyberpunk vibe, something that’s proved popular in recent years thanks to the likes of Blade Runner 2049, Cyberpunk 2077 and Cyberpunk Edgerunners. In fact, the Edgerunners anime was such a hit that it gave Cyberpunk 2077, a game once plagued by controversy, a record number of new players. Clearly, there’s an audience for more cyberpunk, and Batman Beyond would be exactly what the doctor ordered.
Free from the limitations of a 22-minute children’s cartoon, a Batman Beyond game could also explore the subgenre in ways the show never could. Take the “splicers,” people who genetically altered their DNA to gain characteristics of animals — the show didn’t really present them as anything other than perverse freaks of nature. While you can’t really fault a Kids WB show for that simplicity, a more mature game in that universe could take the time to explore transhumanism with more nuance. The highly advanced drugs and dangerous technologies like mechs could also be expanded upon, such as trippy sequences in the vein of Cyberpunk 2077‘s braindances.
Flying high and fighting dirty
Terry’s relative inexperience provides ample room for gameplay opportunities. Chief among them, it solves the classic Metroid problem of Samus losing all her gear at the start so she can gradually get more powerful again as she retrieves it. Naturally, Terry would only get stronger as he gets trained by Bruce and maybe even other allies like Barbara or Dick. His less refined form of brawling — which the Joker once said was “dirty” — should also help differentiate his playstyle from anything we’ve seen in Arkham or Gotham Knights.
It would also allow you to focus more on the unique aspects of Terry’s suit. No need for gliding anymore — we could actually fly around an open-world with the Batsuit’s retractible wings and thrusters. If we even wanted, we could have the Beyond version of the Batmobile, which can also fly, although fans may still be burned after Arkham Knight‘s controversial take on the vehicle.
Meanwhile, since Terry’s not as capable of a fighter as Bruce, stealth could be a more viable option, especially with his suit’s camouflage, presumably with a cooldown like the similar power featured in Miles Morales. That would be especially important considering all of the deadly and unprecedented enemy types we could get from splicing, cybernetics and the like. That’s to say nothing of the fun futuristic spins we could get on bigger villains, whether that’s original series creations like the Venom-esque Inque and radioactive Blight or classics like Harley Quinn, Scarecrow or the Penguin. Just look at how masterfully Batman Beyond brought Mr. Freeze’s tragic story into the future as an example of the promise here.
Sidequests-wise, the game could lean into Terry being in high school to give us missions related to the kinds of everyday problems we saw in the show, like bullying and child abuse. It wouldn’t have made much sense to see Bruce Wayne dealing with that sort of thing in the Arkham games, but it would feel right at home for Terry. The final episode of the show, for example, involves Terry sharing a sweet anecdote about the he revealed his identity to a kid to help gain his trust and save him. Another episode showed Terry and his friends trying to help out a nerdy guy who was perpetually picked on. The possibilities for charming and emotionally-charged slice-of-life stories here are endless.
Who’s to say what we’ll next get in terms of Batman games? Gotham Knights definitely didn’t pan out exactly as anyone had hoped, and it’s unclear how that might have changed plans. I also wouldn’t even know which developer would take on the next title. But it’s always nice to dream, and after seeing Gotham Knights‘ admirable-but-ultimately-disappointing efforts, I’d like to see something different. A Batman Beyond game would be just that, and hopefully, someone takes that on.
This is the latest edition of, just because you can, it doesn’t mean you should.
Following up news that Apple could plan to bring macOS to the iPad, it looks like someone was able to get Apple’s desktop operating system running on a Steam Deck.
Why would someone do this? I’m not entirely sure.
Reddit user Lampa182 posted several images of macOS Catalina running inside of a VirtualBox virtual machine on Valve’s handheld gaming device. To be clear, this isn’t macOS natively running off the Steamdeck and instead of a bit of operating system inception. Still, it’s interesting someone put the effort into making it happen.
According to Lampa183, macOS’ performance on the Steam Deck is mostly normal, but “some animations are laggy” and booting up the operating system (OS) “takes 2 to 4 minutes.” Further, the touchscreen is only “partially” working and “sound, GPU and (for some reason) security settings” still aren’t running on Valve’s portable.
With all of this in mind, it doesn’t seem like there’s a real purpose to getting macOS running on the Steamdeck beyond proving that it’s somethign you can do.
It’s possible to install Windows on Valve’s Steam deck, complete with official driver plugins supplied by Valve, thanks to SteamOS’ Arch Linux-based operation system. This opens the Steam Deck up to additional accessories and, more importantly, installing titles outside of the Steam ecosystem on the device from stores like the Epic Game Store and the Xbox Store.