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The future of Mario games on mobile remains unclear

Mario creator Shigeru Miyamoto has opened up about Nintendo’s approach to bringing the iconic Italian plumber to mobile.

During a broader discussion with Variety about The Super Mario Bros. Movie, the legendary game designer was asked about Nintendo’s mobile aspirations for Mario. In response, Miyamoto said, mobile “will not be the primary path of future Mario games.”

On the one hand, that’s pretty obvious considering Nintendo has a major hardware business and games like Super Mario Odyssey and Mario Kart 8 Deluxe are some of its best-sellers. It’s also in line with what Nintendo has been doing.

In terms of a traditional Mario platformer, the company has only released Super Mario Run on mobile, which debuted on iOS in 2016 and Android in 2017 to fairly positive reviews. However, the game’s premium monetization model made it far less successful than other Nintendo mobile games, particularly the free-to-play Fire Emblem Heroes, which has made over $1 billion USD (about $1.3 billion CAD).

That said, Mario did find more success on the mobile front with Mario Kart Tour, a free-to-play racer that has grossed over $300 million USD (about $403.6 million CAD). A third Mario mobile game, Dr. Mario World, was released in 2019 and shuttered just two years later after reportedly only earning around $14 million USD (about $18.9 million CAD) in that time.

On the whole, Nintendo has largely seemed to move away from mobile games, with the company only putting out the relatively low-key Pikmin Bloom in the past two years.

Elsewhere in the interview, Miyamoto elaborated on both the difficulties and rewards of pursuing Mario on mobile. On the one hand, he said it was “challenging” to translate the platforming action to a touchscreen, but he also noted how mobile “expands the doorway for far more audience to experience the game.”

That said, he called Super Mario Odyssey “the ultimate evolution of a Mario adventure game on a typical 3D platformer,” suggesting an interest in pursuing more along that style of game. “We try to define what is the gameplay, what is the method, and then define what devices we go on,” he said of Nintendo’s process when beginning development on a new Mario.

Ultimately, he didn’t formally shut the door on future Mario mobile games, but he didn’t suggest any more were coming, either. Instead, he said, “please stay tuned for future Nintendo Directs” when asked when we could expect the next mainline Mario game. While we did get new 3D Mario action in the Bowser’s Fury expansion included with 2021’s Super Mario 3D World port, the last fully brand-new mainline Mario was 2017’s Super Mario Odyssey. Therefore, it seems like we’re due for a new entry sooner rather than later.

For now, though, The Super Mario Bros. Movie is finally playing in theatres.

Image credit: Nintendo

Source: Variety

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What’s new on Xbox Game Pass on console, PC and mobile in early April 2023

Every month, Xbox brings new games to its Xbox Game Pass subscription service.

Typically, these come in waves, and now, Xbox has revealed what’s coming in the first half of April. This includes Ghostwire: Tokyo (a once-PS5 exclusive), EA Vancouver’s NHL 23 and Minecraft Legends from Mojang and Vancouver’s Blackbird Interactive.

See below for the full list:

  • Loop Hero (Console and PC) — April 4th
  • Iron Brigade (Cloud and Console) — April 6th
  • Ghostwire: Tokyo (Cloud, Console, and PC) — April 12th
  • NHL 23 (Console) — April 13th [EA Play]
  • Minecraft Legends (Cloud, Console, and PC) — April 18th

Additionally, here’s what’s leaving Xbox Game Pass on April 15th:

  • Life is Strange: True Colors (Cloud, Console, and PC)
  • Moonglow Bay (Cloud, Console, and PC)
  • Panzer Corps II (PC)
  • Rainbow Six Extraction (Cloud, Console, and PC)
  • The Dungeon of Naheulbeuk (Cloud, Console, and PC)
  • The Long Dark (Cloud, Console, and PC)
  • The Riftbreaker (Cloud, Console, and PC)

An Xbox Game Pass subscription costs $11.99 CAD/month for either Console or PC, while a $16.99/month Game Pass Ultimate membership includes Game Pass for both Console and PC, Xbox Live Gold, EA Play and Xbox Cloud Gaming.

In related news, the Entertainment Software Association of Canada revealed the top 10 best-selling games in Canada for February, and NHL 23 placed fourth. See here for the full list.

Additionally, find out what came to Game Pass in March here.

Image credit: EA

Source: Xbox

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Pokémon Stadium coming to Nintendo Switch Online Expansion Pack on April 12

1999’s Nintendo 64 classic Pokémon Stadium is coming to the Nintendo Switch Online Expansion Pack on April 12th.

The subscription service gives players access to retro N64 and Sega Genesis titles like Mario Kart 64, The Legend of Zelda: Ocarina of Time, and Mario Tennis.

Pokémon Stadium is the first game to show Pokémon in 3D. Trainers battle against one another using the first 151 Pokémon from the Game Boy games, Pokémon Red, Blue and Yellow. 

Nintendo’s ‘Expansion Pack’ online tier costs $63.99 for a 12-month individual membership (one account) or $99.99 for a 12-month Family Membership (up to eight accounts).

Image credit: Nintendo

Source: Nintendo

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Amazon Prime Gaming offering 15 free titles in April 2023

Amazon has announced all 15 games that will be free of charge to members of its Prime Gaming program this April.

The games will begin to be released throughout the month, starting April 6th. Kicking off the lineup will be the cult classic Wolfenstein: The New Order, a game from Bethesda Softworks.

Here is the full list of titles coming on Prime Gaming:

  • April 6 – Wolfenstein: The New Order
  • April 6 – Ninja Commando
  • April 6 – Art of Fighting 3
  • April 13 – The Beast Inside
  • April 13 – Icewind Dale: Enhanced Edition
  • April 13 – Crossed Swords
  • April 13 – Ghost Pilots
  • April 20 – Beholder 2
  • April 2o – Terraformers
  • April 20 – Metal Slug 4
  • April 20 – Ninja Masters
  • April 27 – Looking for Aliens
  • April 27 – Grime
  • April 27 – Sengoku
  • April 27 – Magician Lord

These video games come at no extra cost to Amazon Prime Gaming members.

Source: Prime Gaming Via: GamesBeat

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Mobile Syrup

Xbox’s expensive expansion cards are likely about to get a bit cheaper

Microsoft is seemingly working with new manufacturers on additional storage expansion card options for Xbox Series X/S.

As spotted by The Verge, a since-deleted listing on Best Buy’s U.S. website showed a 1TB Western Digital expansion card priced at $179.99 USD ($242 CAD). For context, this is $40 USD ($53.85 CAD) cheaper than the $219.99 USD ($296.05 CAD) 1TB model offered by Seagate, the only company to currently produce Xbox’s current-gen expansion cards.

In Canada, the official pricing for Seagate’s 1TB card is $289.99. It’s unclear what the Canadian pricing for Western Digital’s 1TB card would be.

Since launching in November 2020, the Xbox Series X/S have only supported Seagate’s pricey expansion cards. Given that current-gen games take up increasingly large portions of console storage space, this has left Xbox consumers with few options. Outside of buying the expansion cards, your only alternatives are to delete games when possible or use Xbox Cloud Gaming to stream titles without the need for downloads.

It remains to be seen when Xbox and Western Digital will formally unveil the new expansion cards.

Image credit: Xbox

Via: The Verge

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Hogwarts Legacy was the best-selling game in Canada in February 2023

The Entertainment Software Association of Canada (ESAC) has revealed February’s top 10 best-selling games in Canada.

See below for the full list, which comes in partnership with the market research firm NPD Group:

  1. Hogwarts Legacy (PS5/Xbox Series X and S/PC)
  2. Call of Duty: Modern Warfare II (PS4/PS5/Xbox One/Xbox Series X and S/PC)
  3. Dead Space (PS5/Xbox Series X and S/PC)
  4. NHL 23 (PS4/PS5/Xbox One/Xbox Series X and S/PC)
  5. FIFA 23 (PS4/PS5/Xbox One/Xbox Series X and S/Nintendo Switch/PC)
  6. Octopath Traveler II (PS4/PS5/Nintendo Switch/PC)
  7. Elden Ring (PS4/PS5/Xbox One/Xbox Series X and S/PC)
  8. The Last of Us Part I (PS5)
  9. Metroid Prime Remastered (Nintendo Switch)
  10. Mario Kart 8 Deluxe (Nintendo Switch)

Canada best-selling games Feb. 2023Unsurprisingly, Hogwarts Legacy was the best-selling game of the month. That said, this only accounts for the current-gen and PC versions of the Harry Potter game; PS4, Xbox One and Nintendo Switch versions are set to release later this year. The former two versions drop in May, while the latter will release in July, so it remains to be seen whether the game will reappear on those respective monthly charts.

Meanwhile, Call of Duty: Modern Warfare II and Dead Space placed second and third in February, respectively. The Call of Duty sequel was Canada’s best-selling game last month, while the Dead Space remake was also in the third spot last month behind Fire Emblem Engage. Interestingly, the strategy game — which the ESAC told MobileSyrup got Nintendo fans especially excited to see ranked so high in January — fell off the top 10 entirely in February.

It’s worth noting that both Modern Warfare II and Dead Space have Canadian connections. Dead Space was developed by Montreal’s EA Motive, while the PC port of Modern Warfare II — a game otherwise developed by California’s Infinity Ward — was handled by Quebec City-based Beenox handled the PC port. Additionally, the fourth and fifth games on the list, NHL and FIFA 23, respectively, were both developed by EA Vancouver.

For comparison, here’s the NPD’s U.S. list of best-selling games in February:

NPD U.S. February's best-selling games

In general, the Canadian and U.S. charts are quite similar, besides the obvious exception of NHL 23 being on the former list due to our bigger love of hockey. The Last of Us Part I charting in both countries makes sense, given the popularity of the Alberta-shot HBO series.

That said, Octopath Traveller II placed sixth in Canada compared to only tenth in the U.S., which, alongside Fire Emblem Engage ranking higher here than there last month, suggests that Canadians sure do like their old-school JRPGs. As well, Metroid Prime Remastered didn’t crack the U.S. top 10 but came in at nine in Canada — particularly notable considering NPD doesn’t track digital sales for Nintendo games and physical copies of the remaster have seemingly been more limited than other Switch titles.

Ultimately, data like this is interesting, especially since we’ve historically not had any insight into Canada-specific findings. We’ll have more on March’s sales data when it becomes available.

Image credit: Warner Bros. Games

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Resident Evil 4 is the perfect gaming remake

Over the years, I’ve been telling myself that I’m going to replay Resident Evil 4. I first beat it around 10 years ago and was blown away by how tightly crafted and thrilling it was, but for whatever reason, I haven’t properly gone back beyond a bit of experimentation with PlayStation’s DualSense Edge controller.

Upon reflection, I think I now know why that is. Resident Evil 4 is an undeniably great game, but there’s just one problem: it’s kinda clunky. Without question, the seminal 2005 game deserves all of its flowers for how it helped pioneer the third-person shooter genre, but it can be difficult to revisit due to its control scheme. People who regularly replay the older Resident Evil games have no doubt gotten accustomed to those tank-style controls, but others, who understandably come from a modern landscape, might find the lack of mobility rather frustrating, especially when aiming. That’s certainly been the case for me.

It’s also a key reason why I’ve been on board from the start with Capcom’s 2023 remake of the game, simply titled Resident Evil 4. Using the framework of its incredible Resident Evil 2 remake, Capcom revisiting RE4 presented an opportunity to modernize the game’s more dated elements while enhancing everything that still works extremely well, from the delightfully campy tone and masterful pacing to memorably grotesque enemy design and eerie setting. It’s a monumental achievement, then, that Capcom has managed to do all of that and more with Resident Evil 4 (2023), delivering an absolute masterpiece that sets the gold standard for remakes in gaming.

That B-movie charm, and more

The core premise of the remake remains the same. After the U.S. president’s daughter is kidnapped, special agent Leon S. Kennedy is tasked with travelling to a remote European village to rescue her from a religious cult. But everything surrounding this solid action B-movie setup has been improved. Smartly, Capcom now emphasizes how Leon’s been psychologically affected since we last saw him during the harrowing events of RE2, creating a stronger throughline between the two games. This helps ground a character who, in the original game, would perform The Matrix-level superhuman feats with an almost psychopathic level of detachment. At the same time, Capcom retains some of his humour — which, in the context of his trauma, now feels more like an appropriate coping mechanism — and charming one-liners. Further strengthening the ties to RE2 is returning Leon actor Nick Apostolides, who does a brilliant job of conveying both the edgier and more lighthearted sides of the character.

Resident Evil 4 Leon and AshleyThe remake’s stronger writing extends to other characters, too. In the original game, the president’s daughter, Ashley, was little more than an annoying damsel in distress for Leon to save. Here, she’s far less whiny and even now has an endearing rapport with Leon, with the two bonding over the horrible experiences in which they find themselves. It also helps that Canadian actress Genevieve Buechner delivers a more understated performance, graciously making Ashley feel more like a character than a plot device. But the character who gets expanded upon the most is Luis. The ex-cop Spaniard had a relatively minor role in the original game, in which he made decidedly distasteful comments about Ashley, but here, he has a meatier role while also dropping the casual sexism. Across multiple sections of the campaign, the remake gives Leon more of an opportunity to get to know Luis, giving them a much more compelling camaraderie than ever before.

Cool moves, Mr. Kennedy

But story and characters aren’t the main reason one plays Resident Evil — that would be the survival horror gameplay. Thankfully, that’s where the remake shines even more. That all starts with Capcom’s stunning RE Engine, which powered RE2 and Village and produces more jaw-droppingly gorgeous, photorealistic visuals for RE4. Everything from blood-soaked animal carcasses and dilapidated European architecture to pus-filled, fleshy mutants and Leon’s glistening rain-soaked tactical shirt looks absolutely incredible with the contemporary visuals. Admittedly, the original RE4 marked a shift from the series’ signature scares to a more action-heavy experience, but the improved presentation — replete with expertly honed lighting and audio design (enhanced on PS5 through the disembodied, unnerving voices that emanate through the DualSense speaker) — actually helps maintain some of the horror elements.

Resident Evil 4 spooky caveBut let’s be real — RE4 is, first and foremost, an action game, and the remake hones in on that in all of the best ways. Honestly, it can’t be understated just how much more engaging and thrilling combat can be when you’re afforded complete 360-degree movement. Instead of occasionally fighting with the controls, you’re able to focus entirely on the obstacles in front of you, which allows Capcom to shift focus on getting creative with enemy configurations and the actual layout of areas. Sure, the original game had a level of verticality to it, but the remake’s extra freedom of movement and real-time transitions between vaulting around, climbing up ladders and jumping through windows make everything feel infinitely more seamless. Ashley, too, is less of a nuisance in combat, thanks to better AI and the ability to command her to stick close to Leon (useful when fleeing) or hang back (handy when fighting).

All the while, Leon’s returning ability to shoot enemies in the head or knee and make them vulnerable to a satisfying kick or suplex is much more intuitive and smooth when you have full camera and character control. Throw in the ability to set weapons and grenades/flashbangs to D-pad shortcuts instead of having to constantly open your inventory to equip gear and RE4 (2023) feels like the perfect realization of its predecessor’s gameplay potential.

Resident Evil 4 combatBut the single biggest and best change in this regard comes through Leon’s knife. In the original RE4, you would have to awkwardly hold up the blade while making slow slashes, a process that had to be repeated each time you wanted to open a crate and check for resources. This, coupled with the requirement to confirm item pick-ups instead of simply automatically doing so in the remake, made things feel a bit tedious in the original. (The surprisingly addicting Tetris-style case management system does return, though, with a welcome auto-sort option, to boot.) If instant item pick-ups in the remake weren’t enough, Leon’s knife now has greater versatility in exchange for a durability metre, and it’s truly a game-changer.

In the remake, Leon can parry most incoming attacks — including melee attacks, crossbow bolts, tendrils and even chainsaws — with a well-timed button press. The window for this is pretty generous, admittedly, but it still feels ridiculously cool to fend off incoming fire with just a knife. Instead, the challenge comes from the on-the-fly decision-making regarding when to actually employ the knife. Since it can also be used for quick, last-minute escapes when you’re grabbed by an enemy or even new insta-kill stealth moves, there’s a meaningful risk-reward element to your blade.

Resident Evil 4 parryAt the same time, you can find new knives to replace your broken ones and repair your main blade at the Merchant (yes, the lovably goofy and mysterious salesman returns) for a fairly large fee, so there’s a perfectly balanced and rewarding gameplay loop surrounding the knife alone. That’s to say nothing of the glorious assortment of pistols, rifles, shotguns and other weapons that Leon accrues, all of which are upgradable at the Merchant. All told, Resident Evil 4 (2023)’s extensive mechanical refinements result in some of the most pulse-pounding and gratifying third-person combat I’ve ever experienced in a game.

Change for the better

In many ways, Resident Evil 4‘s nondescript European setting was a character unto itself, and the remake only dramatically expands upon that. Each of the game’s three main hubs — the village, castle and island — are all bigger and denser this time around, with more secrets and puzzles to tackle in each. In some areas, Leon can even return with Ashley to give her a boost and open up previously unreachable paths. While I wish they did a little more with the team-up dynamic (there aren’t really that many of these instances, and the segmented nature of RE4‘s settings means that you eventually leave areas without the ability to return), it’s still a novel way to reward exploration and add replay value. A new sidequest system also encourages you to venture off the beaten path, be it to shoot ‘x’ number of hidden targets kill more powerful versions of enemies. I appreciate the added challenge these afforded on top of just netting you valuable money and resources to spend at the Merchant’s shop.

Resident Evil 4 knifeThroughout all of this, Capcom has also been clever enough to make changes to environments and structures where it makes sense. Gone are some of the comically over-the-top quick-time events (QTEs) — fine in 2005, but pretty dated 18 years later — and in their place are interactive sequences that retain the same campy spirit. Boss fights and setpieces that were limited to small areas now feel more lively thanks to larger combat arenas in which Leon can actually properly run around and shoot. After 2020’s Resident Evil 3, there were concerns from some long-term fans as to how much content might be cut or changed, but thankfully, this reimagining of RE4 retains nearly everything while making smart tweaks where they’re most needed.

To go into specifics would spoil some of the remake’s many amazing surprises, but the best broader example I can give is the aforementioned island. What was once a numbing slog of waves of overpowered enemies and visually dull rocky environments has been reworked into a more atmospheric, tightly crafted and aesthetically diverse endgame section. What originally worked here has been thoughtfully retained and built upon — namely, the frightening Regenerators — while everything else that was grating has seen a significant revamp. Best of all, Capcom wisely fleshes out Leon’s antagonistic relationship with soldier Jack Krauser throughout the earlier sections, so the island gauntlet now serves as a dramatic and exciting build-up to an outstanding, tense, almost cat-and-mouse encounter between the two former brothers-in-arms.

The best REmake to date

Resident Evil 4 Leon in carFor years, many have argued that a Resident Evil 4 remake was unneeded, and that’s not without merit. The original game remains playable on pretty much every platform and holds up quite well in many ways. But Resident Evil 4 (2023) shows that such a line of thinking lacks imagination. Against all odds, Capcom has managed to take one of the most beloved games of all time and modernize in it so many brilliant ways, lovingly staying true to the original experience while bolding charting a new path for it. This is easily the greatest gaming remake to date and an early frontrunner for Game of the Year.

Resident Evil 4 is now available on PlayStation 4/5, Xbox Series X/S and PC.

MobileSyrup utilizes affiliate partnerships. These partnerships do not influence our editorial content, though we may earn a commission on purchases made via these links that helps fund the journalism provided free on our website.

Image credit: Capcom

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The Last of Us Season 2 will reportedly be filmed in Vancouver

The first season of HBO’s The Last of Us was filmed in Alberta, and now, it looks like the second might shoot in British Columbia, according to a recent report from Deadline.

The first season was shot in locations around Calgary, Edmonton, Canmore, Grand Prairie and more, but it’s unclear specifically where the second season will be filmed in Vancouver. That said, the area should serve as a stand-in for Seattle and other Pacific Northwest locations. HBO confirmed that The Last of Us is renewed for a second season at the end of January.

The first season stars Bella Ramsey as Ellie and Pedro Pascal as Joel. The Last of Us series is an adaptation of the well-known 2013 Naughty Dog video game with the same name.

The second season of HBO’s TV show will be based on The Last of Us Part II game, which follows Ellie’s journey five years after the first game’s events. While HBO has only officially greenlit a second season, the creators are planning multiple seasons to fully adapt the sequel.

Image credit: HBO

Source: Deadline

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Here’s what’s coming to Amazon Luna in April 2023

In case you missed it, Amazon finally launched its game streaming service, Luna, in Canada on March 22nd.

Therefore, going forward, we’ll start rounding up the new titles that join the subscription platform’s catalogue every month.

Note: this list applies to Luna’s base membership, the $12.99/month Luna+, which offers unlimited access to dozens of games for the monthly fee. With all of that out of the way, here’s what’s coming to Luna+ in April:

  • Batman: Arkham Knight
  • Batora: Lost Haven
  • Endzone: A World Apart
  • Kingdoms of Amalur: Re-Reckoning
  • Lego DC Super-Villains

Meanwhile, Prime members can play a small rotating list of games at no additional cost, and currently, that includes:

  • The Adventure Pals
  • Horizon Chase Turbo
  • The Jackbox Games Party Pack 3
  • Yakuza Kiwami 2

It’s worth noting that Luna has two other subscription options:

  • Ubisoft+ Mulit-Access ($22.99/month) — dozens of games from Ubisoft’s catalogue, including Far Cry 6, Assassin’s Creed Valhalla, Beyond Good & Evil and Watch Dogs: Legion
  • Jackbox Games ($6.49/month) — includes every Jackbox party game (Quiplash, Trivia Murder Party, Drawful and more)

Image credit: Warner Bros. Interactive

Source: Amazon

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E3 2023 has officially been cancelled

E3 2023 has officially been cancelled.

IGN first reported the news before the Entertainment Software Association (ESA), the lobbying group that organizes the event, confirmed it. Short for Electronics Entertainment Expo, E3 has been a major trade show for the gaming industry since 1995, bringing together the industry to make key announcements related to games and hardware.

In a statement on social media, the ESA noted that will not be going forward either with the traditional Los Angeles-based physical event or any digital alternative this year. However, it didn’t mention plans for 2024 or beyond, and IGN notes that internal emails the group sent to publishers were similarly unclear about the future. Instead, the ESA simply says it’s looking towards “future E3 events.”

Ultimately, news of E3’s cancellation isn’t exactly surprising, given that the writing had been on the wall for some time. Last year, the ESA revealed plans to return to a physical show in 2023 after skipping 2020 and 2022 entirely and doing a poorly received digital event in between in 2021.

As part of that, ESA had partnered with ReedPop, an experienced organizer behind such big conventions as New York Comic Con and Star Wars Celebration. The two had teased a reimagining for the show, but in the months since, not a single publisher had confirmed attendance. Instead, we had only heard that companies like PlayStation, Nintendo, Xbox, Ubisoft and Sega would not be at the show. The ESA says it intends to continue working with ReedPop in the future.

This all comes after questions surrounding E3’s relevance had been raised over the past several years. Even in 2019, the last pre-pandemic event, PlayStation had already withdrawn from the show, while companies like Xbox and EA did their own events in the surrounding Los Angeles area. In the day and age of digital distribution, many companies have taken to video presentations like Nintendo Direct that can be streamed via YouTube and Twitch. Naturally, this is far cheaper and easier to plan than renting out physical booth space at a convention centre, and it still allows companies to directly reach fans at home. The past few years of the pandemic have only made such digital formats more popular.

One of the biggest examples is Summer Game Fest, a new show from Canada’s Geoff Keighley, the creator of The Game Awards. Keighley used to work with the ESA, but pivoted instead towards creating his own shows, like Summer Game Fest and Gamescom’s Opening Night Live.

“Four years ago, I realized that E3 wasn’t evolving as it needed to compete in a global, digital world. So we started building what’s next,” Keighley tweeted in response to E3’s cancellation. He then plugged this year’s Summer Game Fest, which will take place on June 8th. Also confirmed for that month are the next Xbox & Bethesda Showcase (June 11th) and Ubisoft Forward (June 12th).

It remains to be seen if the ESA will manage to bring back E3 in 2024, but given the general lack of industry interest in recent years, it doesn’t seem likely.

Image credit: ESA

Source: ESA