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Xbox GoldenEye 007 remaster could be coming soon after Achievements spotted

A potential GoldenEye 007 remaster could be on the way after ‘Achievements’ for the game appeared on Xbox’s website.

The fully functioning page where the Achievements appeared is still available and was first discovered by insider @Wario64. The tweet reveals several detailed Achievements, hinting that the long-rumoured and often-leaked reboot of the 1997 N64 classic could be finally coming to Xbox consoles.

It’s worth noting that this isn’t the first time Microsoft has attempted to release a remake of the classic console FPS. Several years ago, an updated version of Rare’s GoldenEye 007 was reportedly supposed to release on the Xbox 360’s Live Arcade but was scrapped due to licensing issues. However, a playable version of the game leaked online back in February 2021.

More recently, the Centre of Computing History built a way to the play the iconic game’s multiplayer mode on individual screens.

As for the GoldenEye 007 Xbox remakes release, it’s still unclear when the game might be officially revealed. It’s likely Microsoft could finally show off the game during its Xbox & Bethesda Games Showcase on June 12.

Image credit: @Wario64

Source: Xbox Via: @Wario64, IGN

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N64 Goldeneye multiplayer running on four screens is a childhood dream fulfilled

Before Halo: Combat Evolved on the original Xbox, Goldeneye 007 for the Nintendo 64 was the premier console first-person shooter (FPS).

Though the game is famous for its proximity mine and RCP90-filled multiplayer mode (remember what a good map ‘Library’ was?), it was difficult to get through a split-screen match without accusing your friend or family member of “screen peeking.”

A quick glance at your opponent’s half of the display stacked directly beside your own was often the difference between winning a heated gunfight (I’ll admit that I did this all the time as a kid).

However, the Centre of Computing History has found a way to give every player their own screen in the N64 FPS classic. In a video shared on Twitter (seen above), the organization shared how it got this project up and running for its upcoming 25 years of GoldenEye Dev Talk Evening event. Those attending the event will also be able to test out the experience for themselves.

The Dev Talk event will also feature three of GoldenEye’s developers — Marin Hollis, Dr. David Doak and Brett Jones — discussing the iconic title’s development process, showing off concept art and possibly even showing off the cancelled GoldenEye Remastered for the Xbox 360.

It’s worth pointing out that this OG Xbox System Link-like setup won’t be accessible to the average player. According to the Centre of Computing History, it cost roughly £8,000 (roughly $12,735) to put together.

That said, it’s running the original cartridge version of GoldenEye 007 and not an emulator so, of course, that high cost is worth it.

Image credit: Business Insider 

Source: Computer History Museum Via: IGN