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Inscryption, Sea of Stars and other indies coming to PS5 and PS4

Thursday morning, PlayStation Indies revealed new trailers, release date reveals, gameplay debuts and more for seven upcoming games coming out for PS4 and PS5.

Inscryption is a creepy roguelike deck-building game developed by Vancouver-based Daniel Mullins Games and published by Devolver Digital. The title was originally released on PC.  Sony says that the game will now have PlayStation-exclusive features and is coming to PS5 and PS4.

The game is described as part deck-building roguelike but also part escape-room puzzler and part psychological horror, which is a pretty interesting mixture.

You can learn more about Inscryption, here.

The next is another Canadian game, Sea of Stars, from Quebec’s Sabotage Studio.

This is a retro-inspired turn-based role-playing game with seamless transitions from navigation to combat, no random encounters, no grinding and very interesting combat. This “actual turn-based” fighting has no time bars to reduce pressure when making decisions. It also features timed hits, combo moves, the ability to boost your characters, swapping characters without any penalties and more.

Sea of Stars will also reportedly feature a “sometimes epic, sometimes silly, and other times emotional” story.

You can learn more about the retro-inspired RPG, here.

That’s it for the Canadian games, but we also got more information about Cult of the Lamb. The title, coming out on August 11th, has players fighting through hordes of monsters and false prophets in order to find new followers and resources to bring back to their cult.

The game has players finding followers, customizing them, building new structures, and performing sermons. In order to run a great cult, you need to have your followers healthy and keep their faith high. Build homes, grow crops, cook meals and more.

You can learn more about this cute game, here.

Signalis is a survival game with psychological and cosmic horror elements.

The game is set in a retrotech sci-fi world with concrete walls, CRT screens and a totalitarian regime. It’s underlined by a Cold War-inspired setting, and fans of cassette futurism will like handling floppy disks, self-developing photos, and old fashion operating systems.

Signalis is launching on PS4 on October 27th.

The Tomorrow Children: Phoenix Edition is launching in North America on September 7th.

“The Tomorrow Children: Phoenix Edition takes place in an alternate future following a failed experiment to unite the minds of all humanity.” Now, humanity’s hope is in the hands of ‘Projection Clones’ that are capable of going into the Void in search of preserved human survivors.

You can learn more about The Tomorrow Children: Phoenix Edition, here.

Schim, is a game where you play as a shadow creature trying to get back to their person. You’ll travel through Dutch-inspired locations, but only through other shadows. You’ll also meet other shadow creatures and characters that you can interact with.

Schim doesn’t have an exact release date but it’s coming out next year. You can learn more about Schim, here.

Last but not least, Cursed to Golf is landing on PS5 and PS4 on August 18th. Cursed to Golf is a ‘Golf-Like’ 2D side-scrolling golf game with roguelike elements.

You’ll be playing as a would-be golf champion who dies just as he’s about to win a tournament and get sent to Golf Purgatory.

You can learn more about Cursed to Golf, here.

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Mobile Syrup

Here are 10 standout 2021 Canadian-made games

The Canadian video game industry is massive — we’re talking, “third-largest producer of games in the entire world” massive.

With that in mind, there are scores of new games that are released every year that were made here at home. 2021, in particular, had quite a few standout ones from both the AAA and indie space.

Keep on reading to learn more about just a handful of them.

The Big Con

The Big Con

Developer: Mighty Yell (Toronto, Ontario)
Publisher: Skybound Games
Genre: Adventure
Platform: Xbox Series X/S, Xbox One, PC

It’s not every day a game gets recognized by Tribeca, the world-renowned film festival co-founded by Robert De Niro, but Toronto-based Mighty Yell was the little indie that did just that. The Big Con is particularly notable, too, as it’s a game that’s completely devoid of any combat. Instead, you assume the role of a sarcastic teenager who travels across America to steal enough money to help save her mum’s business from nasty loan sharks. From its delightful ’90s setting, charming Doug-esque art style and witty writing, The Big Con is a uniquely delightful game that’s absolutely worth your time.

Read more on The Big Con in our review.

Boyfriend Dungeon

Boyfriend Dungeon

Developer/Publisher: KitFox Games (Montreal, Quebec)
Genre: Action-RPG, dating sim
Platform:
Xbox Series X/S, Xbox One, Nintendo Switch, PC and Mac

What other game do you know that mixes dungeon crawling with a dating sim? In Boyfriend Dungeon, you fight your way through isometric locations with the help of a human partner who can transform into a sentient weapon. Outside of combat, the game features visual novel-style conversations to let you date characters of your choice. It’s through this novel approach that Boyfriend Dungeon has really found its audience — it features a refreshingly gender-diverse cast to romance, but it also doesn’t shy away from the darker sides of dating, particularly when it comes to stalkers. There’s nothing quite like it.

Chicory: A Colorful Tale

Chicory: A Colorful Tale

Developer: Greg Lobanov (Vancouver, B.C.)
Publisher:
Finji
Genre: Adventure
Platform:
 PlayStation 4/5, Nintendo Switch, PC

At first glance, Chicory: A Colorful Tale‘s cute, doodle-esque art style might suggest a light and fluffy experience, but the game is anything but. To be sure, there’s a lot of earnest joy to be found with its simple-yet-deep painting mechanics. Pretty much everything in the world can be painted over and manipulated, offering a wonderful sense of creativity to the moment-to-moment gameplay. But beneath that, Chicory tells a surprisingly affecting story about mental health — specifically, the darker depths of self-doubt and the importance of self-care.

Chivalry 2

Chivalry 2

Developer: Torn Banner Studios (Toronto, Ontario)
Genre: Multiplayer slasher
Publisher:
Tripwire Interactive
Platform:
PlayStation 4/5, Xbox One and Xbox Series X/S, PC

Chivalry 2 is the epitome of a fun multiplayer experience. Without a single-player campaign, the game instead focuses on engaging player-vs-player melee combat. On top of medieval weapons like swords, battle axes and sledgehammers, you can use amusingly unorthodox weapons like severed limbs, chairs, a rolling pin and even bread. A variety of game modes are also supported, including Team Deathmatch, Free-For-All and more objective-based options. All the while, the game retains a lovable Monty Python-esque sense of humour, which is just icing on this thrilling multiplayer cake.

Far Cry 6

Far Cry 6 Resolver gun

Developer: Ubisoft Toronto (Toronto, Ontario)
Publisher: Ubisoft
Genre: Open-world first-person shooter
Platform: PlayStation 4/5, Xbox One and Xbox Series X/S, PC, Google Stadia

If you’re not over the tried-and-true Far Cry formula, Far Cry 6 is the perfect kind of gaming comfort food. As with previous entries in the series, Far Cry 6 puts you in a beautiful location (the Cuba-inspired Yara), gives you a slew of fun new weapons to use and offers some great drop-in, drop-out co-op functionality. But Far Cry 6 is most surprising for its storytelling. While there’s certainly a disconnect at times between the earnest revolutionary story and zany open-world shenanigans, you’ll come to meet the best cast of characters in a Far Cry game to date. Protagonist Dani Rojas is extremely likable, while Giancarlo Esposito’s scene-stealing Antón Castillo breaks a long-running series trend of underused charismatic villains.

Read more on Far Cry 6 in our review.

Inscryption

Inscryption

Developer: Daniel Mullins (Vancouver, B.C.)
Publisher:
Devolver Digital
Genre: Adventure, strategy
Platform:
PC

Inscryption is a tricky one to talk about, as most who’ve played it would agree that you’re best going in knowing very little. What you should know, though, is that it mixes card games, roguelikes, escape room-style puzzles and psychological horror. It’s a game that makes full use of the medium’s uniquely interactive elements to create an experience that really couldn’t work in a film, TV series or novel.

JETT: The Far Shore

JETT: The Far Shore

Developer/Publisher: Superbrothers (Quebec, Canada), Pine Scented Software (Tokyo, Japan)
Genre: Open-world adventure
Platform: PlayStation 4/5, PC

In JETT: The Far Shore, you assume the role of scout Mei, who must explore an ocean planet to find out whether it’s suitable for human habitation. Piloting the titular jetts to fly around foreign vistas is thrilling, especially when enhanced by the PS5’s DualSense controller rumble. With its open-world setting, you’re free to just lay back and casually explore the geographically-diverse planet. But it’s the slow discovery of the world and larger narrative — filled with both heartfelt moments and bouts of existential dread — that prove to be JETT‘s most memorable qualities.

Marvel’s Guardians of the Galaxy

Guardians of the Galaxy

Developer: Eidos Montreal (Montreal, Quebec, Canada)
Publisher: Square Enix
Genre: Action-adventure
Platform: PlayStation 4/5, Xbox One and Xbox Series X/S, Nintendo Switch, PC

There was a lot of apprehension going into Marvel’s Guardians of the Galaxy. After all, Square Enix’s last Marvel game, 2020’s Marvel’s Avengers, was a disappointment to many. Thankfully, Square Enix-owned Eidos Montreal’s Marvel’s Guardians of the Galaxy is so much better. Doing away with the controversial “live service” model, Marvel’s Guardians of the Galaxy offers a purely single-player, microtransaction-free experience. Drawing more from the comics than the movies, Eidos’ Guardians of the Galaxy uses the long-form storytelling potential of games to fully flesh out Star-Lord, Gamora, Drax, Rocket and Groot. It’s a surprisingly emotional story with so much heart — not to mention some decent team-up command-focused third-person shooter combat thrown in for good measure.

For more on Marvel’s Guardians of the Galaxy, read our review.

Moonglow Bay

Moonglow Bay

Developer: Bunnyhug Games (a U.K.-based team led by Canadian creative director Zach Soares, plus some other international Canadian developers)
Publisher: Coatsink
Genre: RPG, fishing sim
Platform: Xbox One and Xbox Series X/S (including Xbox Game Pass), PC

If the idea of a wholesome, relaxing fishing experience with a charming voxel-based artstyle in a fictional Eastern Canadian town in the ’80s appeals to you, then Moonglow Bay might be exactly what the angler ordered. After your partner’s passing, you find yourself struggling to fulfill their final wish by keeping a business afloat. In addition to 100-plus species of fish to catch, Moonglow Bay lets you explore the eponymous seaside town to meet NPCs, take on new quests and stock up on supplies. But you’ll also guide your character through processing their grief alongside their daughter in a thoroughly heartfelt story. There’s even drop-in/drop-out co-op so you can catch some fish (and feels) with a friend.

For more on Moonglow Bay, read our interview with Bunnyhug.

The Vale: Shadow of the Crown

Developer/Publisher: Falling Squirrel (St. Catharines, Ontario)
Genre: Action-RPG
Platform: Xbox One, Xbox Series X and S, PC

Perhaps the most innovative entry on this list, The Vale: Shadow of the Crown was developed in partnership with the Canadian National Institute for the Blind (CNIB) to be accessible even to those with vision loss. That’s because it leverages 3D Spatial Audio and controller haptic feedback to create a new kind of action-RPG experience. The story follows the blind sister of a warden whose caravan gets attacked, forcing her to navigate a dangerous world to return to the castle. Smart uses of audio cues and vocal performances help guide you through combat and visiting towns, ensuring that those with any level of vision can play and enjoy.

For more on the importance of accessibility in gaming, read our interview with Canada’s own Steve “The Blind Gamer” Saylor, an accessibility advocate and content creator who’s consulted on games like The Last of Us Part II.


Of course, there are so many Canadian games that come out every year, especially from indies, that it’s impossible to cover them all. Some others that we didn’t get to:

Some other relevant reading: check out our interview with Jayson Hilchie, the president and CEO of the Entertainment Software Association of Canada, on the organization’s recent study examining the Canadian gaming industry’s rapid growth.