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Mobile Syrup

Marvel Snap PvP mode to launch later this month

Marvel Snap‘s long-awaited player vs. player (PvP) mode is finally set to launch on January 31st.

Developer Second Dinner confirmed the date in a new blog post regarding its first-ever ‘Series Drop,’ in which some Series 5 cards will move to Series 4 and Series 4 cards will become Series 3.

The launch of the ‘Battle Mode’ PvP feature is an exciting one, though, given that the game has lacked any such option since releasing in October. Until now, you’ve only been able to play online with random opponents, but PvP will allow you to set up private matches with friends.

Interestingly, PvP will play out a bit differently, too. In Battle Mode, players will wager health points instead of cubes. Second Dinner wrote more about the design philosophy of these changes in a blog post.

Additionally, Battle Mode will only support matches between players in the same region to start. Global matchmaking will “come a bit later,” says Second Dinner.

Marvel Snap is available for free on Android and iOS.

Source: Second Dinner

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Mobile Syrup

Marvel Snap is the rare mobile game I actually want to keep playing

It’s 2am, I’ve just finished God of War Ragnarök and can’t get to sleep. (My full review on that game is coming November 3rd.)

Lying in bed, I figure “why not go play a bit more of Marvel Snap?” I had played a bit of the recently released free-to-play card game but got sidetracked by Fall Review Season™. Well, fast forward an hour-and-a-half and I find myself still playing Marvel Snap.

I was shocked. While I’m a diehard Marvel fan, I don’t generally enjoy playing games on a phone, especially since, more often than not, they’re littered with unsavoury microtransactions. But for many reasons, Marvel Snap has gotten its hooks into me, and I’m eager to keep playing.

Central to the game’s success is its approachable nature. Developer Second Dinner (a team consisting of several Hearthstone veterans) has designed matches to be around three-to-four minutes long with a clean, mobile-optimized interface and small, 12-card decks. This is particularly welcome as many AAA games nowadays are bloated and extremely long.

Marvel Snap‘s rules are also quite simple. The playing field has three locations containing spots for four cards each on either player’s side. Each card has a Power level that adds to that specific location, and the player who has the highest Power in two of the three locations will win. (Ties are broken by who has the most Power overall.) In this way, Marvel Snap is, like the best of card games, really easy to pick up and play, but also hiding a lot of depth.

Marvel Snap matches

That’s because cards all have their own unique effects which shake up the flow of a match. This is important to consider for many reasons, but chief among them is the fact that cards have different Energy levels. Cards with higher Power levels will cost more Energy, and you only get a set amount (which increases each turn). Therefore, it becomes a tricky balancing act about which cards to put in your deck and, while in a match, whether to play low- or high-level ones and where they should even go. For example, opening a match by playing a Hawkeye (who costs only one Energy) sets you up nicely for a follow-up move, as he gains 2 Power the following turn if you place a card in the same location. Meanwhile, Iron Man costs 5 Energy with 0 Power but makes up for it with the ability to double your total Power in a given location.

Locations themselves can also greatly affect the outcome of a match. Based on iconic Marvel locations like Stark Tower, the Triskelion and Wakanda, these randomized areas each have a unique benefits — or even hindrances — on players. Take Xandar, which adds 1 Power to each card placed there. That’s certainly handy, but you might also get Subterranea, which shuffles five ‘Rocks’ into each player’s deck. Rocks have 1 Energy/0 Power, so they’re effectively duds. I say “effectively,” though, because some cards can actually leverage them, like Carnage (2 Energy/2 Power), who can destroy your other cards to gain 2 Power for each. You may even get Ego the Living Planet, who with seize control of player’s turns himself. The ebb and flow of the ways in which Marvel Snap‘s cards and locations intersect and affect one another never cease to amaze me, and it creates a deeply compelling gameplay loop.

Marvel Snap new cards unlocked

Before too long, you’ll also unlock the titular ‘Snap’ mechanic, which adds a layer of tension to the proceedings. At any point during the match, you or your opponent can double down (‘Snap’) to win more Cosmic Cubes, the currency used to increase your competitive rank. Naturally, losing will decrease your rank, so the decision to Snap is centred around a smart risk/reward system. You might even opt to Snap as a bluff to throw off the other player. At the same time, you can retreat from a match to minimize your Cube loss if things are looking rough.

Best of all, the monetization is… actually decent? New cards are unlocked entirely through gameplay, and in-app purchases are only spent on buying currency to upgrade a card’s rarity. Doing this will give it a fancy variant artwork (like pixellated or 3D) that also raises your ‘Collection Level,’ which opens up other rewards. While this helps speed along your progression, you can’t actually buy or craft specific cards outright, making the game refreshingly not pay-to-win. There’s also a $10 premium season pass to get resources more quickly, but you get these at such a steady pace from matches and the associated daily missions, anyway, so it thankfully feels optional.

Cyclops, Hawkeye and Kazar cards in Marvel Snap

Everything about Marvel Snap would work well regardless of the licence attached, but the Marvel premise just adds that much more personality. On a base level, there’s just an undeniable appeal to collecting cards based on Marvel characters. And to Second Dinner’s credit, Marvel Snap isn’t just focused on big names like Spider-Man, Iron Man, Captain America, Wolverine, The Hulk or The Punisher. There are some appreciably deep cuts here, too, like Squirrel Girl, Blue Marvel, Kazar, Wolfsbane and White Tiger. Characters also have little voiceovers and animations to elevate the presentation, like Hawkeye’s card shooting arrows when played or Star-Lord calling out to Groot when both are on the field. Second Dinner clearly had a lot of fun coming up with the card abilities themselves. In an absolutely brilliant bit of dark comedy, there’s a card for Uncle Ben whose only use is to be destroyed so you can draw Spider-Man.

If I had any gripe with Marvel Snap, it’s that there isn’t any sort of campaign at all. I wasn’t expecting some sort of Marvel’s Spider-Man-level narrative, but some sort of single-player mode with even a loose story could have been cool. But really, that’s not needed when the core card game mechanics are so sound. Inviting design choices, a robust and varied lineup of cards, constantly rewarding gameplay loop and fun Marvel theme make Marvel Snap a joy to play. Against all odds, it’s one of my favourite games of 2022, and I absolutely intend to stick with it.

You can download Marvel Snap on iOSAndroid and Steam (early access).

Image credit: Nuverse

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Mobile Syrup

Hearthstone-inspired Marvel Snap now available on mobile and PC

Marvel Snap, a new collectible card game based on the mega popular Marvel Universe, is now officially available on mobile and in early access on PC.

Notably, Marvel Snap was developed by Second Dinner, a new studio made up of many ex-Blizzard developers, including former Hearthstone director Ben Brode.

In Marvel Snap, you’ll assemble a deck of cards featuring hundreds of Marvel heroes and villains, including big names like Spider-Man, Wolverine, Iron Man, Doctor Doom, Star-Lord, Daredevil and Deadpool, to lesser-known characters like Squirrel Girl, The Hood, Medusa and Sunspot.

Matches, meanwhile, have been designed to be mobile-friendly and bite-sized at about three minutes each. They play out in a grid containing 50-plus Marvel locations, including Wakanda, Asgard, the Baxter Building, Stark Tower and the Triskelion.

In the grid, you’ll place your character cards, each of which has an associated ‘Power,’ and the player with the highest Power level wins. Most cards and locations also have special effects that either give you a boost or set your opponent back. You can play against the computer or other players online.

As with any free-to-play game, there are microtransactions in Marvel Snap, although they work a little differently than you’d expect. Thankfully, you can’t actually buy cards to pay-to-win, which levels the playing field a bit. Instead, you can spend real money on variants of cards you already own that feature different artwork but are functionally the same.

That said, you can also fork over cash on credits to upgrade the rarity of cards, which increases your collection level and, in turn, lets you unlock more cards. Therefore, there is certainly a gameplay advantage from using real money, although it’s not as direct as buying cards outright.

Otherwise, the response to Marvel Snap has been quite positive during the early access period. You can download the game for yourself on iOS, Android and Steam.

It’s also worth noting that a fun ad for the launch was also released, featuring none other than Samuel L. Jackson reprising his long-running Marvel role of Nick Fury:

Second Dinner also has released a content update roadmap, promising regular new cards, locations, cosmetics, challenges and more. You can read more on that here.

Image credit: Marvel/Nuverse

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Mobile Syrup

Marvel Snap card game announced for PC and mobile

Marvel Entertainment has pulled the curtain back on its new game, Marvel Snap, arriving on PC and mobile. The company describes Marvel Snap as a “fast-paced, action-packed, collectible card game.”

Although the name invokes feelings of the Mad Titan’s snap, Marvel Snap is not a Thanos-centric game. Instead, the game is inspired by Blizzard Entertainment’s Hearthstone. This title is developed by Second Dinner and published by Nuverse. Players are able to collect iconic characters and form a roster of heroes and villains. The game also lets players “collect endless styles of card backs.”

Based on the announcement, featured characters include Ms. Marvel, who is finally getting the spotlight on Disney+, as well as Iron Man, Venom, Miles Morales, Dr. Doom, and a Black Panther-inspired Hulkbuster. Each character has its own styling; some are very comic-accurate, while others, like Groot, look more Chibi-like.

As per the announcement, a core feature of the game is its fast-paced matches. A single match of Marvel Snap can take anywhere around three minutes. Players take their turns simultaneously to keep the action moving and avoid waiting.

In Marvel Snap, players arrange cards under one of three areas on the board, playing their cards effectively to gain control of more of them. Once a player takes control of two of the three areas, that player wins the match. Adding the “snap” element, players can raise the takes and double their rewards if they feel confident in their chances of winning.

There are also over 50 locations to play on. Each pulls from iconic locations across the Marvel Universe. Marvel Snap already teases Wakanda and Asgard. Second Dinner is committing itself to adding new locations each week.

Eager heroes can sign up for access to a closed beta on Android devices. There’s currently no word on when the beta begins. Though, selected users will be notified via email “shortly.” The beta is being held in Canada, the U.S, Australia and other select countries.

Image credit: Marvel Snap

Source: Marvel Entertainment Via: The Verge