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Major Nintendo Direct officially set for September 13

After weeks of rumours and speculation, Nintendo has confirmed a major Direct presentation will be held on Tuesday, September 13th at 7pm PT/10am ET.

In a tweet, the official Nintendo of America account noted that the Direct will be roughly 40 minutes long and “mostly focused” on Switch games launching this winter. As always, the company didn’t hint at anything that might be shown. The showcase will be streamed to Nintendo’s YouTube and Twitch channels.

That said, we have a few ideas. Giant Bomb‘s Jeff Grubb, a credible industry insider who also correctly pegged the Direct for early this week, has previously indicated that we’ll see Switch ports of The Legend of Zelda: The Wind Waker HD and Twilight Princess HD at the event. Both remasters originally debuted on the Wii U, and Grubb says Nintendo aims to re-release them in the coming months to fill the gap between next year’s untitled Breath of the Wild sequel. Additionally, Grubb has said the long-rumoured remaster of the original Metroid Prime is also planned for a November launch, so that seems like a safe bet for the Direct.

Meanwhile, Nintendo games confirmed to be launching later this year include Bayonetta 3 and Pokémon Scarlet and Violet, some (or all) of which could feasibly make an appearance. Grubb also suggested that we’ll finally get an official title at the Direct for the Breath of the Wild sequel, which has otherwise been colloquially referred to as “Breath of the Wild 2” since it was first unveiled in 2019.

It should be noted, however, that Nintendo U.K. is dropping the Direct as a video-on-demand on its YouTube channel “as a mark of respect” for the mourning of Queen Elizabeth II. Therefore, the full contents of the Direct will hit the web within minutes as people scrub through the entire video, so keep that in mind if you want to watch the full show live without “spoilers.”

What are you hoping to see at the Direct? Let us know in the comments.

Image credit: Nintendo

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Metroid Prime remaster to hit Nintendo Switch this holiday: report

The long-rumoured Nintendo Switch remaster of Metroid Prime will reportedly release this holiday.

Word comes by way of VentureBeat‘s Jeff Grubb, a reliable industry insider, on Giant Bomb’s ‘Game Mess Mornings’ podcast.

On the show, Grubb said he’s been told “pretty definitively” that the remaster is “one of [Nintendo’s] big holiday games.” He added that this lines up with the 20th anniversary of Metroid Prime in November.

However, as previously rumoured, this remaster is apparently only set to include the first Metroid Prime. According to Grubb, remasters of the second and third games are “pretty much done,” but Nintendo is holding them for release later.

Grubb went on to say that the remaster of the first Prime will be more extensive than what’s being done with the sequels.

“I think that game would be designed in a way by Retro Studios, who’s also making Metroid Prime 4, so that they can communicate to fans what to expect from Metroid Prime 4. To get used to things that might change.”

Some of this, he suspects, will include dual analogue controls and gyro aiming support. The sequels “will probably get updated controls and things like that, but they’re not getting quite the same overhaul as Metroid Prime 1,” Grubb said.

Metroid Prime and Prime 2 were released on the GameCube, with Prime 3 launching on the Wii. While the trilogy was later made available on both the Wii and Wii U, these games have not been playable on the Switch due to the system’s lack of backwards compatibility. Therefore, fans have been hoping that a port or remaster will happen.

Metroid Prime 4, meanwhile, was originally revealed way back in June 2017, reportedly under development at Bandai Namco. However, Nintendo announced in January 2019 that the project “[had] not reached the standards we seek,” and development was therefore being restarted by original Prime studio Retro.

Although the wait for a 3D Metroid on Switch has been quite long, a well-received 2D entry in the series, Metroid Dread, did release on the platform last fall.

In other Nintendo news, the company has confirmed that a ‘Direct Mini’ presentation focused on third-party games will air on June 28th.

Image credit: Nintendo

Source: Giant Bomb Via: GamesRadar+

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Two developers imagine Metroid 64, a 64-bit game that never was

Metroid Prime has been the flagship series for 3D Metroid games. However, Samus didn’t transition to 3D graphics until the GameCube era. With this in mind, two passionate fans created their own Metroid 64 and shared footage with fans alike.

On Twitter, Luto Akino, one of the lead developers, shared the version of Metroid 64, a Unity 3D project. The two-minute-long video shows the game’s perspective and level design. Rather than Metroid Prime’s first-person perspective, this version is in third-person. Samus runs through a rather bare-bones level, comprising of purple platforms.

Akino even shares some deeper gameplay aspects like Samus using her arm cannon and transforming into the Morph Ball. Unfortunately, the gameplay shown doesn’t give any glimpse into enemies or puzzles. However, it’s a very accurate representation of what a Metroid game would look like.

Nintendo’s Metroid series first began on the Nintendo Entertainment System in 1987. Later sequels include Metroid II: Return of Samus, and Super Metroid in 1994. However, there was an eight-year gap before Metroid Fusion and Metroid Prime launched on Game Boy Advance and GameCube respectively. The Nintendo 64 generation was void of any Metroid titles.

Most recently, the series went back to its 2D roots with Metroid Dread. Our very own Patrick O’Rourke enjoyed his time with the title and appreciated its emphasis on backtracking and exploration. Nintendo also has Metroid Prime 4 on the horizon, though development hurdles have reportedly impacted its release date.

Discussions of a possible Metroid game on N64 reportedly happened. However, co-creator Yoshio Sakamoto admitted the team “couldn’t come up with any concrete ideas or vehicle at that time.”

Akino has been working on this project for quite some time with a friend. Additional updates on the project are found on Akino’s Twitter feed. However, there’s no clear indication of when the public can begin playing Metroid 64.

Image credit: Nintendo

Source: @LutoAkino Via: IGN