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Mobile Syrup

Vancouver-made Disney Mirrorverse looks to offer a creative mix of fan-favourite characters

“Multiverses” are all the rage right now.

Whether it’s the plethora of Spider-Man heroes and villains in last year’s Spider-Man: No Way Home, the apparent franchise crossovers in May’s Doctor Strange sequel or the pair of Batmen in next year’s The Flash, audiences are clearly loving possibilities of multiverse storytelling.

That’s what makes Disney Mirrorverse so interesting. Developed by Vancouver-based Kabam, the team behind the massively popular Marvel Contest of ChampionsDisney Mirrorverse is a mobile action-RPG that sees Mickey Mouse assemble a slew of iconic Disney and Pixar heroes and villains to protect the multiverse from the dark forces known as The Fractured.

While that premise would be undoubtedly appealing in and of itself to many fans, the key twist here is that each character gets their own unique spin.

“We’ve been taking a new approach to creating games at Disney — really focusing on telling original stories, and evolving our iconic characters and worlds to form unique experiences that only games can offer,” said Luigi Priore, VP of games at Disney and Pixar, during a media briefing. “So when we started working together with Kabam, we began by building an entirely new universe, one based on the Disney and Pixar stories that we know and love, but different in new and unexpected ways — one that really allows us to explore how these well-known Disney and Pixar characters are evolved in that new universe with a wide range of unique stories we could tell.”

The novelty of this approach becomes apparent quite quickly upon watching the reveal trailer. Recognizable Disney and Pixar characters soon appear, but something’s… different. Sulley from Monster’s, Inc. is wearing shiny armour and a matching shield, Beauty and the Beast‘s Belle is sporting a full sorceress garb and staff, and Brave‘s Merida is wielding Scottish warrior clothing to go with a magical bow. If that weren’t enough, Kabam says it took special care to incorporate classic elements of each Disney and Pixar property into their respective characters. With Sulley, that means his shield is, quite literally, one of the “scare” doors from Monster’s, Inc., while Belle’s staff is actually powered by the enchanted rose from Beauty and the Beast.

Disney Mirrorverse party

All told, it was quite fun to see these otherwise innocent and friendly characters get these decidedly badass makeovers. But how the characters look is only half of the equation. As Kabam character designer Dennis Lever tells it, the team set out to answer “two big questions” when designing the gameplay for Mirroverse. 

“First, what kind of gameplay will best satisfy players who have these strong emotional connections to these iconic characters? And second, how can we make sure that our game is both easy to play and challenging to master so that Disney fans of all ages and all walks of life can have fun in our new worlds?” he said.

The answer, per Lever, was “a cinematic style of action gameplay with intuitive controls” through which you have “full control” over the characters. While I didn’t get to go hands-on with Mirrorverse to experience this myself, the briefing did include a brief gameplay demo as played by Kinda Funny‘s Greg Miller and Tim Gettys.

Disney Mirrorverse combat

Based on what I saw, Mirrorverse‘s combat seemed reminiscent of the fun Marvel Ultimate Alliance games, albeit in a solid mobile-friendly form. As Lever said, you’re able to fully move around your characters and tap the ground to avoid attacks, which should make it feel less automated than some other mobile titles. (An “auto-play” option will be available for those who want it, though.)

From there, each character has their own unique abilities to effectively give them “classes,” like Belle having healing and buffing spells, Merida using ranged arrows and Sulley throwing heavy melee attacks. Other characters range from Sleeping Beauty‘s Maleficent (switches between witch and dragon forms for lightning and fire attacks) and Toy Story‘s Buzz Lightyear (can fly and shoot lasers) to more unorthodox picks like Zootopia‘s Judy Hopps (quick melee attacks) to The Jungle Book‘s Baloo (a pilot who turns parts from ships into weapons). While I’d still like to go hands-on at some point, the variety of characters looks quite impressive so far.

On top of that, Kabam is also promising a breadth of content, including many Disney and Pixar worlds to visit.

Disney Mirrorverse party

“Since the Mirrorverse worlds were created by a collision of light and dark, it was important for us to pull that same dramatic tension through intimate design of the game world,” explains Johnson Truong, lead artist at Disney and Pixar Games. “We created a visual language to continue to tell the story of light solar magic, clashing with dark Fractured magic that is always threatening to seep in. And their visual story plays out across several Mirrorverse worlds, like Agrabah, the Monsters, Inc. Scare Floor, Port Royal from Pirates of the Caribbean and the Corona Forest from Tangled.”

Other Mirrorverse content will include limited-time quests for rewards, and monthly updates to add new characters, events and more. My two biggest remaining questions, though, surround the story and monetization. With respect to the former, I didn’t get a clear look at the unique character backstories or potential banter they might share, which would certainly be some highlights of a multiverse plot like this. More importantly, though, it remains to be seen how extensive the inevitable in-app purchases will be. Hopefully, they’re not egregious like some other mobile games.

In any event, I’m looking forward to seeing more from Disney Mirrorverse as we lead up to its worldwide release on Android and iOS on June 23rd, 2022. Pre-registration is available here.

Image credit: Disney/Kabam

Categories
Mobile Syrup

Harry Potter: Magic Awakened card-collecting MMO coming to mobile this year

Warner Bros. has confirmed that Harry Potter: Magic Awakened will come to Android and iOS in North America later this year.

Developed by Chinese tech company NetEase, the free-to-play game was first launched last year in select Asian markets. Magic Awakened is set 10 years after The Deathly Hallows and features appearances from characters like Harry Potter, Ron Weasley, Hermione Granger, Neville Longbottom, Rubeus Hagrid and Professor McGonagall.

In terms of gameplay, Magic Awakened mixes card collecting with an MMORPG framework. Specifically, cards are based on classic Harry Potter spells and can be earned via a “gacha” system. Outside of card-based battles, Magic Awakened will let players create their own Hogwarts student, attend lessons and play Quidditch through a simplified touch-to-dodge system.

Those interested can pre-register on Google Play or the official Magic Awakened website for special in-game rewards. If Magic Awakened doesn’t sound up your alley, Hogwarts Legacy, a AAA action-RPG for consoles and PC, is also set to release later this year.

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Mobile Syrup

Final Fantasy VI Pixel Remaster coming to mobile and PC on February 23

Square Enix has announced that Final Fantasy VI Pixel Remaster will release in North America on Android, iOS and Steam on February 23rd.

A February window had been given last year following a delay, although this is the first confirmation of a specific launch date.

Square Enix’s Pixel Remaster series takes the first six Final Fantasy games from the NES and SNES eras and gives them a visual update. Specifically, the games feature updated pixel character designs from Kazuko Shibuya, the original Final Fantasy pixel artist.

Other enhancements include a rearranged soundtrack overseen by original Final Fantasy VI composer Nobuo Uematsu, auto-battle options and a bestiary.

The first five Pixel Remasters all launched on mobile and Steam last year. Square Enix hasn’t yet confirmed any console releases.

Originally released on the SNES in 1994, Final Fantasy VI tells the story of a young girl with mysterious powers named Terra as she gets swept up in a rebellion against a ruthless empire. VI is widely considered to be one of the greatest games ever made, making the Pixel Remaster release particularly exciting for fans.

Final Fantasy VI Pixel Remaster will cost $23.99 CAD in Canada on Steam, although a 20 percent pre-order discount is currently being offered. A bundle that includes all six games is also available for $99.78, which offers a 22 percent discount.

On mobile, the game is priced at $24.99 on Android and iOS.

Image credit: Square Enix

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Mobile Syrup

Yu-Gi-Oh! Master Duel now available on Android and iOS

Konami’s Yu-Gi-Oh! Master Duel has launched on Android and iOS.

The free-to-play competitive card game debuted on PlayStation 4/5, Xbox consoles, Nintendo Switch and PC on January 18th.

This is a notable launch for Android and iOS, given that the previous Yu-Gi-Oh! mobile game, Duel Links, features a streamlined version of the popular trading card game (TCG). Master Duel, meanwhile, plays exactly like the real game, featuring the same rules and cards (at least, 10,000+ of them). Unlike Duel Links, though, this isn’t based on the popular Yu-Gi-Oh! anime adaptations.

Master Duel also features cross-play and cross-saves between the different versions of the game. If you’re a new or lapsed player of the TBG, the game also offers various tutorials to ease you in.

Of course, as with most free-to-play mobile games, Master Duel features in-app purchases. Specifically, you can spend real money to buy in-game currencies used to unlock new cards and other in-game content. These currencies can also be earned over time.

Image credit: Konami

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Mobile Syrup

Blizzard confirms Warcraft is coming to mobile this year

While a Warcraft mobile game has been rumoured since as early as 2017, we haven’t gotten any official word yet — until now.

During its Q4 2021 earnings report, Activision Blizzard confirmed that a mobile iteration is indeed coming in 2022.

No other details were provided, such as how the game will play or even what it will be called. Nonetheless, this is significant news, given the popularity of World of Warcraft.

It was also inevitable; in 2020, Activision Blizzard confirmed that all of its franchises would get new mobile entries. Over the past few years, we’ve seen that happen with the likes of Call of Duty Mobile, Crash Bandicoot: On the Run! and the upcoming Diablo ImmortalCall of Duty Mobile alone made $1 billion USD (about $1.27 billion CAD) in 2021, per the Q4 earnings report.

It’s worth noting, though, that this news comes via a press release. That’s because the company skipped holding an earnings call. While a specific reason for that wasn’t provided, it’s likely due to a couple of factors.

Firstly, the company has been embroiled in significant controversy since last summer due to a California lawsuit. Following a years-long investigation, Activision Blizzard was accused of fostering a toxic work culture that led to the regular abuse of female employees. CEO Bobby Kotick has also come under fire for reportedly working to cover up these misconduct scandals. And most recently, Microsoft announced plans to acquire Activision Blizzard for $68.7 billion (about $87 billion CAD).

Given these factors, it’s likely that the company didn’t want to respond to any inquiries during an earnings call. Ultimately, the next several months will be significant for Activision Blizzard, especially as the U.S. Federal Trade Commission (FTC) investigates the acquisition. It remains to be seen whether the deal will even be approved, but assuming it does, Microsoft has said it doesn’t expect it to close until “fiscal year 2023,” which could be up to 18 months from now.

Image credit: Blizzard Entertainment

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Mobile Syrup

Mobile brought in $93 billion in revenue in 2021, more than console and PC combined

While it’s no surprise that the mobile gaming market is massive, a new report sheds light on just how much it contributes to overall games industry revenue.

According to research firm Newzoo, mobile gaming made up 52 percent of the market in 2021, bringing in over $93.2 billion USD (about $118.2 billion CAD) in revenue last year alone.

To put these numbers into perspective, the mobile gaming market made more in 2021 than consoles and PC combined. Specifically, consoles generated $50.4 billion USD (about $63.9 billion CAD) in revenue, while PC accounted for $36.7 billion USD (about $46.5 billion CAD). That works out to a total of $87.1 billion USD (about $110 billion CAD), which is $6.1 billion USD (about $7.7 billion CAD) short of the mobile earnings.

Of that $93.2 billion USD, $16.4 billion USD (about $20.8 billion CAD) came from North America — a five percent growth from 2020. Asia-Pacific, meanwhile, dominated the market with $59.8 billion USD (about $75.8 billion CAD), which was a 7.9 percent year-over-year growth.

Interestingly, the report breaks the mobile figures down further by noting that $11.7 billion USD (about $14.8 billion CAD) was earned on tablets, while the remaining $81.5 billion USD (about $103.4 billion CAD) came from smartphones. However, there is no mention on the breakdown of Google Play vs. App Store revenue.

All of this data came from a larger Newzoo report commissioned by TikTok on the video-sharing platform’s efforts to reach mobile gamers. The full report can be found here.

Via: Android Police

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Mobile Syrup

Forza Street mobile game shutting down in Spring 2022

Xbox is shutting down its Forza Street game on Android and iOS, under two years after it first released.

Developer Turn 10 confirmed the news in a Q&A post on the official Forza support site, adding that the racing game will remain playable until Spring 2022. A specific closure date was not provided.

“We’re proud and grateful for the community of players we were able to build with Forza Street, and we want to use what we learned on building new and exciting Forza products,” Turn 10 wrote in response to why the game is closing.

Ahead of this, Turn 10 has also rolled out the final update for the game, which includes:

  • A new unreleased car
  • 12 weeks of Spotlight++ featuring Rare & Epic cars, starting on January 17th, 2022
  • Faster Energy recharge and increased Energy storage
  • Reduced wait times on car shows
  • Reduced prices on the vast majority of items purchased with in-game currency

This is the latest Microsoft mobile game to shut down, following the closure of both Minecraft Earth and Gears Pop last year. That said, the company seems to be focused more on Xbox Cloud Gaming on mobile. Available through a $16.99 CAD/month Xbox Game Pass Ultimate subscription, Xbox Cloud Gaming allows you to stream dozens of games to mobile devices, including Forza Horizon 5, Halo Infinite and Minecraft Earth. 

While it’s unclear how many people use Cloud Gaming overall, the company revealed in December that 20 percent of the service’s overall player base uses touch controls.

Source: Xbox

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Mobile Syrup

GTA publisher to buy Zynga for $12.7 billion in biggest-ever gaming acquisition

Take-Two Interactive has entered into an agreement to acquire mobile game developer Zynga for an estimated $12.7 billion USD (about $16.1 billion CAD).

Should the deal go through, this would be the largest acquisition of a gaming company to date. For reference, Microsoft’s major purchase of Bethesda parent company ZeniMax last year was valued at around $7.5 billion USD (about $9.5 billion CAD).

Take-Two Interactive is one of the biggest AAA game publishers in the console and PC space, owning the likes of Grand Theft AutoNBA 2K and Borderlands. Zynga, meanwhile, is a leader in the mobile and social game space for titles like Farmville and Words with Friends. 

Therefore, Take-Two says it’s acquiring Zynga to broaden its portfolio.

“We are thrilled to announce our transformative transaction with Zynga, which significantly diversifies our business and establishes our leadership position in mobile, the fastest-growing segment of the interactive entertainment industry,” said Strauss Zelnick, chairman and CEO of Take-Two, in a press statement.

Currently, Zynga is working on Star Wars: Hunters, an arena combat game for Android, iOS and Nintendo Switch, which is set to release sometime this year.

Image credit: Shutterstock

Source: Take-Two Interactive

Categories
Mobile Syrup

GTA publisher to buy Zynga for $12.7 billion in biggest-ever gaming acquisition

Take-Two Interactive has entered into an agreement to acquire mobile game developer Zynga for an estimated $12.7 billion USD (about $16.1 billion CAD).

Should the deal go through, this would be the largest acquisition of a gaming company to date. For reference, Microsoft’s major purchase of Bethesda parent company ZeniMax last year was valued at around $7.5 billion USD (about $9.5 billion CAD).

Take-Two Interactive is one of the biggest AAA game publishers in the console and PC space, owning the likes of Grand Theft AutoNBA 2K and Borderlands. Zynga, meanwhile, is a leader in the mobile and social game space for titles like Farmville and Words with Friends. 

Therefore, Take-Two says it’s acquiring Zynga to broaden its portfolio.

“We are thrilled to announce our transformative transaction with Zynga, which significantly diversifies our business and establishes our leadership position in mobile, the fastest-growing segment of the interactive entertainment industry,” said Strauss Zelnick, chairman and CEO of Take-Two, in a press statement.

Currently, Zynga is working on Star Wars: Hunters, an arena combat game for Android, iOS and Nintendo Switch, which is set to release sometime this year.

Image credit: Shutterstock

Source: Take-Two Interactive

Categories
Mobile Syrup

Rocket League Sideswipe now available on mobile

Rocket League Sideswipe, a new take on the popular vehicular soccer game, is now available on mobile.

The free-to-play title translates the Rocket League experience into the 2D space, rather than the 3D arenas of the main console and PC game. Sideswipe features a virtual joystick on the left side of the screen, while jump and boost buttons are found on the right.

To further streamline the experience, cars auto-regenerate their boosts, so there’s no need to seek out pads to do so like you would in the main game. The game also features a basketball-style “Hoops” mode on top of its signature soccer-focused offerings.

Sideswipe can be downloaded for free on Android and iOS.