Categories
Mobile Syrup

It’s unclear where PlayStation’s ‘Twisted Metal’ TV show will stream in Canada

Video streaming service Peacock just released the first teaser trailer for the new action-comedy series Twisted Metal based on the hit video game franchise of the same name.

The series is set to feature Anthony Mackie, Toronto’s Will Arnett and Richard Cabral, among others, and all ten episodes will premiere exclusively on Peacock in the U.S. on July 27th. It’s unclear where the TV show will stream in Canada given that Peacock isn’t available here.

MobileSyrup reached out to PlayStation Canada regarding Twisted Metal‘s Canadian streaming home, and we were told that the company has nothing to share right now.

The new teaser trailer can be found below:

The TV series is based on the classic PlayStation car combat video game, where players control over-the-top demolition derby vehicles with the goal of destroying other racers in a ‘Twisted Metal tournament.’ The titles are notorious for their wacky and unhinged characters, such as Sweet Tooth, a clown with a flaming head, metal-armed maniacs and even the grim reaper himself.

Twisted Metal is set to follow John Doe, “a motor-mouthed outsider” that must drive through a post-apocalyptic wasteland to complete his mission and survive the raid of destructive vehicles. It’s based on a story written by showrunner and executive producer Michael Jonathan Smith and will be produced by Rhett Reese and Paul Wernick.

The trailer shows off a bit of what viewers can expect from the upcoming show, teasing the different cars and characters. In a tribute to ’90s nostalgia, the trailer is accompanied by Canadian band Len’s one-hit-wonder “Steal My Sunshine” (remember that one?).

Following the success of other video game adaptations like The Last of Us and The Super Mario Bros. Movie, Twisted Metal will be looking to pull in similar results or, at the very least, satisfy fans’ desire for pure motor carnage when it releases.

Image credit: Peacock

Source: Peacock Via: Variety

Categories
Mobile Syrup

Sony’s PlayStation 5 reaches over 38 million unit sales

Sony has released its latest earnings report for its fiscal year ending on March 31st, and in it, the company has confirmed 38.4 million lifetime unit sales of the PlayStation 5.

The earnings report mentions that Sony shipped 6.3 million units of the PS5 in the past quarter, 1.1 million more units than anticipated in the 2022 fiscal year.

The console was released in November 2020 and was difficult to buy in its early months on the market. Thankfully, it’s now much easier to find on store shelves.

Momentum for the PS5 remains strong overall. Highly anticipated exclusive titles like Marvel’s Spider-Man 2 are still on track to launch later this year. The console is also tipped to receive a redesign soon if recent rumours are accurate.

Sony’s overall earnings for the fiscal period are equally impressive. The company’s operating profit clocked in at 1.21 trillion yen (roughly $12 billion CAN), compared to a forecasted 1.18 trillion yen ($11.7 billion CAD).

Source: Sony

Categories
Mobile Syrup

Resident Evil 4 beats out Hogwarts Legacy to become Canada’s best-selling game in March 2023

Capcom’s Resident Evil 4 remake was the best-selling game in Canada in March 2023, the Entertainment Software Association of Canada and NPD Group have revealed.

Warner Bros.’ massively popular Hogwarts Legacy was February’s top seller and was bumped to the second spot in March. What makes Resident Evil 4‘s success here particularly impressive is the fact that it was released on March 24th, so it only had one week to become the month’s best-seller. Horror, in general, is also generally more niche than an open-world action-adventure game — one that’s based on Harry Potter, no less.

Rounding out the top three was MLB The Show 23, another new March title. Here’s the full top 10:

  1. Resident Evil 4 (PlayStation 4 and 5/Xbox Series X and S/PC)
  2. Hogwarts Legacy (PlayStation 5/Xbox Series X and S/PC)
  3. MLB The Show 23 (PlayStation 4 and 5/Xbox Series X and S/Xbox One/Nintendo Switch)
  4. Call of Duty: Modern Warfare II (PS5/Xbox Series X and S/PC)
  5. FIFA 23 (PS4/PS5/Xbox One/Xbox Series X and S/Nintendo Switch/PC)
  6. Mario Kart 8 Deluxe (Nintendo Switch)
  7. The Last of Us Part I (PlayStation 5, PC)
  8. NHL 23 (PS4/PS5/Xbox One/Xbox Series X and S/PC)
  9. Octopath Traveler II (PS4/PS5/Nintendo Switch/PC)
  10. Elden Ring (PS4/PS5/Xbox One/Xbox Series X and S/PC)

Note: digital Switch game sales are not counted, while both Xbox and Switch digital sales aren’t included for MLB The Show 23. 

It’s worth noting that returning Canadian games on the top 10 list are FIFA 23 and NHL 23, which were both developed by EA Vancouver. Interestingly, though, FIFA 23 retained the fifth spot while NHL 23 — which historically plays well to hockey-obsessed Canadians — dropped from fourth to eighth. Otherwise, the list is fairly similar to last month’s.

For context, here’s the March 2023 top 10 list for the U.S.:

  1. Resident Evil 4
  2. Hogwarts Legacy
  3. MLB: The Show 23
  4. Call of Duty: Modern Warfare 2
  5. The Last of Us: Part I
  6. FIFA 23
  7. WWE 2K23 (PlayStation 4 and 5/Xbox Series X and S/Xbox One/PC)
  8. Elden Ring
  9. Madden NFL 23 (PlayStation 4 and 5/Xbox Series X and S/Xbox One/PC)
  10. Mario Kart 8 Deluxe

Clearly, the Canadian and U.S. lists are quite similar, especially with the top 3 being exactly the same; the only major differences are Madden and WWE appearing charting in the U.S.

Image credit: Capcom

Categories
Mobile Syrup

Here’s over 20 minutes of stunning Final Fantasy XVI gameplay on PS5

Square Enix has revealed more than 20 minutes of new gameplay footage from Final Fantasy XVI.

During a PlayStation State of Play presentation focused entirely on the PS5 exclusive, we got a look at the game’s darker story, sizeable open environments, flashy combat and more.

In terms of the story, the game follows Clive, a young man who seeks vengeance after his kingdom is destroyed. All the while, he must navigate the divided world of Valisthea, which is made up of six nations harbouring their own deadly powers. Naoki Yoshida, the producer of the game and director of Final Fantasy XIV, also teased the more mature, politically-driven storyline.

Elsewhere, we were given an extensive look at battles. While most mainline Final Fantasy games have been turn-based, XVI features entirely real-time combat. In the State of Play, we get a look at all of the sword and magic abilities Clive has at his disposal, including special powers provided by Eikons (summons).

We also see AI-controlled allies, like Clive’s wolf, Torgal, helping him out in combat while the player controls the young noble himself. In certain fights, Clive can even directly control an Eikon to fight another in giant, Kaiju-esque battles. All in all, XVI‘s combat looks incredibly sharp, which isn’t exactly surprising since Devil May Cry alum Ryota Suzuki serves as the battle designer.

Overall, the game looks phenomenal, and the fact that Creative Business Unit III — the acclaimed team behind FFXIV — is working on it only makes it more promising.

Final Fantasy XVI will release exclusively on PS5 on June 22nd.

Image credit: Square Enix

Categories
Mobile Syrup

Here are the games hitting PlayStation Plus Extra and Premium in April 2023

Sony has revealed what’s coming to PlayStation Plus Extra and Premium in April.

Some of this month’s highlights include Kena: Bridge of SpiritsDoom Eternal and Paradise Killer. All of these games and more are coming to Extra and Premium on April 19th.

PlayStation Plus Extra

  • Bassmaster Fishing (PS4/PS5)
  • Doom Eternal (PS4/PS5)
  • The Evil Within (PS4)
  • Kena: Bridge of Spirits (PS4/PS5)
  • Monster Boy and the Cursed Kingdom (PS4/PS5)
  • Paradise Killer (PS4/PS5)
  • Riders Republic (PS4/PS5)
  • Sackboy: A Big Adventure (PS4/PS5)
  • Slay the Spire (PS4)
  • Wolfenstein II: The New Colossus (PS4)
  • Wolfenstein: The Old Blood (PS4)

PlayStation Plus Extra offers all of these games on top of what’s offered in the base Essential membership, including free monthly games.

PlayStation Plus Premium

  • Doom (PS4)
  • Doom II (PS4)
  • Doom 64 (PS4)
  • Doom 3 (PS4)
  • Dishonored: Definitive Edition (PS4)

PlayStation Plus Premium also offers all of the benefits of Extra and Essential memberships.

PlayStation Plus Essential starts at $11.99/month, Extra at $17.99/month and Premium at $21.99/month.

What’s leaving

Altogether, 32 PS4 titles are leaving the PS Plus catalogue on May 16th:

  • Balan Wonderworld
  • Chocobo’s Mystery Dungeon: Every Buddy!
  • Chronos: Before the Ashes
  • Deadlight: Director’s Cut
  • Dreamfall Chapters
  • FlatOut 4 – Total Insanity
  • Graveyard Keeper
  • Homefront: The Revolution
  • How to Survive: Storm Warning Edition
  • Kingdom Come: Deliverance
  • Kona
  • Last Day of June
  • Left Alive
  • Marvel’s Spider-Man: Game of the Year Edition
  • Marvel’s Spider-Man
  • Metro: Last Light Redux
  • Metro 2033 Redux
  • Mighty No. 9
  • MX vs. ATV All Out
  • Pathfinder: Kingmaker – Definitive Edition
  • Pixel Piracy
  • Red Faction: Guerrilla Re-Mars-tered
  • Relicta
  • Resident Evil
  • Shenmue III
  • Star Ocean: First Departure R
  • This War of Mine: The Little Ones
  • Tour de France 2021
  • TT Isle of Man: Ride on the Edge 2
  • Virginia
  • Windbound

Finally, find out what came to PlayStation Plus Extra and Premium last month here.

Image credit: Ember Labs

Source: PlayStation

Categories
Mobile Syrup

PlayStation making big cloud gaming push amid streaming handheld rumours

PlayStation is seemingly making some big plays in the cloud gaming market.

As spotted by The Verge, the gaming giant is currently hiring for 22 roles related to cloud gaming technology. Interestingly, one particular job — director of product management for cloud gaming — will specifically be to “develop and deliver the strategic vision for cloud game streaming at PlayStation,” notes The Verge.

However, clicking on that link leads to a message that says “the job you are looking for is no longer open.” It’s unclear whether Sony took it down to try to maintain a lower profile on its cloud gaming efforts or if it’s actually somehow filled the role in the short time since The Verge originally published its story.

What is still live, though, is a variety of positions related to Sony’s Future Technology Group (FTG), at which the company says employees will have “the opportunity to lead the charge in the cloud gaming revolution.” Sony adds that FTG is at the “forefront of putting console-quality video games on any device,” which is, of course, one of the main use cases for streaming.  As The Verge notes, FTG isn’t exclusively focused on cloud — it contributes to VR, controllers and other tech — it’s nonetheless citing cloud gaming as a major goal.

What should also be considered is that this news comes shortly after reports that Sony is working on a new cloud-based gaming handheld. This portable is reportedly based on Remote Play — PlayStation’s console-to-mobile streaming feature — but sport its own HD screen on a DualSense-esque gamepad.

All of this comes over a decade after Sony acquired cloud tech company Gaikai for $380 million USD (roughly $511.6 million CAD) with the intent of creating its own game streaming service. The company would eventually launch PlayStation Now, which allows select games from older PlayStation generations stream on their modern counterparts. Last year, Sony merged PS Now with PlayStation Plus under a new service that kept the Plus branding.

During all of this, a variety of other companies have been investing in the cloud gaming space. For a few years, Google had its Stadia service, although that shuttered in January. Amazon also has its Luna service, which recently expanded into Canada and other markets after being U.S.-only. Meanwhile, Nvidia offers its GeForce Now service for PC games. Even Netflix is working on its own cloud gaming platform.

But Sony’s most direct competitor across the board is, undoubtedly, Microsoft. The Redmond, Washington-based tech giant has been slowly expanding its own streaming efforts through Xbox Cloud Gaming, which lets Xbox games be streamed to console, PC, mobile and even smart TVs. Ultimately, it’s unclear what, exactly, are PlayStation’s own ambitions are for cloud gaming.

Via: The Verge

Categories
Mobile Syrup

PlayStation to hold State of Play focused entirely on Final Fantasy XVI

PlayStation has announced a new State of Play dedicated entirely to Final Fantasy XVI.

The presentation will take place on Thursday, April 13th at 2pm PT/5pm ET and feature “more than 20 minutes” of new gameplay from the highly-anticipated Square Enix RPG. Those interested in tuning in can do so via PlayStation’s YouTube and Twitch channels.

It makes sense that PlayStation and Square Enix have partnered on this special State of Play. For one, it marks the first single-player Final Fantasy effort from Square Enix’s Creative Business Unit III, the celebrated studio behind the beloved Final Fantasy XIV: A Realm Reborn and its expansions. It’s also one of the only games that have been developed exclusively for PS5, whereas many others, like God of War Ragnarök and Horizon Forbidden West, have also come to PS4.

Set in the divided world of Valisthea, Final Fantasy XVI follows a young man named Clive who sets out of a revenge quest after his kingdom is destroyed. Notably, the story hails from Kazutoyo Maehiro, the writer of FFXIV‘s acclaimed Heavensward campaign. On top of that, Devil May Cry designer Ryota Suzuki serves as battle designer, giving the game an added level of action credibility.

Final Fantasy XVI will release exclusively on PS5 on June 22nd.

The last State of Play was held in February and featured a variety of games, including Resident Evil 4, Street Fighter VI and Suicide Squad: Kill the Justice League. 

Image credit: Square Enix

Source: PlayStation

Categories
Mobile Syrup

Final Fantasy Pixel Remaster series launches on PS4 and Nintendo Switch later this month

Square Enix has announced that the Final Fantasy Pixel Remaster collection will launch on PlayStation 4 and Nintendo Switch on April 19th.

As the name suggests, the series offers updated 2D pixel graphics for the first six Final Fantasy games. The enhanced visuals were supervised by Kazuko Shibuya, who created the original sprite work for the games on NES and SNES. As well, the Pixel Remaster series features a rearranged soundtrack overseen by original composer Nobuo Uematsu.

The Pixel Remaster series first debuted on Steam, Android and iOS in 2021, so fans have been waiting for a while for a console port. Thankfully, the console versions actually have some new features, including, most notably, a new font option. The PC and mobile versions of the game sported a garish, cheap-looking text style, while the console counterparts now offer a more retro-inspired alternative.

What’s more, the console versions offer a number of toggles, including the ability to switch between the OG and rearranged soundtracks, turn off random encounters and increase the experience you gain by up to four times.

The Pixel Remaster games will be sold individually on the PlayStation Store and Nintendo eShop or as a $99.99 CAD bundle. The first three games (which were released on the NES) will cost $15.99 each, while the latter trio (which hail from the SNES) will be priced at $23.99 a pop.

Image credit: Square Enix

Source: Square Enix

Categories
Mobile Syrup

PlayStation is working on a new handheld, but it’s not the Vita 2: report

Sony is developing a new PlayStation handheld that will offer Remote Play functionality with the PlayStation 5, according to a report from the often-reliable Insider Gaming.

For the uninitiated, Remote Play is a long-running PlayStation feature that allows consoles to connect with handhelds and mobile devices. Per Insider Gaming, the new device — codenamed the Q Lite — won’t be a dedicated handheld, but will instead be a PS5 peripheral that requires a constant internet connection. VentureBeat‘s Jeff Grubb, another reliable industry insider, also tweeted that he’s heard about a PlayStation cloud-streaming handheld.

In terms of design, Insider Gaming says the Q Lite is expected to resemble a PS5 DualSense controller, but with an added 8-inch LCD touchscreen at the centre that supports 1080p and 60fps. It will also sport adaptive triggers and haptic feedback, two of the DualSense’s signature features, as well as a headphone jack and speakers.

Interestingly, the PS5 already supports Remote Play to mobile devices through a free app, so PlayStation may just want to appeal to that audience by offering a dedicated ‘Q Lite’ accessory of its own, rather than solely letting people use smartphones and other devices that they already own. The Q Lite would also expand on PlayStation’s partnership Backbone to deliver a mobile-focused controller.

PlayStation going the PS5 accessory route for a new handheld would also be a more understandably cautious approach for the company after its last portable gaming device, the Vita, was a failure. While Sony didn’t reveal official sales figures, estimates peg the now-discontinued system at around 16 million units as of 2018, a massive drop from the 80-plus million units sold by its predecessor, the PlayStation Portable.

When it launched in 2011, the Vita was sold on the promise of being able to take console-quality games like Uncharted: Golden Abyss and Killzone: Mercenary on the go. However, a variety of factors — namely, poor first-party support, expensive memory cards and strong competition from the likes of the Nintendo 3DS and mobile games — led the Vita to struggle immensely during its lifecycle.

At this point, other devices have successfully capitalized on that “high-quality portable gaming” promise. Most notably, there’s the Nintendo Switch, a console-handheld hybrid that’s already become the third best-selling console of all time at over 120 million units sold. And more recently, beefier products like the Steam Deck have taken a similar approach to PC games. Therefore, the Vita brand doesn’t seem to have a place in the modern market, even as some fans call for a successor.

Ultimately, it remains to be seen if and when PlayStation goes through with Q Lite. Insider Gaming also didn’t indicate other key details, such as pricing and release timing. However, the outlet says it’s believed to be part of PlayStation’s “second phase” of the PS5, which includes a rumoured PS5 Pro that’s targeting a holiday 2024 launch.

Image credit: Shutterstock

Source: Insider Gaming

Categories
Mobile Syrup

Resident Evil 4 is the perfect gaming remake

Over the years, I’ve been telling myself that I’m going to replay Resident Evil 4. I first beat it around 10 years ago and was blown away by how tightly crafted and thrilling it was, but for whatever reason, I haven’t properly gone back beyond a bit of experimentation with PlayStation’s DualSense Edge controller.

Upon reflection, I think I now know why that is. Resident Evil 4 is an undeniably great game, but there’s just one problem: it’s kinda clunky. Without question, the seminal 2005 game deserves all of its flowers for how it helped pioneer the third-person shooter genre, but it can be difficult to revisit due to its control scheme. People who regularly replay the older Resident Evil games have no doubt gotten accustomed to those tank-style controls, but others, who understandably come from a modern landscape, might find the lack of mobility rather frustrating, especially when aiming. That’s certainly been the case for me.

It’s also a key reason why I’ve been on board from the start with Capcom’s 2023 remake of the game, simply titled Resident Evil 4. Using the framework of its incredible Resident Evil 2 remake, Capcom revisiting RE4 presented an opportunity to modernize the game’s more dated elements while enhancing everything that still works extremely well, from the delightfully campy tone and masterful pacing to memorably grotesque enemy design and eerie setting. It’s a monumental achievement, then, that Capcom has managed to do all of that and more with Resident Evil 4 (2023), delivering an absolute masterpiece that sets the gold standard for remakes in gaming.

That B-movie charm, and more

The core premise of the remake remains the same. After the U.S. president’s daughter is kidnapped, special agent Leon S. Kennedy is tasked with travelling to a remote European village to rescue her from a religious cult. But everything surrounding this solid action B-movie setup has been improved. Smartly, Capcom now emphasizes how Leon’s been psychologically affected since we last saw him during the harrowing events of RE2, creating a stronger throughline between the two games. This helps ground a character who, in the original game, would perform The Matrix-level superhuman feats with an almost psychopathic level of detachment. At the same time, Capcom retains some of his humour — which, in the context of his trauma, now feels more like an appropriate coping mechanism — and charming one-liners. Further strengthening the ties to RE2 is returning Leon actor Nick Apostolides, who does a brilliant job of conveying both the edgier and more lighthearted sides of the character.

Resident Evil 4 Leon and AshleyThe remake’s stronger writing extends to other characters, too. In the original game, the president’s daughter, Ashley, was little more than an annoying damsel in distress for Leon to save. Here, she’s far less whiny and even now has an endearing rapport with Leon, with the two bonding over the horrible experiences in which they find themselves. It also helps that Canadian actress Genevieve Buechner delivers a more understated performance, graciously making Ashley feel more like a character than a plot device. But the character who gets expanded upon the most is Luis. The ex-cop Spaniard had a relatively minor role in the original game, in which he made decidedly distasteful comments about Ashley, but here, he has a meatier role while also dropping the casual sexism. Across multiple sections of the campaign, the remake gives Leon more of an opportunity to get to know Luis, giving them a much more compelling camaraderie than ever before.

Cool moves, Mr. Kennedy

But story and characters aren’t the main reason one plays Resident Evil — that would be the survival horror gameplay. Thankfully, that’s where the remake shines even more. That all starts with Capcom’s stunning RE Engine, which powered RE2 and Village and produces more jaw-droppingly gorgeous, photorealistic visuals for RE4. Everything from blood-soaked animal carcasses and dilapidated European architecture to pus-filled, fleshy mutants and Leon’s glistening rain-soaked tactical shirt looks absolutely incredible with the contemporary visuals. Admittedly, the original RE4 marked a shift from the series’ signature scares to a more action-heavy experience, but the improved presentation — replete with expertly honed lighting and audio design (enhanced on PS5 through the disembodied, unnerving voices that emanate through the DualSense speaker) — actually helps maintain some of the horror elements.

Resident Evil 4 spooky caveBut let’s be real — RE4 is, first and foremost, an action game, and the remake hones in on that in all of the best ways. Honestly, it can’t be understated just how much more engaging and thrilling combat can be when you’re afforded complete 360-degree movement. Instead of occasionally fighting with the controls, you’re able to focus entirely on the obstacles in front of you, which allows Capcom to shift focus on getting creative with enemy configurations and the actual layout of areas. Sure, the original game had a level of verticality to it, but the remake’s extra freedom of movement and real-time transitions between vaulting around, climbing up ladders and jumping through windows make everything feel infinitely more seamless. Ashley, too, is less of a nuisance in combat, thanks to better AI and the ability to command her to stick close to Leon (useful when fleeing) or hang back (handy when fighting).

All the while, Leon’s returning ability to shoot enemies in the head or knee and make them vulnerable to a satisfying kick or suplex is much more intuitive and smooth when you have full camera and character control. Throw in the ability to set weapons and grenades/flashbangs to D-pad shortcuts instead of having to constantly open your inventory to equip gear and RE4 (2023) feels like the perfect realization of its predecessor’s gameplay potential.

Resident Evil 4 combatBut the single biggest and best change in this regard comes through Leon’s knife. In the original RE4, you would have to awkwardly hold up the blade while making slow slashes, a process that had to be repeated each time you wanted to open a crate and check for resources. This, coupled with the requirement to confirm item pick-ups instead of simply automatically doing so in the remake, made things feel a bit tedious in the original. (The surprisingly addicting Tetris-style case management system does return, though, with a welcome auto-sort option, to boot.) If instant item pick-ups in the remake weren’t enough, Leon’s knife now has greater versatility in exchange for a durability metre, and it’s truly a game-changer.

In the remake, Leon can parry most incoming attacks — including melee attacks, crossbow bolts, tendrils and even chainsaws — with a well-timed button press. The window for this is pretty generous, admittedly, but it still feels ridiculously cool to fend off incoming fire with just a knife. Instead, the challenge comes from the on-the-fly decision-making regarding when to actually employ the knife. Since it can also be used for quick, last-minute escapes when you’re grabbed by an enemy or even new insta-kill stealth moves, there’s a meaningful risk-reward element to your blade.

Resident Evil 4 parryAt the same time, you can find new knives to replace your broken ones and repair your main blade at the Merchant (yes, the lovably goofy and mysterious salesman returns) for a fairly large fee, so there’s a perfectly balanced and rewarding gameplay loop surrounding the knife alone. That’s to say nothing of the glorious assortment of pistols, rifles, shotguns and other weapons that Leon accrues, all of which are upgradable at the Merchant. All told, Resident Evil 4 (2023)’s extensive mechanical refinements result in some of the most pulse-pounding and gratifying third-person combat I’ve ever experienced in a game.

Change for the better

In many ways, Resident Evil 4‘s nondescript European setting was a character unto itself, and the remake only dramatically expands upon that. Each of the game’s three main hubs — the village, castle and island — are all bigger and denser this time around, with more secrets and puzzles to tackle in each. In some areas, Leon can even return with Ashley to give her a boost and open up previously unreachable paths. While I wish they did a little more with the team-up dynamic (there aren’t really that many of these instances, and the segmented nature of RE4‘s settings means that you eventually leave areas without the ability to return), it’s still a novel way to reward exploration and add replay value. A new sidequest system also encourages you to venture off the beaten path, be it to shoot ‘x’ number of hidden targets kill more powerful versions of enemies. I appreciate the added challenge these afforded on top of just netting you valuable money and resources to spend at the Merchant’s shop.

Resident Evil 4 knifeThroughout all of this, Capcom has also been clever enough to make changes to environments and structures where it makes sense. Gone are some of the comically over-the-top quick-time events (QTEs) — fine in 2005, but pretty dated 18 years later — and in their place are interactive sequences that retain the same campy spirit. Boss fights and setpieces that were limited to small areas now feel more lively thanks to larger combat arenas in which Leon can actually properly run around and shoot. After 2020’s Resident Evil 3, there were concerns from some long-term fans as to how much content might be cut or changed, but thankfully, this reimagining of RE4 retains nearly everything while making smart tweaks where they’re most needed.

To go into specifics would spoil some of the remake’s many amazing surprises, but the best broader example I can give is the aforementioned island. What was once a numbing slog of waves of overpowered enemies and visually dull rocky environments has been reworked into a more atmospheric, tightly crafted and aesthetically diverse endgame section. What originally worked here has been thoughtfully retained and built upon — namely, the frightening Regenerators — while everything else that was grating has seen a significant revamp. Best of all, Capcom wisely fleshes out Leon’s antagonistic relationship with soldier Jack Krauser throughout the earlier sections, so the island gauntlet now serves as a dramatic and exciting build-up to an outstanding, tense, almost cat-and-mouse encounter between the two former brothers-in-arms.

The best REmake to date

Resident Evil 4 Leon in carFor years, many have argued that a Resident Evil 4 remake was unneeded, and that’s not without merit. The original game remains playable on pretty much every platform and holds up quite well in many ways. But Resident Evil 4 (2023) shows that such a line of thinking lacks imagination. Against all odds, Capcom has managed to take one of the most beloved games of all time and modernize in it so many brilliant ways, lovingly staying true to the original experience while bolding charting a new path for it. This is easily the greatest gaming remake to date and an early frontrunner for Game of the Year.

Resident Evil 4 is now available on PlayStation 4/5, Xbox Series X/S and PC.

MobileSyrup utilizes affiliate partnerships. These partnerships do not influence our editorial content, though we may earn a commission on purchases made via these links that helps fund the journalism provided free on our website.

Image credit: Capcom