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Everyone is hyped for HBO’s The Last of Us TV show, but why?

At what point do we say “enough’s enough?”

That’s a question I find myself asking after the first full-length trailer for HBO’s The Last of Us series was released on September 26th. Quickly, people went nuts, proclaiming how great it looked and comparing it positively to the 2013 action-adventure game upon which it’s based. Me, though? I felt bored.

When the show premieres on HBO Max and Crave sometime in 2023, it will, effectively, be the fourth time this post-apocalyptic story about grizzled survivor Joel and plucky teenager Ellie is being told. Once in 2013 when the game debuted on PS3, a second time one year later on PS4, and a third earlier this month with a PS5 remake. That’s to say nothing of the fact that PS5 owners are straight-up given the PS4 remaster, easily playable via backward compatibility, through PS Plus at no additional cost. Four times in 10 years!

And don’t get me wrong, I love The Last of Us. Both the first game and its more polarizing sequel are two of my all-time favourites, and I’ve been enamoured with developer Naughty Dog’s works for most of my life. But there comes a time when seeing the same characters doing the exact same things just isn’t exciting to me, and I’m honestly confused why more people don’t feel the same.

Anecdotally, much of the conversation I’ve seen in my circle has been about how the show stacks up to the game. Even when HBO showed the first-ever footage from the show last month, people were losing their minds over beat-for-beat reenactments of key moments from the game, like Sarah’s death at the beginning or Joel and Ellie’s fight towards the end. With the most recent trailer, they’re doing the same, eagerly making side-by-side comparisons and beaming over the similarities. I even saw someone I know say that so much of the trailer looks like it was “pulled directly from the game” as if it’s some sort of crowning achievement. Many of the people I know who said things like this have played the game many times, too. I just don’t get it.

I’ve had two colleagues make the argument that this allows them to “share that experience” with friends and family who don’t play games. On some level, I suppose that’s fair, even if I do have fond memories of playing the original The Last of Us at a friend’s house and having his non-gamer mum enjoy the story passively as we went through it. But I do think you can’t truly share the experience because gaming is an inherently interactive medium. No matter how faithfully the story is recreated, narrative is just one of many elements in a game, and you lose a lot of that in a TV adaptation.

It also seems to ignore the fact that The Last of Us’ core “weary survivor protects a young child” story, while a leap forward for storytelling in gaming in 2013, was hardly novel on the whole. Only through the framework of a game was it elevated enough to feel fresh — a time-old yarn told in a unique way. It also seems to assume that the only way to capture what one loves about The Last of Us‘ story is through a near-identical retelling, as if a talented creator couldn’t find success in other approaches. And how will audiences who have seen, say, The Walking Dead or Children of Men or Logan or The Mandalorian even read The Road respond to the HBO series? Time will tell.

“…it’s when I see people say they’re crying over seeing the same shots from the game in a short live-action trailer that I get legitimately puzzled.”

But beyond that, I still see these same fans extremely excited for themselves. It’s one thing to be hyped to show The Last of Us to a mother or friend, but why are you so happy, personally, just to see all of these things that remind you of the game? You can say you’re glad to have the series for your non-gamer peeps, but your visceral reaction to 1:1 trailer shots shows how much you’re getting out of it, too. That’s what confuses me.

It’s like everyone’s only here to do the Leonardo DiCaprio Once Upon a Time in Hollywood “pointing at the screen” meme. The way the trailer carefully picks familiar beats from the game to the point of even reusing the same Hank Williams song just feels so cynical and manipulative, but people are feasting on it. Sure, some things in the show will be different, like Melanie Lynskey (Yellowjackets) playing a new rebel leader character, but on the whole, this will be the same Joel and Ellie story, yet again.

The Last of Us Part 1 Joel and Ellie in car

We’ve now seen this exact same shot on PS3, PS4 and PS5, and I wouldn’t be surprised if we also get it in the TV show.

To be clear, I don’t begrudge people for being excited. We all have things that do that for us, and that’s fine! I would never tell someone they’re wrong for looking forward to something like HBO’s The Last of Us. What’s more, the show seems well-made so far (reportedly, Canada’s largest TV production ever) and the cast (especially Pedro Pascal) and co-writers Craig Mazin (Chernobyl) and Neil Druckmann (The Last of Us writer/director) are certainly talented. There’s certainly no reason to expect the show will be bad.

But it’s when I see people say they’re crying over seeing the same shots from the game in a short live-action trailer that I get legitimately puzzled. I’m not ashamed to admit I balled over many moments in Final Fantasy VII Remake, especially the opening CG trailer, itself a recreation of the one from the original PlayStation game. I think crying over art, games included, is meaningful and even healthy. The difference there, though, is that FFVII Remake is a dramatic reimagining of my favourite game of all time, nearly 25 years later — not just in terms of narrative, but gameplay, visuals, music and overall design as well.

And I totally understand the appeal of the warm comfort of familiarity, and so if I ever crave that, I can simply go back to the original Final Fantasy VII on pretty much any modern platform. But with The Last of Us, I see the same people paying full price for a remake that adds nothing substantive outside of accessibility and mere weeks later raving over the prospect of seeing that all again soon in a TV show. (Note: disabled people now being able to play the game is wonderful — I’m referring to the people who have always been able to play The Last of Us.) I even had someone tell me they’d gladly experience the story “over and over” while admitting he’s already played through the remake 2.5 times. They’re not content to just replay the readily available original game or its remaster if they’re longing to revisit this story.

The Last of Us Part I Remake Joel

Unless you’re a disabled gamer, the recently released The Last of Us Part I remake barely changed anything outside of visuals, but people didn’t seem to care.

And so I return to the question I posed at the beginning of this rant: when do we call it a day on The Last of Us? Since we’re clearly not ever getting Final Fantasy VII Remake-style subversive spin on Joel and Ellie’s story, at one point will you be happy to move on from these two? When people continue to be uncritically accepting of the same thing, and we’ve heard reports that PlayStation boss Jim Ryan is so risk-averse, I can’t help but lament the message this all sends. When PlayStation sees how people continue to devour all of this, where will it end? Will we get a PS5 re-re-re-release of the original The Last of Us? What about a remake of The Last of Us Part II? When the show inevitably does well, will we get a second season that also re-tells Part II? Will we get additional seasons to let Druckmann realize every scrapped game idea? Will you enthusiastically turn up for all of these other hypothetical retreads?

“If you’re excited about HBO’s The Last of Us, I don’t want to take that away from you. I wish I could be, too.”

It’s especially disappointing to me because it doesn’t feel like it has to be this way. Nostalgia obviously sells, but projects like Final Fantasy VII Remake show how you can strike a fine balance between fanservice and meaningful iteration. Even beyond that, I look at adaptations like last year’s Arcane and the recently released Cyberpunk: Edgerunners. Both were fresh and original takes on League of Legends and Cyberpunk 2077, offering plenty for fans and newcomers alike.

Rather than try to mould a particular game’s story into a TV show, these were first conceived as TV shows and made full use of the medium’s unique strengths. Even something like the surprisingly decent Sonic the Hedgehog movies mixed an original “found family” story with beats from the games. And even if PlayStation (understandably) wants to keep returning to the lucrative world of The Last of Us instead of doing something new entirely, couldn’t we at least get different characters and stories in that setting? Hell, even the seemingly neverending The Walking Dead has branched out with several spin-offs that aren’t all about the same central characters.

If you’re excited about HBO’s The Last of Us, I don’t want to take that away from you. I wish I could be, too. But after a certain point, I don’t need to keep seeing Joel and Ellie, especially when little is being done to make trips back to that world feel any different.  Ironically, the “endure and survive” catchphrase from the original The Last of Us has proven rather prophetic. The same story will come at us, again and again and again, and all we can do is “endure and survive.”

Image credit: PlayStation

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Here are the free games hitting PlayStation Plus Essential in October 2022

Each month, PlayStation offers a handful of games at no additional cost to its PlayStation Plus subscribers.

It’s worth noting that these are only the games hitting PS Plus Essential, and PlayStation will announce its PS Plus Extra and Premium titles in the coming days.

With that in mind, here are the titles hitting PS Plus Essential this October: Hot Wheels Unleashed (PS4, PS5), Injustice 2 (PS4) and Superhot (PS4)

You can download any of these games for free from October 4th until October 31st.

For more on PS Plus, check out what came to Essential and Extra and Premium this month.

PS Plus Essential costs $11.99/month.

Image credit: Milestone

Source: PlayStation

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God of War: Ragnarök PS5 controller up for pre-order in Canada

PlayStation’s recently revealed God of War: Ragnarök-themed PS5 DualSense controller is up for pre-order in Canada.

As spotted by Twitter user @Lbabinz, the special edition gamepad can now be pre-ordered from Amazon, Best Buy and GameStop. It’s priced at $94.99 CAD.

First unveiled during September 13th State of Play presentation, the controller sports a blue-and-white pattern that’s inspired by the cool colours of God of War: Ragnarök. It also features a wolf and bear insignia to represent the game’s two lead characters, Kratos and Atreus.

It’s important to note that while Ragnarök will be available on both PS4 and PS5, Sony has only produced a special edition controller for the latter console. On the flip side, this means it features all of the DualSense’s signature features, like adaptive triggers and haptic feedback.

Both the controller and God of War: Ragnarök will launch on November 9th. The highly anticipated action-adventure game is a sequel to 2018’s God of War and follows Kratos and teenage son Atreus as they seek to find answers about the latter’s identity while attempting to prevent the apocalypse and survive new godly threats.

Image credit: PlayStation

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HBO’s The Last of Us series gets first full trailer, but no release date

HBO has unveiled the first full trailer for its highly anticipated series based on PlayStation’s popular The Last of Us game.

While the trailer contains little dialogue, we do get a clear look at several characters, including Joel (Pedro Pascal), Ellie (Bella Ramsey), Marlene (Merle Dandridge) and Riley (Storm Reid). A very brief shot of the fearsome Clicker zombie from the game can also be seen at the end.

However, no premiere date was given, so we still only have a general “2023” window to go by. The series is so far only confirmed for HBO Max in the U.S., but we’ve reached out to Bell to confirm whether it’s coming to Crave like many other HBO titles.

HBO is releasing this trailer in celebration of “The Last of Us Day” on September 26th, which is the in-game date on which the outbreak reached critical mass. Set in a post-apocalyptic world ravaged by a viral pandemic, The Last of Us follows a grizzled survivor named Joel as he must escort a young girl named Ellie across America.

The Last of Us series comes from Chernobyl creator Craig Mazin and developer Naughty Dog’s Neil Druckmann, the co-writer and co-director of The Last of Us game. Notably, The Last of Us was filmed in Calgary between July 2021 and June 2022 and is believed to be the most expensive TV production in Canadian history.

In related news, a PS5 remake of The Last of Us was released earlier this month — read our full review on that here.

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PS VR2 won’t support PS VR titles, says Sony exec

There’s a fair bit of hype about Sony’s upcoming PlayStation VR2 headset, which will connect to PlayStation 5 systems to offer a next-gen virtual reality experience. However, some bad news for PS VR fans: VR 2 won’t support original PS VR titles.

The news came from episode 439 of the Official PlayStation Podcast shared on the PlayStation Blog on September 16th. Hideaki Nishino, senior vice president of platform experience at Sony Interactive Entertainment (SIE), appeared on the podcast to talk about all things PS VR2.

“PS VR games are not compatible with PS VR2 because PS VR2 is designed to deliver a truly next-generation VR experience,” Nishino said around 29:12 of the podcast.

According to Nishino, the PS VR2’s “advanced features” like a new controller with haptic feedback and adaptive triggers, inside-out tracking, eye tracking, HDR, and more required a “different approach” to game development than the PS VR.

While that likely holds true for new titles developed for the PS VR2, it seems like a poor reason for the PS VR2 not to support old titles.

In other PS VR2 news, the upcoming headset is set to be slimmer and lighter than the original PS VR, and it will reportedly support over 20 titles on release.

Header image credit: Sony

Source: PlayStation Blog

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PlayStation offering up to 75 percent off hundreds of ‘blockbuster’ games

PlayStation is once again running a ‘Blockbuster Games’ sale on its digital storefront, offering up to 75 percent off hundreds of big titles.

See below for some of the highlights:

The full list of Blockbuster Games deals can be found here. The sale runs until September 29th.

Image credit: Warner Bros.

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Here’s everything shown off during PlayStation’s September State of Play

PlayStation held a new State of Play presentation on September 13th, showing off around a dozen games for PS4, PS5 and PS VR2.

See below for a breakdown of what was featured during the roughly 20-minute presentation:

Of these games, which are you most excited about? Let us know in the comments.

Image credit: PlayStation

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Elden Ring soundtrack hits Spotify, Apple Music and more

Elden Ring’s fantastic music soundtrack is now available to stream online.

FromSoftware’s title now has an album that includes the 67 tracks that were composed for the game. You can find them all on YouTube Music, Amazon Music, Apple Music, Spotify and more. 

The news of the Elden Ring soundtrack was shared on a PlayStation Blog. The blog was written by Tsukasa Saito, the lead sound designer and composer from FromSoftware.

Saito explains that the track Song of Honor that plays at Redmane Castle sounds like a group of choir members; however, the team thought that they didn’t want a group of skillful singers, so they made the decision to ask the brass section of the orchestra to sing for them instead. This is pretty interesting.

Source: PlayStation Blog 

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PlayStation to host next State of Play on September 13

With the Tokyo Game Show coming up soon, PlayStation thinks tomorrow is the perfect time to kick off its next State of Play.

The State of Play will hit Twitch and YouTube at 6pm ET/3pm PT.

PlayStation says it will show off updates from its Japanese partners as well as some other surprises from developers around the world.

Additionally, PlayStation says the event live stream will be about 20 minutes long with new updates and fresh gameplay for ten games coming to PS5, PS4 and PS VR2.

Source: PlayStation Blog

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Sony hardware chief set to retire next month

Sony’s PlayStation hardware chief, Masayasu Ito, is set to retire on October 1st. Ito will continue to work for Sony, however, with a mobility-related assignment and support Sony’s Platform Experience Group as an executive adviser until March 2023, according to Bloomberg.

Ito’s tenure at Sony lasted several decades, as he joined the company in 1986, where he worked on in-car audio equipment before moving to the console division in 2000.

Ito led engineering for the PlayStation 4, which sold more than 117 million units, and also spearheaded the development of the PS5. He also helped with the PS4 Pro model and PlayStation VR.

Per The Verge, Sony communications manager Cathy Liu has said that senior vice president Hideaki Nishino will lead hardware engineering, security product strategy and design. Nishnio was promoted to this role back in March 2021 and reports directly to Sony president Jim Ryan. However, Lin Tao will take over Ito’s role as deputy president and representative director of Sony’s Japan operations.

Source: Bloomberg, The Verge