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PlayStation Network just went down, but service has since been restored

Sony’s PlayStation Network (PSN) went down briefly on Tuesday night, but service has since been restored.

For about an hour, the PSN status page showed that all services were experiencing some sort of issues, including online play and accessing the PlayStation Store. Fortnite maker Epic Games also tweeted that people were unable to log in to its battle royale game on PlayStation.

Now, however, Sony’s status page says “all services are up and running.” It’s unclear exactly what caused these issues or how widespread they were, but everything appears to be going smoothly now. In any case, it’s worth keeping in mind if you happen to run into any issues while gaming today.

Image credit: Sony

Via: Epic Games

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Lego Star Wars: The Skywalker Saga ushers in the next generation of Lego games

Lego Star Wars: The Skywalker Saga is kind of like your mom’s meatloaf.

Sure, there are better, more intricately-crafted meals out there, but that doesn’t make Mom’s cooking any less delicious.

The journey of The Skywalker Saga has been a long one. After being first announced nearly three years ago, developer TT Games has been hard at work on their next foray into the galaxy far, far away. Collecting all nine mainline Star Wars films into one brick-based package, this game looks to usher in a new era for the franchise, after more than a decade and a half of Lego titles.

The Skywalker Saga is inarguably the biggest Lego game ever made. While past titles have sported many levels and hundreds of characters, this does all that while including open, explorable worlds, a reinvented combat system, and a new over-the-shoulder camera angle. Even though this was announced before the next generation of consoles got started, this very much feels like a next-gen Lego Star Wars.

But it’s also very much a game of give and take. While it does innovate in almost every aspect, nearly everything comes with a caveat. However, none of these flaws are big enough to detract from just how good this whole package is.

For gamers who have been with the Lego Star Wars franchise since 2006, the gameplay of The Skywalker Saga is the first big change they will notice. There are some familiar trappings like collecting Mini Kits and grabbing as many studs as possible, but pretty well everything else is different.

Gone is the fixed camera and fairly basic platformer gameplay, and in comes a new more modern approach to playing the game. The camera now follows your character over their shoulder, as it would in God of War or Uncharted. This change makes the game instantly feel like an upgrade from past Lego titles. Not to say the other games in the franchise have felt lesser, but this new camera does elevate the experience quite a bit.

Instead of going through fairly linear missions making up each movie of the franchise, these linear sections are now broken up by larger open-world hubs. While at first, I did question why they were there, after a few hours these explorable zones had me hooked.

While moving through each of the movie’s stories it became so easy to get lost in these open sections searching for collectibles. Sure, the upgrades these hidden relics grant you are, for the most part, fairly inconsequential; however, that did not stop me from wanting to collect every single one of them.

These small carrot-on-the-stick collectibles all come with their own set of challenges, offering some of the most fun creative thinking moments of the game. The solutions never hit the level of creativity of something like Super Mario Odyssey, but they are simple, yet fun diversions that had me straying off the beaten path more often than not.

When going through the linear missions, however, it does feel very much like a Lego game. You will build, traverse, and solve minor puzzles as you venture across the galaxy, and for the most part, it is a good time. It is a simple formula, but it works.

Some of the shake-ups found in these story missions are the best moments The Skywalker Saga has to offer, though. Taking a break from swinging a lightsaber to pilot a speeder on the Forest Moon of Endor has never felt better. Or how about the sudden surprise of puzzle-solving from two different perspectives in the droid factories of Geonosis? These little mix-ups keep the experience fresh in a title where you are doing a lot of the same thing over and over.

Like many of the systems in The Skywalker Saga, combat has been entirely reworked as well. The new combat system takes notes from the past games in the franchise but reinterprets them into something wholly new.

The team at TT Games are wearing their influences upon their sleeves most evidently here. There is a combo system one would find in a Devil May Cry game, and boss battles akin to those in the Dark Souls titles.

However, gamers looking to find something as complex as either of those games will not find that here. This is almost like a low-calorie diet version of either of those. Yes, there is a combo system in place, but it is quite simple and fairly easy to master. And yes, there is dodging, parrying, and a giant health bar in boss encounters, but most can easily be beaten by mashing the attack button.

Something that is a welcome addition is the third-person shooting. Similar to games like Gear of War, you can take up arms behind cover and pick off enemies that way. Again, this is nothing as complex or as pinpoint accurate as other games, but it does feel good to shoot a blaster.

The combat here may look and feel different than the Lego games of yore, but ultimately, The Skywalker Saga never makes it feel quite like the revolution that many had thought it could be before release.

Co-op is back as well! And while it can be fun to play through these epics with a friend, adding another play does take the already thin screen real estate and double the issues. This of course wouldn’t be a pressure point if you could jump in with a friend online; however, at launch co-op can only be done locally.

From a technical standpoint, The Skywalker Saga is, far and away, the best-looking Lego game ever made. The character models give off this authentic Lego sheen, making them look like they have come to life on your living room floor.

The way that light bounces off of these plastic characters is truly stunning. And the attention to detail on these figures is something to behold. You can see the seams along the side of minifig headpieces, or the dirt or snow collecting in their joints as you traverse various worlds. It’s these small touches that really make this feel like seeing your favourite Lego sets come to life.

The playable characters and set decorations are the highlights there, however, the game’s many environments can be a little hit or miss. While locales like Ahch-To or Bespin look great with pops of color and excellent lighting effects, others disappoint.

Planets like Tatooine, Crait, and Geonosis can look messy at times, with these mostly one-color environments becoming a bit of a brown, orange, or white mess when looking at them closely. This is especially the case when focusing on objects in the distance. With the lack of general palette variety on these planets, backgrounds can look splotchy and can take away from the immersive Star Wars experience found in other locations.

The sound design of The Skywalker Saga is a dream. The soundtrack is, of course, masterful, as it features nearly all of the series’ John Williams-composed work. Despite this being a Lego game, I found myself welling up at certain moments if only because of the masterful score (damn you, “Binary Sunset”).

The rest of the soundscape created here is impressive. Each locale has its own sonic flare, and the Lego of it all adds these nice familiar clicks and snaps to everything as the world is disassembled and rebuilt around you.

A couple of Lego Star Wars: The Skywalker Saga’s biggest misses come in its presentation. The two most notable of these are its voice acting and the HUD.

The voice acting here can be a bit of a mess. TT Games utilizes both actual dialogue from the Star Wars films as well as added lines read by voice actors. And while in practice it can be cool to hear Daisy Ridley or Mark Hamill every once in a while, it is a little jarring to hear these characters jump back and forth between the original actors and hired talent.

Most of the voice acting team do a serviceable job, usually chiming in with that signature Lego game humor, but there are some that are downright bad. Not to take anything away from the voice actors who lent their talent to The Skywalker Saga, but hearing Adam Driver and the actor brought in to play Kylo Ren back to back makes it sound like this character is two completely different people.

Also on the presentation front is the busy HUD. The act of playing this game can be messy at moments, with your health, a combo metre, stud counter, quick-time events, mission log, a map, and a boss’ life bar all on-screen at once.

This problem increases exponentially after unlocking upgrades to reveal the game’s many collectibles, creating little light blue halos all over the screen at any given time. These HUD elements can, for the most part, be turned on and off, but it is annoying that you have to go digging in the menus to make that happen.

In short, Lego Star Wars: The Skywalker Saga may not be the qualitatively best Star Wars game ever made, but it just might be my favorite. This really does feel like the beginning of the next generation for the franchise, and an evolution of what has come before.

Yes, it does have its missteps with messy environments, simple combat, and lackluster voice acting. But it’s the “just one more puzzle” nature of the open world, the stunning character models, and getting to relive some of my favorite moments in film history that kept me playing.

This is a love letter to Star Wars in nearly every way. While it stumbles in a few places, it puts fun at the forefront of the experience, and is that not what gaming is all about?

Image credit: Warner Bros./Lucasfilm

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Nintendo acquires new land and plans to break ground on an R&D office in Japan

Nintendo is aiming to break ground on a brand new R&D office in Kyoto, Japan. As a part of a new expansion initiative, the company has announced a $39.8 million USD (about $50 million CAD) land deal.

The prospects of Nintendo opening up a new office may sound like an exciting bid at a new studio. However, as revealed by the company, the office will serve as an R&D facility. The office will be located next to the current Nintendo office in Kyoto.

“Along with the R&D investments and capital investments, Nintendo believes acquiring and utilizing this land will carry an important role on reinforcing its R&D,” a Nintendo representative writes.

Nintendo hopes that the 107,946-square-foot facility with 12 floors will be completed by 2027. The site formerly belonged to a Foundation Support Factory and Disaster Prevention Center. Nintendo has eloquently dubbed the office “Corporate Headquarters Development Center, Building No. 2.”

The development and construction of the R&D office will take the same amount of time it’s been since the company first revealed Metroid Prime 4. Though, thankfully for Nintendo, players won’t have exceedingly high expectations for the facility.

While Microsoft and Sony have both been veering toward acquiring studios for software, Nintendo’s land deal suggests it’s prioritizing the development of hardware and gaming technology. An R&D department located next to its Kyoto headquarters and an existing R&D department strengthens the Nintendo campus. Don’t expect this facility to develop the next Switch; it’ll take a while for operations to begin. However, it can’t be understated how valuable having close proximity to R&D will be for Nintendo.

Meanwhile, Microsoft is looking at solidifying its $69 billion deal to acquire Activision Blizzard. Regulators and shareholders must still sign off on the deal before Call of Duty, Diablo, and Overwatch are under the Xbox umbrella. Sony has also been acquiring studios such as Bungie and even Canadian studio Haven.

Image credit: Nintendo

Via: Kotaku

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PlayStation says it still has acquisitions planned after Bungie, Haven

PlayStation says it’s planning more acquisitions following a slew of gaming studio purchases over the past few years.

Appearing on Episode 427 of the Official PlayStation Podcast, PlayStation boss Jim Ryan confirmed that the company is looking to continue to grow both organically through existing studios and through acquisitions.

“We acquired five studios during the course of 2021. We’re in discussions with Bungie and we have more planned. This is getting us into a cycle, a virtuous cycle where success begets success.”

The five studios Ryan is referring to are Finland’s Housemarque (Returnal), Netherlands’ Nixxes (PC port of Marvel’s Avengers), England’s Firesprite (The Playroom), the U.S.’ Bluepoint (Demon’s Souls remake) and Valkyrie Entertainment (contributed to 2018’s God of War). Of course, Bungie — the Destiny studio and original creators of Halois the highest-profile acquisition, a $3.6 billion USD (about $4.9 billion CAD) deal that was announced in January 2022.

The company’s most recent purchase, though, was Montreal’s own Haven, a studio founded by Canadian-born games industry Jade Raymond and several members of her former Google Stadia team. That was a particularly noteworthy purchase for PlayStation since Haven was only just founded last year and hasn’t yet released a game. The team’s first project is a brand-new multiplayer IP, although further details have yet to be revealed.

With all of these acquisitions, PlayStation Studios now consists of 18 teams around the world. While it’s currently unclear exactly what most of these studios are working on, this year’s God of War: Ragnarok from Sony Santa Monica is PlayStation’s next big first-party title. MLB The Show 22, from PlayStation’s San Diego Studio, was also just released this week on PlayStation, Xbox and, in a series’ first, Nintendo Switch.

Image credit: Bungie

Source: PlayStation Via: IGN

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Here are the new games hitting PlayStation Now in April 2022

PlayStation has revealed the new batch of games coming to its PlayStation Now streaming service in April.

Leading this month’s lineup is Outer Wilds, developer Mobius Digital’s critically-acclaimed time loop, open-world mystery game. The other three games are racer WRC 10 FIA World Media Championship, adventure game Journey to the Savage Planet (made by the now-defunct Montreal studio Typhoon) and the action-RPG Werewolf: The Apocalypse — Earthblood.

These four games, which are all PS4 titles, will join the PS Now catalogue on April 5th.

Find out what came to PS Now in March here.

It’s important to note that PS Now is changing soon. Currently, the company is only selling a $12.99 CAD/one-month membership on its site. This is in preparation for the June launch of the all-new PlayStation Plus, which will merge the existing service of the same name with PS Now.

Image credit: Mobius Digital/Annapurna Interactive

Source: PlayStation

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What retro games do you want to see on PlayStation Plus Premium?

This week, Sony finally unveiled its often-rumoured Xbox Game Pass competitor, called the “all-new PlayStation Plus.” The three-tier subscription platform, which merges PS Plus with PS Now, includes up to 700 games and access to select retro titles when you subscribe to specific tiers. The all-new PlayStation Plus launches in some countries in June, and is coming worldwide at a later date.

We don’t have Canadian pricing yet, but we know how much the service costs in the United States.

U.S. pricing for PlayStation Plus Extra is $14.99 USD (about $18 CAD) monthly/$39.99 USD (roughly $50 CAD) quarterly/$99.99 USD (about $125 CAD) yearly. Plus Extra offers around 400 PS4 and PS5 games with “some blockbuster hits.”

U.S. pricing for Plus Premium is $17.99 USD monthly (about $22 CAD)/$49.99 quarterly (roughly $62 CAD)/ $119.99 yearly (about $148 CAD). This tier includes 340 more games with PS3 titles available via cloud streaming, and some classic titles from the PlayStation, PS2 and PSP era.

Plus Premium will also offer time-limited game trials, allowing you to try out select games before buying them, sort of like the good old days when you could rent titles.

There’s also PlayStation Plus Essential, but this tier is identical to the original PlayStation Plus.

Are you planning to buy PlayStation Plus Extra or Premium? And if you are getting Premium, what retro games are you most excited to see return? Personally, I want to see Tenchu, but let us know your choices in the comments below.

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How the new PlayStation Plus compares to Xbox Game Pass, Nintendo Switch Online in Canada

On March 29th, Sony finally unveiled its long-rumoured expansion to PlayStation Plus.

Keeping the same branding, the service merges PlayStation Plus and PlayStation Now in addition to offering various other perks, all spread out across three tiers. This all-new PS Plus is set to launch sometime in June.

Naturally, one of the first questions people may have is “how does it compare to Xbox Game Pass?” After all, it’s a service that many have praised for its value, and one that has been reported to be PlayStation’s answer to Microsoft’s offering.

With that in mind, we’re breaking down how the all-new PlayStation Plus stacks up to Xbox Game Pass, as well as Nintendo’s Switch Online service. It should be noted that there are many differences between all three, so these are by no means 1:1 comparisons.


PlayStation Plus

For context, the current PS Plus offers access to online multiplayer, a few free games a month, cloud saves and exclusive deals on the PlayStation Store. PlayStation 5 owners, specifically, can get nearly two dozen games for free, including God of WarUncharted 4Bloodborne and Monster Hunter World.

There’s currently only one PS Plus tier, with three payment options:

  • One month — $11.99
  • Three months — $29.99
  • 12 months — $69.99

Meanwhile, the current PS Now service offers more than 800 PS2, PS3 and PS4 titles via streaming, and it costs $12.99/month.

With that out of the way, this is a breakdown of the new PS Plus. Note that we’re using rough conversions from USD to CAD because PlayStation hasn’t yet responded regarding Canadian pricing.

PlayStation Plus Essential — same perks as current PS Plus (same price)

PlayStation Plus Extra — All Essential perks, plus “up to 400” PS4 and PS5 downloadable games from first- and third-party studios ($14.99 USD/about $18.75 CAD monthly, $39.99 USD/about $50 CAD quarterly or $99.99 USD/about $125 CAD yearly)

PlayStation Plus Premium — All Essential and Extra perks, as well as:

  • “up to 340” more games, including PS3 games (streaming only), a “catalogue of beloved classic games” from the PS1, PS2 and PSP eras (can be streamed and downloaded)
  • time-limited game trials for “select” titles
  • costs $17.99 USD/about $22.50 CAD monthly, $49.99 USD/about $62.53 CAD quarterly or $119.99 USD/about $150 CAD yearly

Key takeaway: PlayStation has been almost completely mum about what any of these games are. In the company’s blog post announcing the PS Plus expansion, the only launch titles mentioned are Death Stranding, God of War, Marvel’s Spider-Man, Marvel’s Spider-Man: Miles Morales, Mortal Kombat 11 and Returnal. The biggest question mark, then, relates to what those older PS1/PS2/PSP games will end up being. As such, the value of the service can’t properly be judged at present.

It’s also important to note that the new PS Plus will not offer first-party games like God of War: Ragnarok on day one. This is the biggest way in which PS Plus is different from Xbox Game Pass. That said, PlayStation boss Jim Ryan noted that the industry is always changing and that this stance could change in the future.


Xbox Game Pass

First, it should be noted that Microsoft’s direct equivalent to the current PlayStation Plus offering is Xbox Live Gold. At a cost of $11.99/month or $29.99/year, Xbox Live Gold offers access to online multiplayer plus a few free games every month and exclusive deals on the Microsoft Store — just like PS Plus.

That said, with PS Plus and PS Now merging to offer expanded, all-in-one functionality, it will be more apt to compare Sony’s service to Xbox Game Pass.

For context, there are a few Game Pass memberships.

The base Game Pass membership, which is available on Xbox and PC with some catalogue variations, costs $11.99/month and offers:

  • Hundreds of Xbox Series X/S, Xbox One, Xbox 360 and original Xbox games, including day one Xbox Game Studios titles like Halo Infinite, Forza Horizon 5 and the upcoming Starfield (new games added monthly)
  • EA Play (PC only) — catalogue of EA games, discounts and free trials
  • Member-exclusive 20 percent discounts to purchase any game in the catalogue

But the best value for Game Pass is the second tier, Game Pass Ultimate. For $16.99/month, you get:

  • Access to Game Pass on console and PC, including all of their respective catalogues
  • Xbox Cloud Gaming — streaming on a selection of these titles to console, PC and mobile devices
  • Xbox Live Gold (console)
  • EA Play (console)

Key takeaway: It should be noted that while Game Pass does include older games like Crimson Skies (OG Xbox) and Fallout: New Vegas (Xbox 360), the Xbox Series X/S and Xbox One’s innate backwards compatibility means that you can also purchase older titles individually or even use your discs if you still have them. This is in stark contrast to PlayStation Plus, which is locking titles from the PS1, PS2 and PSP generations behind its more premium tiers — no à la carte buying option available.

It’s also worth mentioning that a Game Pass “family plan” is also reportedly coming later this year, although it hasn’t yet been confirmed by Xbox.


Nintendo Switch Online

We’re largely just including this here to round out the “Big Three,” because otherwise, Switch Online really doesn’t have much in common with the other services.

Like PlayStation Plus and Xbox Live Gold, Switch Online is required for online play. It also offers a catalogue of more than 100 NES and SNES games, including Super Mario Bros.Metroid and The Legend of Zelda: A Link to the Past, with new freebies added every month. Finally, cloud saves are supported.

This base tier is priced as follows:

  • One month (single account) — $4.99
  • Three months (single account) — $9.99
  • Twelve months (single account) — $24.99
  • Twelve months family membership (supports eight Nintendo accounts) — $44.99

That said, there’s an “Expansion Pack” option with includes everything from the standard tier, plus Nintendo 64 and Sega Genesis titles. These include The Legend of Zelda: Ocarina of TimeSuper Mario 64 and Banjo-Kazooie from the N64 and Sonic the Hedgehog 2Castlevania Bloodlines and Streets of Rage 2 from the Genesis.

Expansion Pack also includes Animal Crossing: New Horizons and Mario Kart 8 Deluxe‘s respective DLC passes at no additional cost.

Expansion Pack is priced at:

  • 12 months (single account) — $63.99
  • 12 months (eight accounts) — $99.99

Key takeaway: The games catalogues offered with either Switch Online tier are exclusively retro titles. That’s a marked difference from PS Plus and Game Pass, which have older titles but mostly focus on more modern fare.


In the end, these services are really only “competitors” in that they’re all offered by rival console makers. Otherwise, they all have their own strengths and weaknesses. The unfortunate fact with all three is that the least expensive tiers are essential if you want to play games online which, let’s be honest, many people do. Beyond that, it’s really a matter of whether you care for their respective on-demand catalogues of games.

Which of these services do you subscribe to? Do you plan to sign up for the new PS Plus, and if so, which tier? Let us know in the comments.

Image credit: PlayStation

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Here are the free games hitting PlayStation Plus in April 2022

Every month, Sony offers a few PlayStation games at no additional cost to those subscribed to its PlayStation Plus service.

Now, the company has unveiled the three games hitting PS Plus in April.

First off, this month’s PS5 game is the third-person action multiplayer title Hood: Outlaws & Legends. The PS4 version is also free with PS Plus.

Meanwhile, the two free PS4 titles are the platformer SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated and roguelike deck builder Slay the Spire.

All three games will be free through PS Plus from April 5th to May 11th. In the meantime, March’s free PS Plus titles will remain available until April 4th.

A PlayStation Plus subscription costs $69.99/year in Canada.

In related news, PlayStation has finally unveiled its long-awaited expansion to the service, which will retain the PS Plus branding. Launching in June, the updated PS Plus will be broken into three tiers which offer game streaming, classic PS1/PS2/PSP titles, free game trials and more. Read a full breakdown here.

Image credit: THQ Nordic

Source: PlayStation

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Sony unveils new PlayStation Plus subscription coming in June

Following rumours that Sony Interactive Entertainment (SIE) would roll out a new PlayStation game subscription, the company has done just that.

Announced via a tweet and blog post on March 29th, the new subscription will be a combination of Sony’s existing PlayStation Plus and PlayStation Now services. It will still be called PlayStation Plus, but will have three price tiers with different benefits.

The new PlayStation Plus subscription will launch in Asia in June, followed by North America, Europe, and the rest of the world. The company plans to have most PlayStation Network regions live with the new Plus subscription by the end of the first half of 2022. Moreover, SIE will no longer offer PlayStation Now as a standalone service after the launch.

PlayStation Plus Essential

The first tier of the new subscription, ‘PlayStation Plus Essential,’ is effectively the same as the current PlayStation Plus subscription. That means it includes online multiplayer access, two monthly downloadable games, discounts, and cloud storage for saved games.

The pricing for Plus Essential will be the same as the current PlayStation Plus plan, at $9.99 USD monthly / $24.99 USD quarterly / $59.99 USD yearly.

Sony only shared pricing for U.S., Europe, U.K., and Japan in its blog post, but the current PlayStation Plus costs $11.99 monthly / $29.99 quarterly / $69.99 yearly in Canada. Plus Essential should cost the same.

MobileSyrup has reached out to Sony about Canadian pricing and will update this story accordingly.

PlayStation Plus Extra

The next tier is ‘PlayStation Plus Extra.’ It provides the same benefits of Plus Essential along with a catalogue of up to 400 PS4 and PS5 games that PlayStation owners can download and play. Sony says the 400 titles include “blockbuster hits” from the PlayStation Studios catalogue and from third-party partners. However, it’s not clear if subscribers will get day-one access to new titles from Sony.

U.S pricing for Plus Extra is $14.99 monthly / $39.99 quarterly / $99.99 yearly.

PlayStation Plus Premium

The third and final tier is ‘PlayStation Plus Premium.’ It includes everything in the previous two tiers along with up to 340 more games with PS3 titles available via cloud streaming and a catalogue of “beloved classic games” from the original PlayStation, PS2, and PSP available both through streaming and download options.

Plus Premium will also offer cloud streaming access for original PlayStation, PS2, PSP, and PS4 titles offered in the Extra and Premium tiers where PlayStation Now is currently available. Customers can stream games using either PS4 or PS5 consoles or on PC. For markets that don’t have cloud streaming, Sony will instead offer PlayStation Plus Deluxe at a lower price with similar features, but no cloud streaming.

Finally, Plus Premium will include time-limited game trials so customers can try select games before buying them.

U.S. pricing for Plus Premium is $17.99 monthly / $49.99 quarterly / $119.99 yearly.

Other details

Sony said that there are “more details to come” about specific titles available on the new Plus service. Moreover, the company mentioned in a blog post that it plans to include titles like Death Stranding, God of War, Marvel’s Spider-Man and Miles Morales, Mortal Kombat 11, and Returnal at launch.

When the new Plus launches, Sony will automatically transition PlayStation Now subscribers to the new Plus Premium tier with no increase to their current subscription fees at launch.

You can learn more about the new PlayStation Plus here.

Source: Sony

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PlayStation is rolling out a new system update for PS5 and PS4 consoles

Sony is now rolling out its next system update for PlayStation 5 and PlayStation 4 consoles.

One of the new features is ‘Pro Tips,’ which are cards in the Control Center that offer hints like how to pin videos and apps to your screen while you play, apply game presets and share your screen with friends.

The PlayStation mobile app is also getting new Remote Play enhancements. According to PlayStation’s blog post, PS App users will be able to join or create open and closed parties through the app. That said, it’s unclear how new this feature is as I’ve joined parties through the PS App several times over the past few months. Additionally, PlayStation says it’s easier to access your friends, parties and messaging features with the PS App’s user interface.

The PS Remote Play app also gets a dark mode based on your smartphone’s settings. Further, Sony added more Screen Reader languages on iOS and Android, including Portuguese (both Brazil and Portugal), Finnish, Swedish, Turkish, Greek, Thai and Chinese (traditional and simplified).

That’s it for this update, but PlayStation says it plans to bring variable refresh rate (VRR) support to the PlayStation 5 in the coming months. On HDMI 2.1-compatible TVs and PC monitors, VRR automatically changes the refresh rate of the connected display to match the console’s output. According to the PlayStation Blog post, VRR eliminates issues like screen tearing or frame rate pacing issues and results in crisper graphics and reduced input lag. You can also apply VRR to PS5 games that don’t support it, which could improve the video quality of some games.

When this feature gets closer to release, PlayStation says it will send out a list of all fully compatible games. It’s important to note that the update is currently causing connectivity issues for some players with a PS Plus subscription.

Finally, in the U.S and U.K., PlayStation is enabling a Voice Command preview that lets users open games, apps, settings and control media playback via voice (in English only). It’s unclear if this feature will eventually come to Canada.

Source: PlayStation Blog