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This Steam Deck is powered by a 4K desktop graphics card

It was only a matter of time until this happened.

YouTuber ETA Prime has plugged an AMD Radeon RX 6900 XT, one of the highest-end graphics cards on the market, into Valve’s Steam Deck handheld — and it works and plays games at 4K with max settings.

According to ETA Prime’s video, though some games run great on the Frankenstein-like setup, the Steam Deck’s slow CPU and PCI-Express bandwidth restrictions result in a bottleneck. The unwieldy setup is possible because the Steam Decks’ M.2 PCI-Express x4 socket works with eGPUs, according to ETA Prime.

Of course, this isn’t something the average Steam Deck owner should attempt because it defeats the purpose of the handheld in the first place. Not only is there a massive desktop-level graphics card attached to Valve’s handheld, but the RX 6900 XT also requires a bulky external power source. There’s also a chance that you mess up the Steam Deck’s internals, rendering the device useless.

That said, it’s cool someone was able to make this happen, and perhaps in the future, we’ll see an official version of the Steam Deck that works with an eGPU.

For more on the Steam Deck, check out my in-depth look at the handheld.

Image credit: ETA Prime (YouTube) 

Source: ETA Prime (YouTube) 

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Valve’s Steam Deck is the handheld of my dreams

I didn’t have high expectations for Valve’s Steam Deck, given the company’s track record in the hardware space with Steam Machines, Steam Link and the Steam Controller.

I assumed the portable would be glitch-filled, game compatibility would be hit or miss, and the dream of turning the portable into the ultimate emulator machine would be far too difficult. It turns out that, for the most part, I was correct, but that’s not the full story.

Buried beneath the Steam Deck’s myriad shortcomings is one of the most capable handheld video game consoles ever — just be prepared to take on the role of a beta tester.

Elden Ring running on the Steam Deck

With this in mind, if you go into the Steam Deck with appropriate expectations and understand that it’s a handheld designed for PC gamers (this isn’t the plug-and-play Nintendo Switch), you’ll walk away very impressed with what Valve has accomplished.

In fact, if the Steam Deck continues to improve on the game compatibility front, I might go so far as to say I prefer it over the Switch.

Be prepared to experiment

My journey with the Steam Deck started back in late February, roughly around when Elden Ring released. Ahead of getting my hands on the Deck, I’d read FromSoftware’s latest runs reasonably well on the handheld, albeit with a few performance hiccups, so I was eager to test it out. To my surprise, Elden Ring played solidly on the Steam Deck even at high graphics settings, though I did experience occasional bouts of lag. It’s also worth mentioning that while I’ve recently fallen off playing Elden Ring, I’m shocked at the amount of fun I’ve had with the game, especially considering I typically have no interest in the ultra-difficult ‘Soulsborne’ genre.

Thankfully, Elden Ring‘s performance issues were solved by joining Proton’s ‘bleeding-edge experimental‘ branch of updates, giving access to the game’s latest compatibility layer courtesy of Valve (Proton is the translation layer that allows Windows games to run on Valve’s Linux-powered SteamOS). This update eventually made its way to the standard version of SteamOS roughly a week later.

Steam Deck desktop mode

I mention my experience with Elden Ring because it’s the first example of the Steam Deck’s very work-in-progress nature that I encountered. Updates come fast and almost daily, but this also means progress is quick. An issue you’re experiencing with the Deck’s software one day might be fixed the next morning. For example, I was initially unable to format my microSD card to the Steam Deck’s Linux-based ext4 file system, only to have it work the next day after installing the latest SteamOS update. I’ve never used hardware that’s as fluid as this.

Still, even when Elden Ring wasn’t running perfectly on the Deck, I found it difficult not to marvel that I was playing a recently released, modern game on a handheld — something I’ve dreamed of doing since I was a child and first picked up the OG Game Boy.

Steam Deck side view

Valve’s ‘Steam Deck Verified’ system makes it relatively easy to figure out what titles are optimized for the handheld while browsing the Steam store. During my time with the Steam Deck, I’ve played Horizon Zero Dawn (I ran into some slowdown during certain open-world areas), Tunic, Half-Life 2, Left 4 Dead, Portal and more, and the experience has been very solid.

Even games that aren’t listed as ‘Verified’ tend to work relatively well on Steam Deck if you’re willing to spend a bit of time on setting up the controls. However, as a primarily console gamer, my Steam library isn’t very extensive, and I haven’t yet spent a lot of time adjusting controls beyond Jet Set Radio.

There are also several easy-to-access, PC-like Steam Deck settings related to GPU clock frequency, thermal power, limiting the frame rate, scaling filters and more, that can come in handy if a game is pushing the Deck just a little too hard. Of course, some people may find these settings intimidating to play around with, but I was able to grasp what most of them do with a little research.

Steam Deck and Tunic

The setting I find myself shifting around the most is the frame rate limiter. For example, I limit Elden Ring to 30fps because it tends to run far more solidly at that frame rate, but bump Tunic up to 60fps because it’s less resource-intensive title.

Big and beautiful

The Steam Deck is massive, especially when you place it beside Nintendo’s Switch. It’s also weighty at 669g, making it difficult to hold up if you’re playing while laying down or not resting the device on a table. That said, the Deck is comfortable in an ergonomic sense thanks to its rear arms that make gripping the handheld easier than a device like the Switch. They help give the deck a more video game controller-like feel.

Most of its buttons and joysticks feel high-quality, though there are a few notable exceptions. For example, the two touch panels flanking on either side of the Steam Deck have a decidedly cheap feel to them alongside wonky haptics I’d describe as passable, but far from great (especially when compared to the Switch’s ‘HD Rumble.’ Thankfully, I rarely touch these pads unless I’m using the right one as a mouse replacement in desktop mode. However, the Deck’s haptics are much better in the handheld’s triggers.

In that same vein, the d-pad is in an awkward position that’s difficult to reach, and as primarily an Xbox player, the parallel, PlayStation-like joysticks feel a little strange to me. To be fair, I did get used to them after a few hours. There are also four back buttons on the rear of the deck that I’ve never used and wish weren’t there at all since this would make its rear arms smoother and easier to grip.

My big takeaway from the Steam Deck’s design is that while the device is heavy and a little bulky, I’ve found it far more comfortable to use for long play sessions than the Nintendo Switch, though, of course, this will vary based on the size of your hands and personal preference.

Things are a little more disappointing on the display front. The Steam Deck’s 7-inch LCD 1280 x 800 pixel resolution screen may measure in at the same size as the Switch OLED model’s 7-inch 1280 x 720 pixel resolution panel, but its colour reproduction, vibrancy and surprisingly chunky bezels can’t compete with Nintendo’s OLED handheld. The Steam Deck’s LCD screen doesn’t look bad, but mid-range smartphones and even the base model Switch feature a better display.

And if you think you can bypass the handheld’s screen and connect directly to a television or monitor for a better experience, you’re half correct. While you can do this with nearly any powered USB-C cable or dongle that supports video out (I used the Genki Covert Switch Dock), your output resolution is stuck at 1280 x 800 when it comes to actually playing games. The resolution of SteamOS’ UI will upscale all the way to 4K, though.

As a side note, the Steam Deck’s included hard case absolutely slaps. It makes me less afraid to take the beast of a portable machine outside of my home, and overall, is probably one of the most solid handheld gaming device cases I’ve ever used (and I’ve used dozens over the years).

Work-in-progress

This is where my ongoing journey with the device comes in again. If you want to use platforms like Xbox Cloud Gaming, install emulators or run any app/software that isn’t available directly through SteamOS on the Steam Deck, prepare to spend ample time figuring things out. For example, while Xbox Cloud Gaming runs on the handheld and gives access to hundreds of titles through Xbox Game Pass Ultimate streamed directly over the internet to the device, there’s a multi-step process to get it running.

The same can be said about emulators and ROMs. Thanks to EmuDeck, an app that automatically configures various emulators for the Steam Deck, the process is far simpler than it was a few weeks ago. For the most part, EmuDeck does everything for you, but it still takes several steps, including formatting an SD card (you can also store ROMs on internal storage), creating SteamOS shortcuts and more, before you’ll be playing N64 classic 1080° on your Deck.

Steam Deck side shot

I’d recommend going the Emulation Station route rather than creating shortcuts to specific ROMs directly in SteamOS because it looks cleaner and is easier to set up. After spending a weekend turning the Steam Deck into the ultimate retro emulation device, I’d argue that it’s worth the effort, but the setup isn’t as straightforward of a process as some guides make it out to be.

Then there’s desktop mode. While I was initially very frustrated with the Steam Deck’s desktop mode — for example, at one point there wasn’t an easy-to-access on-screen keyboard — the operating system and its capabilities have improved significantly over the past few weeks.

Navigating with the right trackpad as your mouse pointer works relatively okay, but clicking the left or right pad doesn’t always work reliably and can often feel inaccurate. Adding to the awkwardness, pulling up the on-screen keyboard isn’t contextual like a smartphone and requires you to press the Steam button and X simultaneously top open and close it.

Steam Deck in hand

Navigation gets easier if you use a wireless mouse and keyboard with the Steam Deck instead. In my case, I use a USB-C-to-A adapter with a Logitech wireless dongle plugged into it to easily jump from using my MacBook Pro to the Steam Deck. Though some people may want to avoid desktop mode entirely, if you plan to delve into the platform’s intricacies and install apps from its ‘Discover’ store, you’ll need to use it.

It’s also worth mentioning that the Steam Deck’s battery life can be abysmal. There were instances where I only managed to get 1.5 to 2 hours out of the handheld and opted to just game away with it plugged in. It depends on what game you’re playing, however. For example, with Tunic, I was getting in the range of four hours, and when I started to mess around with emulators (Crazy Taxi for the Dreamcast has aged remarkably well), I was getting upwards of four hours.

Steam Deck running Horizon Zero Dawn

And finally, there’s the fan. The Steam Deck’s very loud fan is my most significant issue with the device. It’s running nearly all the time regardless of what game you’re playing, and is so loud that, for example, my partner laying beside me in bed can hear it clearly. This led me to use headphones with the handheld in most situations.

Some people may have less of an issue with the low-pitched whine, but I despise it. I’m hoping this is a problem Valve irons out in future versions of the Steam Deck.

Still to come 

I’ve praised the Steam Deck’s game compatibility a lot in this story, but it’s also lacklustre in some respects. For example, Windows can’t easily be installed on Valve’s handheld, though Windows 11 support recently came to the platform (previously, only Windows 10 worked because of the lack of support for the Deck’s TPM module).

Further, some Windows drivers are still missing, and an installation requires you to entirely wipe SteamOS from the device since there’s not yet a dual boot option. Plus, navigating Windows with the Steam Deck’s built-in buttons is reportedly a chore.

Steam Deck

On the other hand, installing Windows gives you access to Xbox Game Pass titles, Destiny 2, Fortnite and other games that aren’t available directly through Steam. As you likely already guessed, I haven’t taken Windows for a spin on the Steam Deck and likely won’t until a dual-boot option becomes available.

Now that you’ve read this story, you’re probably wondering why the headline is so positive despite the Steam Deck having so many issues. The handheld really is a hardware achievement on Valve’s part and, in a sense, feels like the Switch Pro that still hasn’t materialized. Everything from its versatility and openness to its ability to just straight up play recently released AAA games is impressive.

The current state of the Steam Deck isn’t perfect, but I’m excited to see where Valve takes the device.

The Steam Deck is available on Valve’s website starting at $499, but good luck getting your hands on one if you don’t already have a pre-order. A the time of publication of this story, new Steam Deck orders won’t ship until October 2022.

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Valve ramping up Steam Deck shipments, first set of Q2 reservations notified

After a tumultuous wait, Valve is sending shipment notifications for Q2 reservations of its highly anticipated Steam Deck.

Announced via Twitter, Valve has confirmed that the first set of order emails have been sent to those lucky enough to secure a Q2 reservation. Valve first revealed the portable PC handheld in July of last year. Initially, shipments were scheduled to kickstart in December but were delayed. Thanks to supply chain issues, shipments were postponed until February, and many were pushed later to Q2 2022.

However, the time has finally come, and Valve is making good on its promise. Starting today, the company is ramping up Steam Deck shipments. Every week, Valve says it’s sending more order availability emails. However, some weeks may see two waves sent out.

In addition to the tweet, Valve has updated its Steam Deck product page. Now, anyone who aims to reserve a Steam Deck for $5.70 will be notified of the expected window of availability. For instance, it currently states that new orders are expected to be fulfilled “After Q3” and as early as October 2022.

The Steam Deck is highly sought after, not only because of its specs but also for its features and portability. In addition to having access to your Steam library, Windows is now supported by the handheld, and Microsoft has added Xbox Game Pass and Cloud Gaming support.

Speaking anecdotally, I received an email outlining the notice to finalize my order. Once sent out, the recipient must confirm their order within 72 hours. If the order is not finalized by that time, Valve will automatically cancel it and move on to the next in line.

Keep an eye on MobileSyrup as our very own Patrick O’Rourke will have a review of the handheld up on the site in the coming weeks.

Source: @OnDeck Via: IGN

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Valve’s Steam Deck can now run Windows

Valve’s Steam Deck is a work in progress when it comes to features and game compatibility, but the latest update has been hotly anticipated: Windows 10 compatibility.

Regardless of how impressive it is that the portable gaming device can play new releases like Elden Ring, Windows compatibility is a significant step to getting more games on the Steam Deck.

But don’t get too excited. This doesn’t necessarily mean Microsoft’s growing library of Xbox Game Pass titles will suddenly run on Valve’s handheld. An agreement like this would likely be more complex and might not include notable Xbox titles like Halo Infinite.

According to a blog post from Valve, the Steam Deck now has GPU, Wi-Fi and Bluetooth Windows drivers, which are required to play and download titles. Unfortunately, there aren’t audio drivers yet, so the Steam Deck’s speakers won’t work when running Windows 10. USB-C and Bluetooth earbuds/headphones are viable alternative until Windows audio drivers hit the device.

Installing Windows requires also a complete wipe of the Steam Deck’s internal storage, and there’s no way to dual-boot SteamOS and Microsoft’s operating system. Further, The Verge points out that the Steam Deck’s BIOS doesn’t currently support TPM, which is required to install Windows 11.

Hopefully, Windows 10 hitting the Steam Deck is a precursor to a partnership between Valve and Microsoft that brings Xbox Game Pass to the handheld. On the plus side, both Valve founder Gabe Newell and Xbox head Phil Spencer are at least interested in exploring the possibility.

I’ll have a review of the Steam Deck up on MobileSyrup in the coming weeks.

Source: Valve Via: PC Gamer 

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Is the Steam Deck here to stay? [SyrupCast 254]

On this week’s SyrupCast, the team ditches the usual two-week release cadence to drop an emergency episode focused on Valve’s new Steam Deck.

Patrick O’Rourke spends roughly an hour telling Brad Bennett about his experience with the Steam Deck so far — and yes, we now know that Proton is just the Linux translation layer and not the handheld’s OS.

As always, you can listen to the show on your favourite podcast platform or watch the video version on our YouTube channel.

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Valve’s Gabe Newell is delivering Steam Decks to some customers

The best part of this video is how confused some Steam Deck buyers are when Valve co-founder and president Gabe Newell shows up at their house to deliver the company’s recently released handheld gaming device.

That said, several of the Steam Deck buyers featured in the video below recognize Newell when he shows up at the doorstep to drop off their Steam Deck. However, there are instances where other people living in the house accept the order, leading to even more confusion. This makes sense because while Newell is a famous video game developer, he is only well-known amongst a specific group of people.

Amusingly, Newell also seems a little embarrassed that he signed some of these Steam Decks and even says, “Hopefully, people won’t get mad that I’m signing them.” The entire video is extremely awkward in a very endearing way, but it’s also a great promotional video for the Steam Deck given its focus on collaborating with owners to improve the device.

In an interview with PC Gamer, Newell said that Valve has no plans to build a game subscription service and that it wants to find a way to bring Microsoft’s Xbox Game Pass platform to its new handheld console. On another Steam Deck-related note, Elden Ring runs surprisingly well on the powerful handheld following an upcoming update that’s currently available in beta.

I’ll have more on the Steam Deck in the coming days, including a review of the portable.

Image credit: OnDeak (Screenshot)

Source: OnDeak Via: The Verge 

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Valve’s Gabe Newell ‘more than happy’ to bring Microsoft’s Game Pass to Steam

Valve co-founder and president Gabe Newell isn’t interested in doing a Steam game subscription service but is open to bringing Microsoft’s Game Pass to Steam.

Newell did an interview with PC Gamer about the recent Steam Deck release. However, the publication also asked him whether Valve wanted to make its own subscription service like Microsoft’s Game Pass.

“I don’t think it’s something that we think we need to do ourselves, building a subscription service at this time. But for their customers it’s clearly a popular option, and we’d be more than happy to work with them to get that on Steam,” Newell said.

“We’ve talked to people there quite a bit about that topic. If your customers want it, then you should figure out how to make it happen. That’s where we’re at.”

So, it sounds like we won’t see a “Steam Pass” subscription (or whatever Valve would call it). However, Microsoft’s Game Pass on Steam is also quite intriguing. Some people have had issues with how the service handles installing and managing games on PC, while other games have had issues or missing features on Game Pass. If people were able to use Steam to handle game installs instead, it might make Game Pass more popular.

Moreover, as PC Gamer points out, there is precedent for Steam hosting other subscription services. EA added its EA Play subscription to Steam in 2020. Moreover, Steam support for Game Pass could open the subscription up to Steam Deck owners. Currently, Steam Deck runs Linux, which means Game Pass isn’t available — it uses Microsoft’s Xbox app, which doesn’t exist for Linux.

That said, PC Gamer notes that Steam Deck owners may be able to play Game Pass without the need for Linux support in the future. Valve and AMD are reportedly still working on driver compatibility to allow installing Windows on Steam Deck — once that’s sorted out, Steam Deck owners may be able to install Windows and access Game Pass that way.

Regardless, Game Pass on Steam depends on Microsoft too. Valve is clearly open to the idea, but it remains to be seen if Microsoft is — judging by previous comments, it might be. In August 2021, Xbox boss Phil Spencer said there were “no plans to bring [Game Pass] to any other kind of closed platforms right now” in response to questions about putting the subscription service on the Nintendo Switch.

Instead, Spencer said the team was focussing on “open platforms” but acknowledged that Xbox was open to discussions about bringing the “full experience to a device that players want.” Maybe that sentiment includes game distribution platforms like Steam too.

Source: PC Gamer Via: VGC News

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Valve’s official Steam Deck dock won’t be available at launch

While orders for Valve’s anticipated Steam Deck are close to shipping, the handheld’s official dock won’t be available at launch.

According to a recent blog post from Valve, the dock will arrive in “late spring.”

“We are also looking forward to getting the official Dock for Steam Deck into customers’ hands,” said Valve.

Not much is known about Valve’s official Steam Deck Dock beyond the fact that it connects the handheld to an external display, works with USB accessories, powers the console and, of course, props up the Steam Deck on a stand. Valve says that the Steam Deck can also output to a television or monitor through any powered USB-C hub and that it doesn’t require the official dock.

Along with details on the Steam Deck Dock, Valve also outlined that “first batch” reservation holders will receive an email regarding shipping at 1PM ET/10AM PT on Friday, February 25th. Pre-order holders who receive the email will then have 72 hours to complete their purchase. Those who cancel will have their reservation released to the next person in the pre-order line.

To find out when you’ll receive your Steam Deck pre-order, check out Valve’s reservation queue. It’s also now possible to check what titles in your Steam library are already compatible with the handheld.

MobileSyrup will have more on the Steam Deck in the coming weeks.

Source: Valve Via: The Verge 

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Valve’s portable Steam Deck is more repairable than you think

Though Valve initially informed Steam Deck buyers that repairing the handheld console themselves likely isn’t a great idea, that might not entirely be the case.

Teardown experts iFixit dismantled a production Steam Deck to confirm that the portable is actually pretty easy to repair — at least for the most part. The device opens easily, features clear white labels on most major components and is even pretty modular, allowing you to fix or replace components without taking the entire Steam Deck apart.

For example, the SSD can be replaced with one screw, thumbsticks easily pop out and even the display just requires a suction cup and minor heat to remove. That said, iFixit also says that replacing the Steam Deck’s battery is a “rough” process and that its USB-C port/microSD card slot are attached directly to its motherboard.

“But, we also found a lot to like. The opening procedure is simple and straightforward; there’s above-average modularity for most components; and you only need one Phillips screwdriver for all your repairs,” writes iFixit in its blog post regarding the Steam Deck’s repair process. “The storage solution here outclasses a lot of current laptops. Overall the Steam Deck nets a 7 out of 10 on our repairability scale.”

iFixit says that it will sell official Steam Deck replacement parts on its website. Valve’s Steam Deck starts at $449 and is expected to start shipping towards the end of February.

Image credit: iFixit

Source: iFixit Via: The Verge

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Valve says the Steam Deck will now launch on February 25

Valve has confirmed that its Steam Deck handheld PC will go on sale starting February 25th.

This lines up with the February window the company had promised last year when the system was delayed out of the holiday season.

In a Steam blog post, the company says customers who have reserved the system will be sent emails after 10am PT/1pm ET on that date. Upon receiving the email, you’ll then have 72 hours to place their order. Otherwise, their reservation will be released to the next person in the queue.

Valve says the first units will then be shipped to customers starting on the 28th, with subsequent order email batches being set out on a weekly basis. Therefore, if you’ve reserved the Steam Deck but aren’t in the first wave of people on the 25th, you should stay tuned during March for an email.

It’s worth noting that Valve says the review embargo for the Steam Deck also lifts on February 25th, should you be waiting to hear more hands-on impressions before buying.

The Steam Deck starts at $499 CAD in Canada and goes up to $819 depending on the bundle. However, new reservations (at the time of writing) for the device aren’t expected to ship until “after Q2 2022,” per Steam.

Source: Valve