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Bugsnax and The Isle of Bigsnax update coming to Xbox Game Pass on April 28

Indie cult darling Bugsnax is making the leap from being a PlayStation exclusive to multiple platforms, including Xbox Game Pass.

On April 28th, the bizarre adventure game is coming to Xbox One, Xbox Series X/S, Steam and Nintendo Switch.

Bugsnax first launched on PlayStation 4, PlayStation 5, PC and macOS in the fall of 2020. The game quickly built a fanbase not only for its catchy soundtrack but also surrounding its world of kinda-bug and kinda-snack creatures.

Players take on the role of a journalist arriving on Snaktooth Island, looking for lost explorer Elizabert. Along the way, you’ll discover the strange Bugsnax and a group of settlers on the island. In many ways, the game functions similarly to Pokemon Snap, where players interact and research the Bugsnax in different ways. It blends humour and mystery throughout a bite-sized 10-hour narrative.

Although it was a PlayStation console exclusive, Bugsnax is finally being ported to Xbox and Switch. More than a year later, the game is accessible to a brand new audience. As confirmed by the Xbox Wire, the game will be playable via Xbox Game Pass, PC Game Pass and Xbox Cloud Gaming.

Young Horses has also been developing a new free content update for the game. Launching day and date on April 28th, The Isle of Bigsnax update brings roughly three hours of new content to the table. Players will discover new mysteries. “Find even more to do on the main island of the original game,” says the developer.

Yuri Lowenthal, Casey Mongillo, Debra Wilson, and Haviland Stillwell are all confirmed to be reprising their roles for the new story content.

On top of its arrival on Xbox platforms and Xbox Game Pass, Bugsnax will be available on Nintendo Switch and Steam for $24.99 USD (roughly $31.51 CAD).

Image credit: Young Horses

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Shaw pledges to plant real trees for every virtually planted one this month

Calgary-based telecom Shaw is once again running an initiative that calls on gamers to plant virtual trees for Earth Month.

As was the case last year, throughout the month of April, gamers are encouraged to plant a tree in any game and share a screenshot of their work on social media using the hashtag #ShawTreeSweep.

Shaw pledges to then match each virtual tree with a real one, with an ultimate goal of 20,000 planted trees. The company says more than 9,000 real trees were planted during last year’s campaign.

To help promote the cause, Shaw has also partnered with streamers MDee14TY_digital and Kate, who will be planting trees in Animal Crossing, Minecraft and Stardew Valley.

Earth Day falls on April 22nd — more information on related environmental efforts in Canada can be found here.

Image credit: Nintendo

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It’s only April and it’s already been an incredible year for games

I know a few people who are really picky with games.

I played around 50 games that were released last year, many of which were really good. Conversely, I have one “hipster” friend who said he barely played anything because nothing really grabbed his attention. To each his own, I guess, but I find that mentality mind-boggling.

Across consoles, PC, mobile and the multitude of distribution methods therein, we’re getting so many new games on a weekly basis. While their respective quality can be argued, the amount of choice we have is indisputable.

The reason I bring this up is that I was reflecting on games of 2022 so far, and man, has it been a particularly good one already. We’re only just a little over a quarter of the way into 2022, and it’s staggering just how many great — and, even better, varied — titles have been released.

Horizon Forbidden West Abandon Ruins

While a lot of attention has understandably been given to Elden Ring, Horizon Forbidden West was another outstanding February release. (Image credit: PlayStation)

In January, we got Nobody Saves the World!, a charming action-RPG from Toronto’s own Drinkbox, and Pokémon Legends Arceus, Game Freak’s long-awaited open-world-esque spin on Pokémon.

The following month, we had such heavy hitters as:

  • Dying Light 2 (Techland) — a zombie-infested open-world, action-RPG featuring rad parkour
    Sifu (Sloclap) — an action beat ’em up with thrilling martial arts combat
  • OlliOlli World (Roll7) — a 2D-platforming skateboarder
  • Horizon Forbidden West (Guerrilla Games) — an action-RPG featuring a breathtaking open-world and engaging post-apocalyptic story
  • Destiny 2: The Witch Queen (Bungie) — more content for Destiny 2 players (I’ll be honest — I don’t play this game, but I’ve heard good things!)
  • Elden Ring (FromSoftware) — an open-world take on Dark Souls that is one of the most well-reviewed games of all time

Horizon and Elden Ring, in particular, are already being thrown around in early Game of the Year discussions, and they came out just a week apart!

And March was somehow even more nuts:

  • Gran Turismo 7 (Polyphony Digital) — the long-awaited (albeit controversial) return of PlayStation’s storied racing series
  • Triangle Strategy (Artdink) — a spiritual successor to the strategy game Final Fantasy Tactics, with a gorgeous HD-2D aesthetic
  • Tunic (Halifax’s Andrew Shouldice) — an adorable-yet-challenging homage to the Legend of Zelda games of old
  • Tiny Tina’s Wonderlands (Gearbox) — a mix of Borderlands’ signature gunplay with a flavour of D&D
  • Kirby and the Forgotten Land (HAL Laboratory) — a more exploration-focused take on the platformer, plus Kirby can eat a car
  • Weird West (WolfEye Studios) — Dishonored co-creator Raphaël Colantonio’s western spin on the immersive sim genre

Elden Ring

February’s Elden Ring is one of the highest-rated games of all time. (Image credit: Bandai Namco)

Obviously, that doesn’t cover every 2022 release, but it accounts for many of the more well-received titles, and a healthy mix of genres, at that.  That doesn’t take into account ports or remasters, like January’s God of War PC release, February’s Final Fantasy VI Pixel Remaster or, most recently, this week’s Chrono Cross: The Radical Dreamers Edition

And on the subject of this week, we’ve also gotten Traveler’s Tales’ latest (and perhaps greatest) Lego game, Lego Star Wars: The Skywalker Saga, and Sony San Diego Studio’s MLB The Show 22 (which was released on PlayStation, Xbox and, in a series’ first, Nintendo Switch). Even better: MLB The Show 22, as well as the above Nobody Saves the World!Tunic and Weird West, all hit Xbox Game Pass on day one. (And outside of specific games, 2022 has already given us a surprisingly good piece of new Valve hardware, the Steam Deck, and another far-better-than-it-has-any-right-to-be Sonic the Hedgehog movie, among other game-related releases.)

Karby

In Kirby and the Forgotten Land, our pink hero can eat *an entire car.* Incredible. (Image credit: Nintendo)

Of course, your mileage will vary on some of the titles I’ve mentioned. I, for example, am not at all a sports or racing game guy, so MLB and Gran Turismo don’t appeal to me. On the flip side, some games that weren’t necessarily great, like Team Ninja’s Stranger of Paradise: Final Fantasy Origin or Tango Gameworks’ Ghostwire: Tokyo, I still found myself enjoying quite a bit. There’s something here for everyone.

Best of all? This is only the first three months of 2022. Even if you’re somehow like my annoyingly picky friend and only gravitate to specific games (literally just Elden Ring this year), there’s a lot more to look forward to.

Below is a list of just some of the games that are confirmed (barring any delays) to be coming later in 2022:

Once again, that’s only some of what 2022’s got in store. Pick out three random games from above and they’ll likely be from completely different genres. Or, at the very least, they’ll approach the same genre in varying ways, like Horizon Forbidden West‘s more guided open-world to Elden Ring‘s largely direction-free one.

And what’s especially impressive about these lineups is that significant portions of many — if not all — of these games were made during the COVID-19 pandemic. At a time when most industries had to completely shut down for prolonged periods of time, game makers commendably shifted to remote work to continue development.

Anyway, my backlog is so big as is that I’m going to need to finally return to Elden Ring soon. The next couple of months, thankfully, seem to be comparatively slower, which will no doubt help with that.

On that note, which of these games have you been enjoying? Which are you most excited about? Let us know in the comments!

Image credit: Bandai Namco

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PlayStation games are on sale at Walmart, The Source and Best Buy

If your PS4 or PS5 accepts physical discs, this is the sale for you.

PlayStation games at Best Buy, The Source, and Walmart are on sale, likely to go alongside the PlayStation Store’s current Spring Sale.

At Best Buy, the sale ends on April 14th, at the Source, it ends on the 21st and while Walmart’s website doesn’t say, it likely ends around then as well.

Grab games like Marvel’s Spider-Man: Miles Morales, Ghost of Tsushima Director’s Cut and Ratchet & Clank Rift Apart at a discounted rate.

Here are some of the notable games on sale

Image credit: PlayStation

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Halo Infinite Season 2 Lone Wolves launches on May 3rd

The second season of Halo Infinite starts on May 3rd, according to an announcement from 343 Industries.

The season, called Lone Wolves, features a fresh Battle Pass, additional maps and new gametypes.

The new maps include traditional-looking arena map ‘Catalyst’ and Big Team Battle map ‘Breaker,’ which features a lava pit separating the map’s different areas. The new modes are a free-for-all elimination gametype called ‘Last Spartan Standing’ and ‘Land Grab,’ a spin on ‘King of the Hill.’

343 Industries has posted several extensive blogs on Halo Waypoint over the last few weeks where the developer outlines its future plans for the beleaguered game, including Battle Pass Progression and additional customization options. Other changes include weapon balancing fixes like nerfing the Mangler considerably 🥲.

In its most recent blog post, 343 Industries said that players will be able to earn Halo Infinite’s paid in-game currency, ‘CR,’ by levelling up their Season 2 Battle Pass.

It’s worth noting that Halo Infinite’s co-op campaign mode isn’t launching alongside season 2. Several weeks ago, the developer revealed that it’s coming at some point during the season but hasn’t revealed a specific date yet, pushing the anticipated mode’s release back even further.

I really like Halo Infinite and have spent countless hours playing the game over the last few months. In fact, I’d even go so far as to say that it’s my favourite Halo title ever as far as multiplayer is concerned. That said, issues with ranked progression feeling punishing and unfair, the lack of meaningful progression after completing the Battle Pass and no new game modes/maps have made even me ditch the title for the time being.

However, Season 2 Lone Wolves seems promising at the outset and an answer to many of my issues with Season 1, so hopefully, it lives up to expectations and pulls me back into the game again.

Image credit: 343 Industries 

Source: @Halo

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Here are the new games coming to Nvidia GeForce Now this week

Nvidia has announced six new games that are coming to its GeForce Now cloud-streaming platform this week.

Below is a full list of all of the titles arriving shortly:

Check out all other titles coming to Nvidia GeForce Now later in April here.

Additionally, the cloud streaming service now supports game demos that you can try out before purchasing the full title. The first wave of demos added to the service includes titles like Chorus, Ghostrunner, Inscryption, Diplomacy Is Not an Option and The RiftBreaker Prologue, with more to come in the future.

Nvidia’s cloud gaming service offers three membership options. The first is the free route that will give you standard access to the platform with a one-hour gaming limit per session. Once the hour passes, you can queue again to get another hour of free gaming in, although you may have to wait a while.

Nvidia also offers a paid membership option that gives you priority access to gaming servers without any session length limit. This subscription will cost you $12.99/month or $64.99 for six months.

Lastly, the company’s recently-released RTX 3080 tier provides a low ‘click-to-pixel’ latency of 56 milliseconds, and a boost in framerates and overall performance. The subscription is available for $24.99/month or $129.99 for six months.

Learn more about Nvidia GeForce and its subscription options here.

Image credit: Nvidia

Source: Nvidia

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Toronto is getting its own Pokémon-themed maid cafe from April 23-24

Scarborough, Ontario is getting its own Pokémon-themed Japanese maid cafe later this month.

The pop-up will be available from Saturday, April 23rd to Sunday, April 24th at the Oishiii Sweets Cafe on 3376 Kennedy Rd. Unit 2. The maid cafe will be inspired by the cosplay genre concept that involves servers dressing up as maids but in the theme of Pokémon.

The maids will offer table-side games and entertainment.

The idea behind it is the maids/servers will be Pokémon, and the guests are trainers. Guests will have admission to the cafe for one hour, and the $60 tickets include Japanese-inspired treats, drinks and a mini-performance. Additionally, there will be merchandise to purchase.

In the past, Oishii Sweets Café also held a Sailor Moon-themed cafe.

Like any other restaurant, guests have to refrain from asking the servers for any personal information or touching them.

Via: The Daily Hive

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Elden Ring still one of the most downloaded games on PS Store in Canada

Though Elden Ring came out at the end of February, the game is still leading the PlayStation charts in Canada and the U.S. Other titles that made the top 20 list include Gran Turismo 7, WWE 2K22, and Grand Theft Auto V.

Here are the top 20 games downloaded on PS5 and PS4.

PS5 games list:

  1. Elden Ring
  2. Gran Turismo 7
  3. WWE 2K22
  4. Grand Theft Auto V
  5. Tiny Tina’s Wonderlands
  6. NBA 2K22
  7. Stranger of Paradise Final Fantasy Origin
  8. Horizon Forbidden West
  9. Ghostwire: Tokyo
  10. Sifu
  11. FIFA 22
  12. It Takes Two
  13. Madden NFL 22
  14. Assassin’s Creed Valhalla
  15. Star Wars Jedi: Fallen Order
  16. Among Us
  17. Marvel’s Spider-Man: Miles Morales
  18. Dying Light 2
  19. Tom Clancy’s Rainbow Six Siege
  20. Mortal Kombat 11

PS4 Games list

  1. Elden Ring
  2. WWE 2K22
  3. Gran Turismo 7
  4. NBA 2K22
  5. Tiny Tina’s Wonderlands
  6. Grand Theft Auto V
  7. Minecraft
  8. FIFA 22
  9. Batman: Arkham Knight
  10. Horizon Forbidden West
  11. Madden NFL 22
  12. Marvel’s Spider-Man
  13. Star Wars Battlefront II
  14. Red Dead Redemption 2
  15. The Last of Us Part II
  16. Need for Speed Heat
  17. Among Us
  18. Cuphead
  19. The Sims 4
  20. The Forest

PS VR Games

  1. Beat Saber
  2. Job Simulator
  3. Astro Bot Rescue Mission
  4. Batman: Arkham VR
  5. Superhot VR
  6. Marvel’s Iron Man VR
  7. Creed: Rise to Glory
  8. Surgeon Simulator: Experience Reality
  9. Vacation Simulator
  10. Swordsman VR

Free-to-play (PS5 +PS4)

  1. Fortnite
  2. Apex Legends
  3. Call of Duty: Warzone
  4. Bleach Brave Souls Anime Game
  5. Rec Room
  6. Rocket League
  7. PUBG: Battlegrounds
  8. Destiny 2
  9. Genshin Impact
  10. Brawlhalla
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Valve’s Steam Deck is the handheld of my dreams

I didn’t have high expectations for Valve’s Steam Deck, given the company’s track record in the hardware space with Steam Machines, Steam Link and the Steam Controller.

I assumed the portable would be glitch-filled, game compatibility would be hit or miss, and the dream of turning the portable into the ultimate emulator machine would be far too difficult. It turns out that, for the most part, I was correct, but that’s not the full story.

Buried beneath the Steam Deck’s myriad shortcomings is one of the most capable handheld video game consoles ever — just be prepared to take on the role of a beta tester.

Elden Ring running on the Steam Deck

With this in mind, if you go into the Steam Deck with appropriate expectations and understand that it’s a handheld designed for PC gamers (this isn’t the plug-and-play Nintendo Switch), you’ll walk away very impressed with what Valve has accomplished.

In fact, if the Steam Deck continues to improve on the game compatibility front, I might go so far as to say I prefer it over the Switch.

Be prepared to experiment

My journey with the Steam Deck started back in late February, roughly around when Elden Ring released. Ahead of getting my hands on the Deck, I’d read FromSoftware’s latest runs reasonably well on the handheld, albeit with a few performance hiccups, so I was eager to test it out. To my surprise, Elden Ring played solidly on the Steam Deck even at high graphics settings, though I did experience occasional bouts of lag. It’s also worth mentioning that while I’ve recently fallen off playing Elden Ring, I’m shocked at the amount of fun I’ve had with the game, especially considering I typically have no interest in the ultra-difficult ‘Soulsborne’ genre.

Thankfully, Elden Ring‘s performance issues were solved by joining Proton’s ‘bleeding-edge experimental‘ branch of updates, giving access to the game’s latest compatibility layer courtesy of Valve (Proton is the translation layer that allows Windows games to run on Valve’s Linux-powered SteamOS). This update eventually made its way to the standard version of SteamOS roughly a week later.

Steam Deck desktop mode

I mention my experience with Elden Ring because it’s the first example of the Steam Deck’s very work-in-progress nature that I encountered. Updates come fast and almost daily, but this also means progress is quick. An issue you’re experiencing with the Deck’s software one day might be fixed the next morning. For example, I was initially unable to format my microSD card to the Steam Deck’s Linux-based ext4 file system, only to have it work the next day after installing the latest SteamOS update. I’ve never used hardware that’s as fluid as this.

Still, even when Elden Ring wasn’t running perfectly on the Deck, I found it difficult not to marvel that I was playing a recently released, modern game on a handheld — something I’ve dreamed of doing since I was a child and first picked up the OG Game Boy.

Steam Deck side view

Valve’s ‘Steam Deck Verified’ system makes it relatively easy to figure out what titles are optimized for the handheld while browsing the Steam store. During my time with the Steam Deck, I’ve played Horizon Zero Dawn (I ran into some slowdown during certain open-world areas), Tunic, Half-Life 2, Left 4 Dead, Portal and more, and the experience has been very solid.

Even games that aren’t listed as ‘Verified’ tend to work relatively well on Steam Deck if you’re willing to spend a bit of time on setting up the controls. However, as a primarily console gamer, my Steam library isn’t very extensive, and I haven’t yet spent a lot of time adjusting controls beyond Jet Set Radio.

There are also several easy-to-access, PC-like Steam Deck settings related to GPU clock frequency, thermal power, limiting the frame rate, scaling filters and more, that can come in handy if a game is pushing the Deck just a little too hard. Of course, some people may find these settings intimidating to play around with, but I was able to grasp what most of them do with a little research.

Steam Deck and Tunic

The setting I find myself shifting around the most is the frame rate limiter. For example, I limit Elden Ring to 30fps because it tends to run far more solidly at that frame rate, but bump Tunic up to 60fps because it’s less resource-intensive title.

Big and beautiful

The Steam Deck is massive, especially when you place it beside Nintendo’s Switch. It’s also weighty at 669g, making it difficult to hold up if you’re playing while laying down or not resting the device on a table. That said, the Deck is comfortable in an ergonomic sense thanks to its rear arms that make gripping the handheld easier than a device like the Switch. They help give the deck a more video game controller-like feel.

Most of its buttons and joysticks feel high-quality, though there are a few notable exceptions. For example, the two touch panels flanking on either side of the Steam Deck have a decidedly cheap feel to them alongside wonky haptics I’d describe as passable, but far from great (especially when compared to the Switch’s ‘HD Rumble.’ Thankfully, I rarely touch these pads unless I’m using the right one as a mouse replacement in desktop mode. However, the Deck’s haptics are much better in the handheld’s triggers.

In that same vein, the d-pad is in an awkward position that’s difficult to reach, and as primarily an Xbox player, the parallel, PlayStation-like joysticks feel a little strange to me. To be fair, I did get used to them after a few hours. There are also four back buttons on the rear of the deck that I’ve never used and wish weren’t there at all since this would make its rear arms smoother and easier to grip.

My big takeaway from the Steam Deck’s design is that while the device is heavy and a little bulky, I’ve found it far more comfortable to use for long play sessions than the Nintendo Switch, though, of course, this will vary based on the size of your hands and personal preference.

Things are a little more disappointing on the display front. The Steam Deck’s 7-inch LCD 1280 x 800 pixel resolution screen may measure in at the same size as the Switch OLED model’s 7-inch 1280 x 720 pixel resolution panel, but its colour reproduction, vibrancy and surprisingly chunky bezels can’t compete with Nintendo’s OLED handheld. The Steam Deck’s LCD screen doesn’t look bad, but mid-range smartphones and even the base model Switch feature a better display.

And if you think you can bypass the handheld’s screen and connect directly to a television or monitor for a better experience, you’re half correct. While you can do this with nearly any powered USB-C cable or dongle that supports video out (I used the Genki Covert Switch Dock), your output resolution is stuck at 1280 x 800 when it comes to actually playing games. The resolution of SteamOS’ UI will upscale all the way to 4K, though.

As a side note, the Steam Deck’s included hard case absolutely slaps. It makes me less afraid to take the beast of a portable machine outside of my home, and overall, is probably one of the most solid handheld gaming device cases I’ve ever used (and I’ve used dozens over the years).

Work-in-progress

This is where my ongoing journey with the device comes in again. If you want to use platforms like Xbox Cloud Gaming, install emulators or run any app/software that isn’t available directly through SteamOS on the Steam Deck, prepare to spend ample time figuring things out. For example, while Xbox Cloud Gaming runs on the handheld and gives access to hundreds of titles through Xbox Game Pass Ultimate streamed directly over the internet to the device, there’s a multi-step process to get it running.

The same can be said about emulators and ROMs. Thanks to EmuDeck, an app that automatically configures various emulators for the Steam Deck, the process is far simpler than it was a few weeks ago. For the most part, EmuDeck does everything for you, but it still takes several steps, including formatting an SD card (you can also store ROMs on internal storage), creating SteamOS shortcuts and more, before you’ll be playing N64 classic 1080° on your Deck.

Steam Deck side shot

I’d recommend going the Emulation Station route rather than creating shortcuts to specific ROMs directly in SteamOS because it looks cleaner and is easier to set up. After spending a weekend turning the Steam Deck into the ultimate retro emulation device, I’d argue that it’s worth the effort, but the setup isn’t as straightforward of a process as some guides make it out to be.

Then there’s desktop mode. While I was initially very frustrated with the Steam Deck’s desktop mode — for example, at one point there wasn’t an easy-to-access on-screen keyboard — the operating system and its capabilities have improved significantly over the past few weeks.

Navigating with the right trackpad as your mouse pointer works relatively okay, but clicking the left or right pad doesn’t always work reliably and can often feel inaccurate. Adding to the awkwardness, pulling up the on-screen keyboard isn’t contextual like a smartphone and requires you to press the Steam button and X simultaneously top open and close it.

Steam Deck in hand

Navigation gets easier if you use a wireless mouse and keyboard with the Steam Deck instead. In my case, I use a USB-C-to-A adapter with a Logitech wireless dongle plugged into it to easily jump from using my MacBook Pro to the Steam Deck. Though some people may want to avoid desktop mode entirely, if you plan to delve into the platform’s intricacies and install apps from its ‘Discover’ store, you’ll need to use it.

It’s also worth mentioning that the Steam Deck’s battery life can be abysmal. There were instances where I only managed to get 1.5 to 2 hours out of the handheld and opted to just game away with it plugged in. It depends on what game you’re playing, however. For example, with Tunic, I was getting in the range of four hours, and when I started to mess around with emulators (Crazy Taxi for the Dreamcast has aged remarkably well), I was getting upwards of four hours.

Steam Deck running Horizon Zero Dawn

And finally, there’s the fan. The Steam Deck’s very loud fan is my most significant issue with the device. It’s running nearly all the time regardless of what game you’re playing, and is so loud that, for example, my partner laying beside me in bed can hear it clearly. This led me to use headphones with the handheld in most situations.

Some people may have less of an issue with the low-pitched whine, but I despise it. I’m hoping this is a problem Valve irons out in future versions of the Steam Deck.

Still to come 

I’ve praised the Steam Deck’s game compatibility a lot in this story, but it’s also lacklustre in some respects. For example, Windows can’t easily be installed on Valve’s handheld, though Windows 11 support recently came to the platform (previously, only Windows 10 worked because of the lack of support for the Deck’s TPM module).

Further, some Windows drivers are still missing, and an installation requires you to entirely wipe SteamOS from the device since there’s not yet a dual boot option. Plus, navigating Windows with the Steam Deck’s built-in buttons is reportedly a chore.

Steam Deck

On the other hand, installing Windows gives you access to Xbox Game Pass titles, Destiny 2, Fortnite and other games that aren’t available directly through Steam. As you likely already guessed, I haven’t taken Windows for a spin on the Steam Deck and likely won’t until a dual-boot option becomes available.

Now that you’ve read this story, you’re probably wondering why the headline is so positive despite the Steam Deck having so many issues. The handheld really is a hardware achievement on Valve’s part and, in a sense, feels like the Switch Pro that still hasn’t materialized. Everything from its versatility and openness to its ability to just straight up play recently released AAA games is impressive.

The current state of the Steam Deck isn’t perfect, but I’m excited to see where Valve takes the device.

The Steam Deck is available on Valve’s website starting at $499, but good luck getting your hands on one if you don’t already have a pre-order. A the time of publication of this story, new Steam Deck orders won’t ship until October 2022.

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Elgato’s new capture card works with variable refresh rates

The HD60 X, Elgato’s latest video game capture card features an updated design with rear-facing HDMI/USB ports, but more importantly, compatibility with variable refresh rates (VRR).

This includes 1440p 60fps SDR, 1080p 60fps HDR, and pass through for up to 4K 60fps HDR, 1440p 120fps SDR and 1080p 240fps SDR. It’s also possible to capture 120fps in 1080p if you scale down 1080p 240fps footage.

The Xbox Series X supports VRR and Sony is working on bringing the feature to the PlayStation 5.

As someone who just purchased an Elgato HD60 S+ a few weeks ago, I’m not exactly pleased by the reveal of the HD60 X. However, I don’t own a monitor or TV that supports VRR, so I’m not missing out on much, though the rear-facing HDMI/USB ports would be great for cable organization.

The HD60 X costs $259.99 in Canada and is available to order now.

Image credit: Elgato 

Source: Elgato