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9 games you may have missed at Summer Game Fest

Summer Game Fest is here, and with it has come a plethora of game announcements and showcases. Whether it’s called E3 or Summer Game Fest, for years, June has been an exciting time for gamers. The month serves as defacto gaming Christmas morning, where developers and publishers pull the curtain back on what they have been working on, and this year has been no different.

Most of the headlines have been dominated by megaliths like Starfield or The Last of Us Part I, but there are plenty of smaller titles that deserve their time in the spotlight as well.

With that in mind, here’s a list of all the games you may have missed during Summer Game Fest 2022’s opening weekend.

Metal: Hellsinger

Part rhythm game, part Doom clone, Metal: Hellsinger looks to be a shooter unlike any other. This FPS takes fast-paced action and pairs it with some of the best heavy metal artists in the world.

Instead of simply running around slaying demons, Hellsinger forces the player to shoot, melee, and reload on the beat. This creates a zen-like experience where the rest of the world melts away around you. All that matters after that is the end of your shotgun and the shredding soundtrack.

Metal: Hellsinger hands-on: First-person demon-slaying, cranked to 11 | Ars Technica

It’s a creative blending of genres that really stands out. Even if you are not a fan of the double kick of bands like Lamb of God or Trivium, this game will have its hooks in you. Overall, it looks to be a head-banging bloody good time.

Release date: September 15, 2022

Skate Story

Skate Story‘s trailer during the Devolver Digital summer showcase hooked me. This is not your typical skating experience. Instead of riffing on the arcade experience of the Tony Hawk franchise, Skate Story offers something a little different.

Developed by one person, this game tasks players with skating through a version of the underworld that looks like some sort of bonkers drug trip. Gone is any semblance of the real world and in its place are geodesic prisms and flashing colors.

Devolver Digital 2022: Skate Story Announcement - Lords of Gaming

That is not to say your environments are not skatable. There are still plenty of ramps, rails, and gaps to conquer. But Skate Story is something a little more ethereal than the cargo short-wearing, Goldfinger-blaring skating fare of yore.

Release date: 2023

Terra Nil

Terra Nil is the anti-SimCity. Whilst most management/simulation games push players into creating industry, using resources, and terraforming the earth, Terra Nil does the opposite. Shown off during the Wholesome Direct, this sim drops players into a derelict, resource-stripped world and forces them to make things green again.

Wind turbines, wells, and greenhouses serve as tools to restore this ecosystem back to its former glory. Developer Free Lives are aiming to create an experience where nature is the currency and success comes in the form of babbling streams and thriving wildlife.

Terra Nil on Steam

Terra Nil is all about reclaiming a wasteland and making something out of nothing. And in a world where it can feel like the skies are greying more and more every day, experiences like this feel like a breath of fresh air.

Release date: TBA

Super Zoo Story

Super Zoo Story is what would happen if Zoo Tycoon and Stardew Valley had a beautiful pixelated baby. The zoo management RPG debuted a new story trailer at the IGN Summer of Gaming Expo, showing off bits of the game’s story as well as a couple of new features.

For many, this was the first time they had seen Super Zoo Story, and it stunned. While the game does look awfully like Stardew Valley, its adorable character sprites and animals will make this game unique from this farming stepbrother.

Stardew Valley Inspired Super Zoo Story Releases First Trailer - myPotatoGames

Plus, this brightly colored RPG doesn’t stop at rhinos and lions. The latest trailer also showed off some prehistoric additions you can bring into your zoo, allowing fans to live out their Jurassic Park fantasies whilst also playing zookeeper.

It has yet to be announced for Switch (only coming to PC at this point), but it would be the perfect game for Nintendo’s handheld hybrid.

Release date: 2023

The Cub

One of the recurring themes of Summer Game Fest this year was platformers with stunning art styles. The Cub falls into that bucket. This 2D platformer is a spiritual successor to 1990’s SEGA games like Aladdin and The Lion King.

From the brief trailer that debuted at the Guerilla Collective 3The Cub looks like a marvellous animated movie you can play. Its colorful environments are complimented by fluid parkour and complex puzzles.

The Cub on Steam

It is hard to tell exactly what the story will be in this Demagog Studio-developed title. However, the studio has promised there will be plenty of twists and turns in this post-apocalyptic tale.

Release Date: TBA

Cassette Beasts

As a longtime Pokemon fan, Cassette Beasts got me out of my chair. Also a part of the Guerilla Collective, this monster-collecting adventure looks to be that next step Pokémon fans have been asking for.

The game sports an eye-popping HD-2D art style. It seamlessly combines 3D environments with gorgeous 2D characters and monster sprites. And speaking of the monsters, Cassette Beasts gives players the power to combine any two of these creatures, creating something brand new.

Chemistry - Cassette Beasts

It’s this fusion mechanic, open-world, and Saturday morning cartoon-like character designs that make Cassette Beasts one to watch. Sure, it’s not that name-brand Pokémon experience, but it looks to elevate that, making it a worthy competitor to Nintendo’s iconic IP.

Release date: TBA

Frogun

For those looking to scratch that Nintendo 64 itch, look no further than Frogun. The 3D platformer sports retro-looking polygonal graphics, and an adorable wide-eyed art style.

The gameplay looks just like the collectathons of years passed with a twist. The game’s main character, Renata, comes sporting a grappling hook in the form of a handheld frog. By using the titular Frogun’s tongue, players can swing around and solve puzzles.

Upcoming Game 'Frogun' is a Charming Nintendo 64-Style Platformer Releasing in 2022

It looks like simple platforming fun, but it’s a kind of game that doesn’t get made much anymore. So, Frogun will be welcomed by many.

Release date: Summer 2022

The Last Faith

Speaking of games that just don’t make anymore, The Last Faith looks to recapture the magic of classic Castlevania titles, while iterating on Konami’s gothic formula. Shown off as a part of the Future Games Showcase, this bloody adventure is seemingly proof of concept for what a modern Castlevania game could look like.

Developer Kumi Souls Games describes the title as an “unholy alliance of Metroidvania and Soulslike.” That means this game is just as much Bloodborne as it is Symphony of the Night. Tight Souls-esque combat is paired with adventuring across a sprawling map, with new secrets around every corner.

The Last Faith is a Soulslike slashing its way out this year | Shacknews

The Last Faith proves that this formula is anything but stale. Beautiful pixel art and staggering handcrafted environments, make this a worthy SOTN successor.

Release date: 2022

The Plucky Squire

The Plucky Squire might be the most impressive game not called Starfield from Summer Game FestThis gorgeous platformer really needs to be seen to be believed. Developed by ex-Game Freak employees, this title seamlessly mixes a beautiful 2D storybook world with hyper-realistic 3D platforming sections.

Some gameplay sections shown during the Devolver showcase look like a top-down Zelda title. Others flip the camera, turning things into a 3D action game akin to Ratchet and Clank.

The Plucky Squire revealed, an endearing storybook adventure that blends 2D and 3D gameplay | VG247

Right now, it is unclear if The Lucky Squire will be anything more than amazing visuals. But when your game looks this good, you get the benefit of the doubt.

Release date: 2023


That’s a lot of games, and there are so many more that we did not talk about here. Whether it’s a massive AAA RPG or the smallest one-person-developed deckbuilding roguelike, Summer Game Fest/E3 (when it’s actually happening) is a magical time.

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Overwatch 2’s second beta to arrive on June 28 on console

Activision Blizzard is releasing a new beta for Overwatch 2 on June 28th, following the PVP beta for PC in April 2022.

The Overwatch 2 beta will launch on June 28th on PC, PlayStation and Xbox. Sign-ups for the beta will be available on June 16th, followed by more details on the game.

In addition, the beta has teased two features: a new character called Junker Queen and a new map.

On October 4th, Overwatch 2 will be available “in early access” on PVP on PC, Xbox Series X / S, Xbox One, PS5, PS4 and Nintendo Switch.

Image Credit: Activision Blizzard

Sources: Activision Blizzard

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Xbox’s North American gaming lead unpacks Xbox & Bethesda Games Showcase

On Sunday, June 12th, Xbox officially held its big summer keynote, the Xbox & Bethesda Games Showcase.

Running for about 90 minutes, the event featured looks at more than 30 new and previously announced titles, including Bethesda’s Starfield and Redfall; Blizzard’s Diablo IV and Overwatch 2; three Persona games coming to Xbox and a special partnership with Metal Gear creator Hideo Kojima.

Notably, many of these titles are coming to Xbox Game Pass on day one, and all of them will be playable within the next 12 months.

Overall, then, it was a pretty eventful show, so to unpack it all, MobileSyrup chatted briefly with Christina Verdermen, Microsoft’s North American Gaming Lead, at the Xbox FanFest event in Toronto.

Question: To start, can you explain what exactly you do in your role as North American Gaming Lead?

Christina Verdermen: Sure. So I’m in a stretch role right now, so I’m basically responsible for all of our channel partner marketers, as well as our integrated marketing team for the U.S. and Canada. In my day job when I’m not on a stretch assignment, I’m the Integrated Marketing Communications lead for Xbox Canada, specifically — so working on showing Xbox to the world, specifically for Canadians.

Q: To that point, this entire console generation so far [the Xbox Series X/S and PS5] has been during COVID, so you’ve had to do a lot of promotion and events virtually. What’s it like, as everything has opened back up, to finally hold an event like FanFest?

Verdermen: It’s been amazing. First of all, can I tell you how nice it is to be in a room with people, with fans, that can give you real time feedback on what they’re seeing? And you hear the cheers — or maybe they’re not cheering — but the excitement is there, and getting to see our community and our fans all in one place. And them getting to see each other as well. You can just feel it in the air there — people have wanted and needed this. So it’s just so lovely to finally be back in person.

Q. Of course, you probably don’t want to pick favourites, but what’s the most exciting part of the showcase for you?

Verdermen: So I was learning a lot about all of this along with everybody else. There were a few things I knew about, like Forza, but other than that, some of this was all new, so I had to write it [all] down and star things I was really excited about. [looks at notes]

So, High on Life — very excited about that one. Big Rick and Morty fan, so that’ll be good. Forza is gorgeous. Oh my gosh, when you look at the ray tracing and how they brought that to life, [with the] dynamic daytime and the ray tracing of cars reflecting on cars. I never can think that games will get more realistic, and then they do — it’s mind-boggling what they can do. So that’s exciting. The Hot Wheels expansion for Forza Horizon 5 looks so fun. [Hideo] Kojima! It just felt like there was one thing after the other in terms of what to get excited for from Xbox moving forward.

Q: The overarching theme of the show was the fact that all of these games will be out within the next year. Why was it important to focus on that time frame?

Verdermen: I think it’s to share that there’s this constant amount of content. When you think about the graphic at the end, I think there were 50 games on there that are still to come. And so when you think about all of that — a lot of exclusives within that — the content that is coming for Xbox is incredible. And it just will continue to grow. There have been showcases in the past where there’s games that are going to come in a long time, which is also exciting to think about the future. But what’s happening right now, I think was really important for us to share. Like, ‘hey, this isn’t something that’s going to come out in six years; these are games you can play in the next 12 months and look at them all.’ There’s literally something for everyone — for every type of gamer, for everyone who wants to play — there’s something in it for them.

Q: Another throughline, of course, was Game Pass. What was notable was all of the League of Legends games coming to the service — all free-to-play elsewhere, but you get perks with Game Pass. Not to mention Xbox recently confirmed future Game Pass demos and streaming for non-Game Pass titles. People traditionally think of Game Pass as a Netflix-like service, but you’re adding in all of these extra features. Why is that strategy important?

Verdermen: I think it’s important because so you get new fans into the Xbox ecosystem. We want to make sure that we’ve got players [who] can enjoy any type of game through Xbox Game Pass. When you think about the things that came out in the [What’s Next For Gaming announcements, which included Game Pass demos and streaming expansions], the announcements that came in there, it’s really exciting to be able to give players an added kind of inside scoop to what’s coming. And when you think about that, you’re going to be able to preview new games and test them before anyone else. And that’s just an added benefit for being a Game Pass member, but then also for partners of the Xbox family, which is pretty cool.

Q: Absent from the show were Vancouver’s The Coalition [Gears] or Montreal’s Compulsion Games [We Happy Few], which are Xbox’s two AAA Canadian teams. I know you can’t reveal what they’re working on, but can you provide any update on how things have been going over there?

The Coalition game developer in Vancouver. Dozens of men and women are gathered in a large room, with former studio head Rod Fergusson, Xbox Game Studios boss Matt Booty and Xbox general manager of marketing Aaron Greenberg in the front.

The Coalition’s last full game was 2019’s Gears 5.

Verdermen: I can’t give an update. But all I know is they’re working hard. You know, games obviously take a long time to make and the pandemic, I think, has set some back a bit in terms of just the way they all work. But they’re working hard, and we’re really excited to see what they come up with next.

Q: On that note, you mentioned how your job is a mix of the broader North American market and then Canada, specifically. So when you look at all of Xbox, what’s it like to have a few Canadian teams among the rest? Do you have a sort of fun or special relationship with them?

Verdermen: I live in Toronto, so I always have. I have a soft spot [for the Canadians] so I do try to prioritize sometimes. [laughs] And then when I think about like the studios, there’s just such pride? When you think about all of the talent that is in Canada, whether that is with our studios, with our internal Xbox teams, with our fans, and with our community, there’s just something special about the Canadian team — I’ll call all of those people part of our team. So I think it’s really fun and exciting to have that. But then also, today, to have everybody together in this one room was pretty special as well.

Q: During the show, [Xbox boss] Phil Spencer reiterated Xbox’s commitment to Japanese games and we then got announcements for [Team Ninja’s] Wo Long: Fallen DynastyPersona ports and, of course, the Kojima deal. Why is it significant for Xbox to double down on those kinds of games?

Verdermen: Yeah, I think again, it’s showcasing the breadth of content that we have. And we’ve got incredible content. And we’re now pulling from different areas and genres within gaming to be able to bring that to our fans around the world, which I think is really important.

Q: The show opened with Redfall and closed with Starfield — two Bethesda games. Why was it important to have them bookend the show?

Verdermen: I can’t speak to the reason why they put it that in the way they did. But obviously, Bethesda is a huge partner of ours. And we know that they have incredible content, and so does everybody else that we showed in the showcase. But I think when we think about things like Starfield, that’s such a high and highly anticipated title, so we wanted to make sure that we were sharing the latest and greatest that was coming from that.

Q: With Starfield and Redfall now delayed until 2023, what should Xbox fans look forward to in the fall and holiday season?

A graphic of all of the games coming to Xbox and PC in the next 12 months.

Verdermen: I think when we look at the titles that were launched today, the amount of those titles that are launching in the fall, some as early as next week [like Naraka Bladepoint on June 23rd] — when we think about that, there’s a lot to be excited about. And when we think about Xbox Game Pass Ultimate, that allows for gamers to get in right now and then have so much to look forward to after the holidays, but then also for the next year to come after that. So we’ve got 12 months of incredible games to come — they should be excited, we should be excited — and then so much more.

This interview has been edited for language and clarity. 


A full recap of everything that was featured during the Xbox & Bethesda Games Showcase can be found here. An “extended” look at some of these titles, as well as interviews with some of the developers behind them, will air on June 14th.

Image credit: Xbox

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Persona 3, 4 and 5 coming to Xbox Game Pass

Atlus has confirmed that three highly-requested and acclaimed games are coming to Xbox and Xbox Game Pass: Persona 3 Portable, Persona 4 Golden and Persona 5 Royal. 

The announcement came during the Xbox & Bethesda Games Showcase.

This is a big get for Xbox, as these have been some of the most well-regarded Japanese role-playing games in recent years, but have traditionally only been available on PlayStation.

Persona 5 Royal will hit Xbox on October 21st. A release date for the other two games was not confirmed.

More to come…

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Xbox officially working on big cloud game with Metal Gear creator Hideo Kojima

During its Xbox & Bethesda Games Showcase, Xbox has confirmed that it has struck up an exclusive partnership with legendary game designer Hideo Kojima.

Appearing via a brief pre-recorded message, Kojima, best known for creating the Metal Gear series, noted that he is working on a secret cloud project for Xbox. Specific details weren’t revealed, and Kojima said it’s a while out, but this confirms long rumours that he has indeed teamed up with Xbox.

This is a particularly notable collaboration since the Metal Gear series, as well as Kojima’s most recent game, 2019’s Death Stranding, were primarily made in partnership with PlayStation. Xbox, meanwhile, has spent the past few years investing more heavily into cloud gaming, with its Game Pass service offering streaming across consoles, PC and mobile.

Recently, The Walking Dead actor Norman Reedus let slip that Death Stranding is getting a sequel, so it appears that Kojima Productions is working on at least two titles at the moment.

More to come…

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Blizzard shows off Diablo IV gameplay at Xbox & Bethesda Games Showcase

Blizzard unveiled gameplay footage from its hotly anticipated Diablo IV at the Xbox & Bethesda Games Showcase.

The footage came after a teaser trailer that confirmed a new playable class: the Necromancer.

Rod Fergusson, the Canadian producer of the Diablo series, then took to the stage to introduce the gameplay demo. From there, we see Xbox Series X footage narrated by various Blizzard developers.

Diablo IV is coming to Xbox Series X/S, PlayStation 5 and PC in 2023. Cross-play between all platforms will also be supported.

More to come…

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Mojang working on new Minecraft game called Minecraft Legends, coming 2023

Mojang has unveiled a new Minecraft game called Minecraft Legends.

It’s an “action strategy” game in which players can roam a block-y world with friends to get up to all kinds of adventures.

Here’s the full trailer, which debuted at the Xbox & Bethesda Games Showcase:

Notably, the only mentioned Xbox consoles and PC, but given that other Minecraft games are on other platforms, it remains to be seen whether Legends will be as well.

More to come…

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Bethesda’s Redfall gets full gameplay demo, coming 2023

Bethesda-owned developer Arkane dropped a sizeable gameplay demo for its new IP, Redfall.

The game is a single-player/multiplayer experience featuring a post-apocalyptic world overrun by vampires.

Overall, it looks like a mix of Left 4 Dead and Arkane’s own Dishonored in terms of special powers. Check out the full demo below:

Following a recent delayRedfall is set to come exclusively to Xbox Series X/S and PC in the first half of 2023. The game will also be on Xbox Game Pass on day one.

More to come…

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How to watch the Xbox & Bethesda Games Showcase on June 12th

On June 12th, Microsoft is hosting the Xbox & Bethesda Games Showcase. The virtual event is being held at the Microsoft Theatre in Los Angeles and begins at 1 PM ET/ 10 AM PT.

Although E3 is not officially happening this year, Microsoft is holding its annual conference. Designed to show off first-party titles the event will also show off games from third-party partners. This is the second year since the Bethesda acquisition. Thus ZeniMax Media studios are folded into the Xbox Game Studios umbrella.

The Xbox & Bethesda Games Showcase is expected to run between 60 to 90 minutes. Like previous years, we can surmount that Microsoft will offer updates on previous games. The likely suspects this year are Halo Infinite and Forza Horizon 5. 343 Industries has been providing a clearer roadmap for Halo Infinite Season 2 and 3. The Xbox showcase could give us a look at the upcoming campaign co-op. Additionally, Forza Horizon 5’s success undoubtedly hints that meaningful DLC could be in the works.

While fans were extraordinarily excited for the imminent release of Bethesda Game Studios’ Starfield and Redfall from Arkane, both have been pushed back to the “first half of 2023.” That said, the Xbox & Bethesda Games Showcase is the best place for Microsoft to debut new footage and perhaps gameplay. If both will be missing the summer and fall, seeing something new will have to tide fans over for the time being.

On top of that, you have known quantities. Senua’s Saga: Hellblade II, State of Decay 3, Fable, Everwild, Indiana Jones, and Perfect Dark could all make an appearance. While a few of these titles may show up in some capacity, most seem like they are at least another year or so away from launch.

That being said, the Xbox & Bethesda Games Showcase should offer some surprises and exciting moments, keeping the E3 spirit alive. If you’re eager to tune in, you can watch the event on the Xbox YouTube channel, the Bethesda YouTube channel, or Xbox’s Twitch channel.

Image credit: Xbox

Source: Xbox Wire

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Cuphead: The Delicious Last Course will cost $9.99 in Canada

Cuphead: The Delicious Course will be priced at $9.99 in Canada when it releases on June 30th.

Oakville, Ontario-based developer Studio MDHR confirmed the cost during a recent media preview attended by MobileSyrup.

The Delicious Last Course is the Canadian studio’s long-awaited downloadable expansion to its beloved 2017 run-and-gun game CupheadIn the DLC, players can experience a previously undiscovered section of Inkwell featuring a new playable character, Ms. Chalice, as well as new bosses, weapons and more.

During the media event we attended, Studio MDHR also confirmed that The Delicious Last Course will take “between three and four hours” to beat, on average. That said, Eli Cymet, producer of the game, stressed that this could vary depending on the player, given the overall challenge:

“I think from our perspective, this varies even internally on the team. I think you’re going to have people who are diehard, ‘dyed in the wool,’ speedrun-quality Cuphead players, and I can’t speak to what their ability level might enable them to do. As somebody who — I’ll say just squeaked by and beat Elden Ring recently and was not an expert by any means — I’m still enjoying [the DLC] and playing it and going back and using Ms. Chalice in the main game right now and experiencing some of those fun new boss experiences in the DLC experience.

[That] ran me between about three and four hours of gameplay, but again, I want to really emphasize that there are certainly folks who may find it challenging enough to dig in for more time and there are folks that may find it something that is different for their skill level.” 

Price and runtime were just a few of the many details that Studio MDHR shared during the event. For more from the hands-off preview, check out our full preview.

Image credit: Studio MDHR