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Netflix targets broader rollout of paid password sharing ‘later in Q1’

Netflix plans to enforce rules preventing password sharing “more broadly” in the first quarter of 2023, which could mean the rules will come into force in March or April.

The streaming giant released its Q4 2022 earnings on January 19th and detailed the password-sharing plans in its earnings report (spotted by The Verge). The report says:

“Later in Q1, we expect to start rolling out paid sharing more broadly. Today’s widespread account sharing
(100M+ households) undermines our long term ability to invest in and improve Netflix, as well as build
our business. While our terms of use limit use of Netflix to a household, we recognize this is a change for
members who share their account more broadly.”

The report goes on to highlight features Netflix is developing, such as the ability to transfer a Netflix profile to a new account or the incoming paid sharing capability that will let users pay extra to share Netflix with people they don’t live with. Moreover, Netflix warns that it expects the transition will negatively impact engagement in the “near term” but that in the long term, the change will lead to “improved overall revenue.”

Netflix has already been testing paid password-sharing features in several countries, including Argentina, El Salvador, Guatemala, Honduras, and the Dominican Republic. Those tests have given us a glimpse of how paid password sharing might work when it rolls out more broadly.

Along with paid password sharing, Netflix added a cheaper ad-supported tier in a bid to keep subscribers.

Source: Netflix Via: The Verge

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Mobile Syrup

Former Stadia Destiny 2 players get a chance to try GeForce Now for free

With Google Stadia officially shutting down, many gamers are left searching for a new streaming service to continue playing their favourite games. In response, Bungie, the developers behind Destiny 2, has stepped up to offer a helping hand.

Destiny 2 has had a strong connection to Stadia since the early days of the service, with many of Stadia’s promotional materials featuring the game. Even at the height of the pandemic, Bungie highlighted how Stadia made it easier for them to work from home and test games.

Now, less than a day after the official shutdown of Stadia, Bungie is reaching out to former Stadia cloud gamers with a new offer.

Image credit: 9to5Google

In an email shared by 9to5Google, the developers announced a collaboration with Nvidia’s GeForce Now. Users who bought Destiny 2 on Stadia are receiving an email from Bungie with a unique redeemable code for a free month of GeForce Now Priority subscription, giving former players of Destiny 2 on Stadia the opportunity to see if Nvidia’s streaming service can fill the void left by the untimely, yet predictable death of Google’s Cloud gaming platform.

Former Stadia Destiny 2 players, be sure to check your inbox for the email and redeem your code before it expires on February 19th.

Header image credit: Bungie

Source: 9to5Google

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Mobile Syrup

Google laying off 12,000 employees worldwide

Google is following in the footsteps of several other tech companies through its announcement to lay off thousands of employees.

In a blog post, Google CEO Sundar Pichai says he takes “full responsibility” for the decisions that led to the mass layoffs. Google was one of the many tech companies that dramatically grew its employee roster during the pandemic.

The impacted employees are “across Alphabet, product areas, functions, levels and regions.” The post indicates that impacted employees aren’t specific to one country and include U.S. employees.

Despite the layoffs, Pichai said the company is “getting ready to share some entirely new experiences for users, developers and businesses.”

“We have a substantial opportunity in front of us with AI across our products and are prepared to approach it boldly and responsibly.”

It’s unclear how many employees in Canada are impacted. As of February 2020, the company employed 1,500 people in Canada and had plans to expand its offices. MobileSyrup will update the article when more information is available.

Earlier this week, Microsoft announced it was cutting 10,000 jobs, citing decreased customer spending and fears of a recession. Meta, Shopify, and Amazon are some of the other tech companies laying off employees.

Source: Google

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Mobile Syrup

Twitter adds new rule banning third-party clients to developer agreement

Over the last week, developers of third-party Twitter clients have been frustrated by a sudden disruption to the functionality of their apps — a disruption Twitter has now made permanent.

On January 12th, many third-party apps stopped working. At first, developers and users gave the company the benefit of the doubt and thought it was a bug or glitch. It turns out that wasn’t the case. Reporting indicated Twitter made the change intentionally, and then Twitter itself seemed to back that up with a January 17th declaration that it was “enforcing its long-standing API rules.”

Except, the rule Twitter is enforcing didn’t exist until January 19th. On Thursday, Twitter updated its developer agreement with a new rule prohibiting the creation of third-party clients. According to Engadget, that’s the only substantive change to the 5,000-word agreement.

Specifically, the rule in question bans the “use or access the Licensed Materials to create or attempt to create a substitute or similar service or product to the Twitter Applications.”

Moreover, Twitter’s claim about long-standing API rules conflicts with the company’s history. Take, for example, Twitterific, which was created before Twitter even had its own native iOS app. Not only was it a prominent third-party client, Twitterific is also credited with several ‘firsts’ for the platform, including first use of the word ‘tweet,’ first use of a bird icon, first to show a character counter while typing a tweet, first to support replies and conversations, and more.

Despite the importance of third-party clients in shaping the Twitter we all know and love (to hate) today, developers feel insulted by how things have ended. Since third-party clients stopped working earlier this month, Twitter has largely avoided communicating with developers about what was going on, and even the sparse communications the company released were misleading.

Several developers have discontinued their apps and pulled (or are considering pulling) them from the App Store and Play Store. Others are promising refunds to customers, often at great personal cost to the developers.

Header image credit: Shutterstock

Source: Twitter Developer Agreement Via: Engadget, Android Police

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Mobile Syrup

Best Buy Top Deals for the week: Watch 5 Pro, Fire TV Stick 4K, Ring Wired Doorbell and more

Best Buy Canada’s new batch of Top Deals go live today, Friday, January 20th, with discounts on wireless earbuds and headphones, TVs, wearables, laptops and printers, among other product categories.

Check out some of the Top Deals below:

Logitech MK540 Wireless Optical Keyboard & Mouse Combo – English: $59.99 (save $20)

Acer Aspire TC Desktop PC (Intel Core-i5 12400/256GB SSD/8GB RAM/Windows 11): $599.99 (save $200)

Canon PIXMA TS3429 Wireless All-In-One Inkjet Printer: $69.99 (save $5)

LG 23.8-inch FHD 75Hz 5ms GTG IPS LED FreeSync Gaming Monitor (24MP44B-B) – Black: $149.99 (save $20)

JBL Live 660NC Over-Ear Noise Cancelling Bluetooth Headphones – Black: $199.99 (save $100)

Jabra Elite 7 Pro In-Ear Noise Cancelling Truly Wireless Headphones – Titanium Black: $159.99 (save $100)

Acer 15.6-inch Laptop – Silver (Intel Pentium Silver N6000/256GB SSD/8GB RAM/Windows 11): $449.99 (save $180)

Sony BRAVIA XR 65-inch 4K UHD HDR OLED Google TV Smart TV (XR65A80K) – 2022 – Titanium Black: $2,399.99 (save $100)

ASUS VivoBook X515 15.6-inch Laptop – Slate Grey (Intel Core i5-1135G7/512GB SSD/8GB RAM/Windows 11): $649.99 (save $150)

Sony SRS-XB43 EXTRA BASS Waterproof Bluetooth Wireless Speaker – Black: $199.99 (save $150)

Samsung 65-inch 4K UHD HDR LED Tizen Smart TV (UN65TU7000FXZC): $749.99 (save $50)

Ring Wired Wi-Fi Video Doorbell – Black: $49.99 (save $35)

Twinkly Curtain RGB Smart LED Light – 210 Lights: $119.99 (save $20)

Samsung Galaxy Watch5 Pro (GPS) 45mm Smartwatch with Heart Rate Monitor – Grey: $509.99 (save $50)

Dyson V10 Animal+ Cordless Stick Vacuum – Sprayed Nickel/Iron: $599.99 (save $150)

Samsung Galaxy Tab S8+ 12.4-inch 256GB Android 11 Tablet – Graphite: $1,159 (save $90)

Amazon Fire TV Stick 4K Max Media Streamer with Alexa Voice Remote: $64.99 (save $10)

Canon EOS Rebel SL3 DSLR Camera with 18-55mm Lens, Camera Bag & 32GB Memory Card: $929.99 (save $50)

WD Easystore 18TB USB 3.0 Desktop External Hard Drive (WDBAMA0180HBK-NESE) – Black: $379.99 (save $150)

Marketplace offers

MotionGrey Standing Desk Height Adjustable Electric Motor Sit-to-Stand Desk Computer for Home and Office – White Frame (55×24 Tabletop Included): $229.99 (save $485)

Refurbished (Excellent) – Dyson Official Outlet – V10B Cordless Vacuum, Colour may vary (1 Year Dyson Warranty): $429.99 (save $120)

HP 15.6-inch TOUCHSCREEN Laptop i5-1155G7 12GB 256GB SSD Windows 11 Natural Silver: $699 (save $300)

The sale ends on Thursday, January 26th. Find all the Top Deals for the week here.

MobileSyrup utilizes affiliate partnerships. These partnerships do not influence our editorial content, though we may earn a commission on purchases made via these links that helps fund the journalism provided free on our website.

Source: Best Buy

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Mobile Syrup

Amazon Fire TV Sticks are up to 30 percent off right now

Blessed be thy Friday with its discounts on one of Amazon’s best sellers.

If you’re in the need to amp up your TV viewing experience and want the assistance of Alexa, check out these deals on Amazon Fire TV Streaming devices

MobileSyrup utilizes affiliate partnerships. These partnerships do not influence our editorial content, though we may earn a commission on purchases made via these links that helps fund the journalism provided free on our website.

Source: Amazon Canada

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Mobile Syrup

Game developers say they’re not interested in blockchain, metaverse: survey

The majority of game developers aren’t interested in NFTs, Web3 and other blockchain technology.

In the latest annual study commissioned by the organizers of the Game Developers Conference (GDC), more than 2,300 developers were asked about various subjects about their work and the industry as a whole. When asked about their studios’ interest in blockchain, 75 percent of people said they were “not interested,” while seven percent responded with “very interested,” 16 percent noted they were “somewhat interested” and two percent mentioned they were “already using it.”

GDC also asked developers to provide anonymous reasons for why they’re for or against the blockchain. Interestingly, the first response was more balanced. “Like any tech, it has its positives and negatives. I think it became too fashionable to be openly opposed, and score points on social media, yet I know many devs who are exploring its use more quietly.”

“Now that the hype has died down and the scammers have moved on I think now is a good time to seriously investigate its utility for any positive player experiences. I don’t believe something as large as blockchain is entirely without use,” said another.

However, many of the other responses were negative.

“Blockchain is a textbook example of a solution looking for a problem. Despite being well known for over a decade, it has no practical use-cases — outside of cryptocurrency, which itself has a single use-case of enabling finance fraud. I am distrustful of any company that pursues blockchain technology, as it tells me that they either lack a firm understanding of the technology or are acting unethically,” said one respondent.

One developer was much more blunt: “I’ve designed a game for use of blockchain, and having spent three months doing nothing but researching use-cases, I have concluded firmly that there aren’t any worth pursuing.”

Metaverse

Another buzzword in the industry is also not being all that well-received. While companies like Mark Zuckberg’s Meta continue to talk about the idea of shared, all-encompassing virtual worlds, just under half of developers (45 percent) said they think the so-called “metaverse” won’t ever deliver on its promise. This was in response to which companies they think would be best suited to actually succeed with the metaverse concept.

Meanwhile, 14 percent said Epic Games (Fortnite) is best positioned in this regard, with Meta (Horizon World) and Microsoft (Minecraft) getting seven percent of the votes each. Google and Apple, meanwhile, only got three percent each.

Developers cited a variety of hurdles that the metaverse will have to overcome, including proper monetization, cheaper VR hardware and better standardization of controls across experiences. One developer, though, put it best: the lack of a proper definition. “The ‘metaverse promise,’ as it stands, is nothing. The people trying to sell it have no idea what it is, and neither do the consumers. Remember what happened, and keeps happening, with cloud gaming a decade ago?”

Acquisitions

Another area of apprehension and uncertainty is the rapid spate of acquisitions. The one that’s on everyone’s mind, of course, is Microsoft’s pending purchase of Activision Blizzard for $69 billion, but others include Sony’s acquisition of Bungie and Embracer Group snatching up several Square Enix studios.

When asked what kind of impact these waves of acquisitions will have, 44 percent of respondents said they’ll have a “negative” one. A further 32 percent said “unsure” or “N/A.” Only 17 percent of people said “positive” and seven percent said “no impact.”

Some respondents were fairly realistic — “Consolidation is going to happen and we should not be afraid of it” — or indifferent (“As long as they pay the bills and let people make the games they want, I’m fine with it.”)

Others were more pessimistic. “Consolidation is bad for innovation, diversity of products, addressing consumer needs, and ability for new voices to compete on an equitable playing field.”

“I’m a Blizzard baby who’s still traumatized by the Activision Blizzard merger. Major acquisitions will always leave a sour taste in my mouth. There is a lot of money to be made in this industry, and business interests know this. If the trends of these past two decades are any indication, these most recent acquisitions will be terrible for the industry.”

Perhaps the most dryly humorous response: “Big companies get bigger. More homogenization. Less originality. But hey, I guess Banjo-Kazooie can show up in Guitar Hero now.”

Accessibility

One area of game development that’s continuing to see increased support, though, is accessibility. When asked whether their games include options for players with disabilities, the number of people who said “yes” was 38 percent (in line with the 39 percent last year), while the percent of people who said “no” dropped from 36 to 32 percent. Specifically, respondents said they’ve added such features as text captions, reduced motion blur, a colourblind mode and an “arachnophobia mode” to alter the look of enemy spiders.

It’s a good trend to see, especially since there are 400 million gamers around the world have some form of disability, according to Microsoft. In recent years, we’ve seen a number of high-profile games lead the charge on accessibility, including Naughty Dog’s The Last of Us Part I and Part II, Santa Monica Studio’s God of War Ragnarök and Eidos Montreal’s Marvel’s Guardians of the Galaxy. Further, PlayStation recently followed Xbox’s suit by revealing an accessibility controller for the PS5.

The full 2023 GDC survey can be found here.

Image credit: Meta

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Mobile Syrup

Nintendo third-party games are on sale until February

If you’re looking for Switch games, some third-party titles are available at a discounted price.

Games like Mortal Kombat 11 Ultimate, Dragon Ball Fighter Z, Mario + Rabbids Sparks of Hope and more are part of these multiple deals.

The Warner Bros. Games January Sale ends on February 5th and includes:

The Bandai Namco Lunar New Year Sale ends on January 31st and includes:

Ubisoft Lunar New Year ends on February 2nd and includes:

Image credit: Ubisoft

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Mobile Syrup

Nintendogs could be making a comeback on iOS and Android

Since the release of Mario Kart Tour, Nintendo seems to have mostly abandonned its once lofty smartphone gaming ambitions.

However, that could change if a new patent uncovered by My Nintendo News comes to fruition. A recently approved patent shows off a version of the 2005 Nintendo DS virtual pet game running on iOS and Android devices.

In Nintendogs, players use the DS’ touchscreen to play, train, pet, wash and walk their virtual dog. The title also took advantage of the DS’ built-in mic to allow players to give their dogs verbal commands. The experience was sort of like an advanced version of a Tamagotchi, but in the form of a DS title.

Image credit: U.S. Patent and Trademark Office

Given the real-time pet simulation series sold 23.96 million copies worldwide, it makes sense that the Japanese gaming giant would want to bring it back on smartphones.

Nintendo has made no official announcements regarding Nintendogs being revived on mobile devices.

Image credit: wikiHow

Source: U.S. Patent and Trademark Office Via: My Nintendo News, iPhone in Canada

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Mobile Syrup

Netflix beat new subscriber expectations by over three million in Q4 2022

Netflix came in well above Wall Street’s expectations for subscriber growth during the fourth quarter of 2022.

In its latest earnings release, the company confirmed that it added 7.66 million paid subscribers between October and December, well above the 4.57 million analysts expected. The company now reports 231 million paid memberships.

At the start of November, Netflix introduced a low-cost ad-supported membership, although it’s unclear how much that drove growth. Meanwhile, revenue came in exactly as Wall Street expected: $7.85 billion USD (about $10.56 billion CAD).

In terms of major Q4 releases, Netflix pointed to strong performance from the likes of Wednesday (its third most popular English series ever), Glass Onion: A Knives Out Mystery (its fourth most popular film) and Harry & Meghan (second most popular docuseries).

Additionally, Netflix has confirmed that Reed Hastings has stepped down from his role of co-CEO. The Netflix co-founded had been CEO for more than 20 years and became co-CEO in 2020 with chief content officer Ted Sarandos. Now, Sarandos and former COO Greg Peters will share CEO duties.

Going forward, Hastings will serve as executive chairman, a role he notes that founders like Microsoft’s Bill Gates and Amazon’s Jeff Bezos have taken in later years.

Netflix’s solid Q4 performance comes after a rough 2022 in which the streamer reported multiple quarterly losses and cancelled a slew of shows. To help recoup costs, the streamer launched the aforementioned ‘Basic with Ads’ membership and announced a password sharing paywall, which is expected to come early this year. Netflix did not provide any further details on these plans as part of its Q4 2022 release.

That said, the company did recently reveal first looks at several major 2023 films, including David Fincher’s The Killer and Zack Snyder’s Rebel Moon.